/******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) /******/ return installedModules[moduleId].exports; /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ exports: {}, /******/ id: moduleId, /******/ loaded: false /******/ }; /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ // Flag the module as loaded /******/ module.loaded = true; /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ // __webpack_public_path__ /******/ __webpack_require__.p = ""; /******/ // Load entry module and return exports /******/ return __webpack_require__(0); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ (function(module, exports, __webpack_require__) { __webpack_require__(39); module.exports = __webpack_require__(343); /***/ }), /* 1 */, /* 2 */, /* 3 */, /* 4 */, /* 5 */, /* 6 */, /* 7 */, /* 8 */, /* 9 */, /* 10 */, /* 11 */, /* 12 */, /* 13 */, /* 14 */, /* 15 */, /* 16 */, /* 17 */, /* 18 */, /* 19 */, /* 20 */, /* 21 */, /* 22 */, /* 23 */, /* 24 */, /* 25 */, /* 26 */, /* 27 */, /* 28 */, /* 29 */, /* 30 */, /* 31 */, /* 32 */, /* 33 */, /* 34 */, /* 35 */, /* 36 */, /* 37 */, /* 38 */, /* 39 */ /***/ (function(module, exports, __webpack_require__) { 'use strict'; var _assign = __webpack_require__(40); var _assign2 = _interopRequireDefault(_assign); var _entries = __webpack_require__(78); var _entries2 = _interopRequireDefault(_entries); var _classCallCheck2 = __webpack_require__(82); var _classCallCheck3 = _interopRequireDefault(_classCallCheck2); var _createClass2 = __webpack_require__(83); var _createClass3 = _interopRequireDefault(_createClass2); __webpack_require__(87); __webpack_require__(117); var _url2 = __webpack_require__(118); var _url3 = _interopRequireDefault(_url2); var _bytebuffer = __webpack_require__(125); var _bytebuffer2 = _interopRequireDefault(_bytebuffer); var _mumbleClient = __webpack_require__(128); var _mumbleClient2 = _interopRequireDefault(_mumbleClient); var _workerClient = __webpack_require__(207); var _workerClient2 = _interopRequireDefault(_workerClient); var _webAudioBufferQueue = __webpack_require__(309); var _webAudioBufferQueue2 = _interopRequireDefault(_webAudioBufferQueue); var _audioContext = __webpack_require__(311); var _audioContext2 = _interopRequireDefault(_audioContext); var _knockout = __webpack_require__(312); var _knockout2 = _interopRequireDefault(_knockout); var _dompurify2 = __webpack_require__(313); var _dompurify3 = _interopRequireDefault(_dompurify2); var _keyboardjs = __webpack_require__(314); var _keyboardjs2 = _interopRequireDefault(_keyboardjs); var _voice = __webpack_require__(319); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } // polyfill for https://bugs.chromium.org/p/chromium/issues/detail?id=31666 var dompurify = (0, _dompurify3.default)(window); // see https://github.com/ericgundrum/pouch-websocket-sync-example/commit/2a4437b013092cc7b2cd84cf1499172c84a963a3 function sanitize(html) { return dompurify.sanitize(html, { ALLOWED_TAGS: ['br', 'b', 'i', 'u', 'a', 'span', 'p'] }); } function openContextMenu(event, contextMenu, target) { contextMenu.posX(event.clientX); contextMenu.posY(event.clientY); contextMenu.target(target); var closeListener = function closeListener(event) { // Always close, no matter where they clicked setTimeout(function () { // delay to allow click to be actually processed contextMenu.target(null); unregister(); }); }; var unregister = function unregister() { return document.removeEventListener('click', closeListener); }; document.addEventListener('click', closeListener); event.stopPropagation(); event.preventDefault(); } // GUI function ContextMenu() { var self = this; self.posX = _knockout2.default.observable(); self.posY = _knockout2.default.observable(); self.target = _knockout2.default.observable(); } function ConnectDialog() { var self = this; self.address = _knockout2.default.observable(''); self.port = _knockout2.default.observable(''); self.tokenToAdd = _knockout2.default.observable(''); self.selectedTokens = _knockout2.default.observableArray([]); self.tokens = _knockout2.default.observableArray([]); self.username = _knockout2.default.observable(''); self.password = _knockout2.default.observable(''); self.channelName = _knockout2.default.observable(''); self.joinOnly = _knockout2.default.observable(false); self.visible = _knockout2.default.observable(true); self.show = self.visible.bind(self.visible, true); self.hide = self.visible.bind(self.visible, false); self.connect = function () { self.hide(); ui.connect(self.username(), self.address(), self.port(), self.tokens(), self.password(), self.channelName()); }; self.addToken = function () { if (self.tokenToAdd() != "" && self.tokens.indexOf(self.tokenToAdd()) < 0) { self.tokens.push(self.tokenToAdd()); } self.tokenToAdd(""); }; self.removeSelectedTokens = function () { this.tokens.removeAll(this.selectedTokens()); this.selectedTokens([]); }; } function ConnectErrorDialog(connectDialog) { var self = this; self.type = _knockout2.default.observable(0); self.reason = _knockout2.default.observable(''); self.username = connectDialog.username; self.password = connectDialog.password; self.joinOnly = connectDialog.joinOnly; self.visible = _knockout2.default.observable(false); self.show = self.visible.bind(self.visible, true); self.hide = self.visible.bind(self.visible, false); self.connect = function () { self.hide(); connectDialog.connect(); }; } var ConnectionInfo = function () { function ConnectionInfo(ui) { var _this = this; (0, _classCallCheck3.default)(this, ConnectionInfo); this._ui = ui; this.visible = _knockout2.default.observable(false); this.serverVersion = _knockout2.default.observable(); this.latencyMs = _knockout2.default.observable(NaN); this.latencyDeviation = _knockout2.default.observable(NaN); this.remoteHost = _knockout2.default.observable(); this.remotePort = _knockout2.default.observable(); this.maxBitrate = _knockout2.default.observable(NaN); this.currentBitrate = _knockout2.default.observable(NaN); this.maxBandwidth = _knockout2.default.observable(NaN); this.currentBandwidth = _knockout2.default.observable(NaN); this.codec = _knockout2.default.observable(); this.show = function () { if (!ui.thisUser()) return; _this.update(); _this.visible(true); }; this.hide = function () { return _this.visible(false); }; } (0, _createClass3.default)(ConnectionInfo, [{ key: 'update', value: function update() { var client = this._ui.client; this.serverVersion(client.serverVersion); var dataStats = client.dataStats; if (dataStats) { this.latencyMs(dataStats.mean); this.latencyDeviation(Math.sqrt(dataStats.variance)); } this.remoteHost(this._ui.remoteHost()); this.remotePort(this._ui.remotePort()); var spp = this._ui.settings.samplesPerPacket; var maxBitrate = client.getMaxBitrate(spp, false); var maxBandwidth = client.maxBandwidth; var actualBitrate = client.getActualBitrate(spp, false); var actualBandwidth = _mumbleClient2.default.calcEnforcableBandwidth(actualBitrate, spp, false); this.maxBitrate(maxBitrate); this.currentBitrate(actualBitrate); this.maxBandwidth(maxBandwidth); this.currentBandwidth(actualBandwidth); this.codec('Opus'); // only one supported for sending } }]); return ConnectionInfo; }(); function CommentDialog() { var self = this; self.visible = _knockout2.default.observable(false); self.show = function () { self.visible(true); }; } var SettingsDialog = function () { function SettingsDialog(settings) { var _this2 = this; (0, _classCallCheck3.default)(this, SettingsDialog); this.voiceMode = _knockout2.default.observable(settings.voiceMode); this.pttKey = _knockout2.default.observable(settings.pttKey); this.pttKeyDisplay = _knockout2.default.observable(settings.pttKey); this.vadLevel = _knockout2.default.observable(settings.vadLevel); this.testVadLevel = _knockout2.default.observable(0); this.testVadActive = _knockout2.default.observable(false); this.showAvatars = _knockout2.default.observable(settings.showAvatars()); this.userCountInChannelName = _knockout2.default.observable(settings.userCountInChannelName()); // Need to wrap this in a pureComputed to make sure it's always numeric var audioBitrate = _knockout2.default.observable(settings.audioBitrate); this.audioBitrate = _knockout2.default.pureComputed({ read: audioBitrate, write: function write(value) { return audioBitrate(Number(value)); } }); this.samplesPerPacket = _knockout2.default.observable(settings.samplesPerPacket); this.msPerPacket = _knockout2.default.pureComputed({ read: function read() { return _this2.samplesPerPacket() / 48; }, write: function write(value) { return _this2.samplesPerPacket(value * 48); } }); this._setupTestVad(); this.vadLevel.subscribe(function () { return _this2._setupTestVad(); }); } (0, _createClass3.default)(SettingsDialog, [{ key: '_setupTestVad', value: function _setupTestVad() { var _this3 = this; if (this._testVad) { this._testVad.end(); } var dummySettings = new Settings({}); this.applyTo(dummySettings); this._testVad = new _voice.VADVoiceHandler(null, dummySettings); this._testVad.on('started_talking', function () { return _this3.testVadActive(true); }).on('stopped_talking', function () { return _this3.testVadActive(false); }).on('level', function (level) { return _this3.testVadLevel(level); }); testVoiceHandler = this._testVad; } }, { key: 'applyTo', value: function applyTo(settings) { settings.voiceMode = this.voiceMode(); settings.pttKey = this.pttKey(); settings.vadLevel = this.vadLevel(); settings.showAvatars(this.showAvatars()); settings.userCountInChannelName(this.userCountInChannelName()); settings.audioBitrate = this.audioBitrate(); settings.samplesPerPacket = this.samplesPerPacket(); } }, { key: 'end', value: function end() { this._testVad.end(); testVoiceHandler = null; } }, { key: 'recordPttKey', value: function recordPttKey() { var _this4 = this; var combo = []; var keydown = function keydown(e) { combo = e.pressedKeys; var comboStr = combo.join(' + '); _this4.pttKeyDisplay('> ' + comboStr + ' <'); }; var keyup = function keyup() { _keyboardjs2.default.unbind('', keydown, keyup); var comboStr = combo.join(' + '); if (comboStr) { _this4.pttKey(comboStr).pttKeyDisplay(comboStr); } else { _this4.pttKeyDisplay(_this4.pttKey()); } }; _keyboardjs2.default.bind('', keydown, keyup); this.pttKeyDisplay('> ? <'); } }, { key: 'totalBandwidth', value: function totalBandwidth() { return _mumbleClient2.default.calcEnforcableBandwidth(this.audioBitrate(), this.samplesPerPacket(), true); } }, { key: 'positionBandwidth', value: function positionBandwidth() { return this.totalBandwidth() - _mumbleClient2.default.calcEnforcableBandwidth(this.audioBitrate(), this.samplesPerPacket(), false); } }, { key: 'overheadBandwidth', value: function overheadBandwidth() { return _mumbleClient2.default.calcEnforcableBandwidth(0, this.samplesPerPacket(), false); } }]); return SettingsDialog; }(); var Settings = function () { function Settings(defaults) { (0, _classCallCheck3.default)(this, Settings); var load = function load(key) { return window.localStorage.getItem('mumble.' + key); }; this.voiceMode = load('voiceMode') || defaults.voiceMode; this.pttKey = load('pttKey') || defaults.pttKey; this.vadLevel = load('vadLevel') || defaults.vadLevel; this.toolbarVertical = load('toolbarVertical') || defaults.toolbarVertical; this.showAvatars = _knockout2.default.observable(load('showAvatars') || defaults.showAvatars); this.userCountInChannelName = _knockout2.default.observable(load('userCountInChannelName') || defaults.userCountInChannelName); this.audioBitrate = Number(load('audioBitrate')) || defaults.audioBitrate; this.samplesPerPacket = Number(load('samplesPerPacket')) || defaults.samplesPerPacket; } (0, _createClass3.default)(Settings, [{ key: 'save', value: function save() { var save = function save(key, val) { return window.localStorage.setItem('mumble.' + key, val); }; save('voiceMode', this.voiceMode); save('pttKey', this.pttKey); save('vadLevel', this.vadLevel); save('toolbarVertical', this.toolbarVertical); save('showAvatars', this.showAvatars()); save('userCountInChannelName', this.userCountInChannelName()); save('audioBitrate', this.audioBitrate); save('samplesPerPacket', this.samplesPerPacket); } }]); return Settings; }(); var GlobalBindings = function GlobalBindings(config) { var _this5 = this; (0, _classCallCheck3.default)(this, GlobalBindings); this.config = config; this.settings = new Settings(config.settings); this.connector = new _workerClient2.default(); this.client = null; this.userContextMenu = new ContextMenu(); this.channelContextMenu = new ContextMenu(); this.connectDialog = new ConnectDialog(); this.connectErrorDialog = new ConnectErrorDialog(this.connectDialog); this.connectionInfo = new ConnectionInfo(this); this.commentDialog = new CommentDialog(); this.settingsDialog = _knockout2.default.observable(); this.minimalView = _knockout2.default.observable(false); this.log = _knockout2.default.observableArray(); this.remoteHost = _knockout2.default.observable(); this.remotePort = _knockout2.default.observable(); this.thisUser = _knockout2.default.observable(); this.root = _knockout2.default.observable(); this.avatarView = _knockout2.default.observable(); this.messageBox = _knockout2.default.observable(''); this.toolbarHorizontal = _knockout2.default.observable(!this.settings.toolbarVertical); this.selected = _knockout2.default.observable(); this.selfMute = _knockout2.default.observable(); this.selfDeaf = _knockout2.default.observable(); this.selfMute.subscribe(function (mute) { if (voiceHandler) { voiceHandler.setMute(mute); } }); this.toggleToolbarOrientation = function () { _this5.toolbarHorizontal(!_this5.toolbarHorizontal()); _this5.settings.toolbarVertical = !_this5.toolbarHorizontal(); _this5.settings.save(); }; this.select = function (element) { _this5.selected(element); }; this.openSettings = function () { _this5.settingsDialog(new SettingsDialog(_this5.settings)); }; this.applySettings = function () { var settingsDialog = _this5.settingsDialog(); settingsDialog.applyTo(_this5.settings); _this5._updateVoiceHandler(); _this5.settings.save(); _this5.closeSettings(); }; this.closeSettings = function () { if (_this5.settingsDialog()) { _this5.settingsDialog().end(); } _this5.settingsDialog(null); }; this.getTimeString = function () { return '[' + new Date().toLocaleTimeString('en-US') + ']'; }; this.connect = function (username, host, port) { var tokens = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : []; var password = arguments[4]; var channelName = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : ""; _this5.resetClient(); _this5.remoteHost(host); _this5.remotePort(port); log('Connecting to server ', host); // Note: This call needs to be delayed until the user has interacted with // the page in some way (which at this point they have), see: https://goo.gl/7K7WLu _this5.connector.setSampleRate((0, _audioContext2.default)().sampleRate); // TODO: token _this5.connector.connect('wss://' + host + ':' + port, { username: username, password: password, tokens: tokens }).done(function (client) { log('Connected!'); _this5.client = client; // Prepare for connection errors client.on('error', function (err) { log('Connection error:', err); _this5.resetClient(); }); // Make sure we stay open if we're running as Matrix widget window.matrixWidget.setAlwaysOnScreen(true); // Register all channels, recursively if (channelName.indexOf("/") != 0) { channelName = "/" + channelName; } var registerChannel = function registerChannel(channel, channelPath) { _this5._newChannel(channel); if (channelPath === channelName) { client.self.setChannel(channel); } channel.children.forEach(function (ch) { return registerChannel(ch, channelPath + "/" + ch.name); }); }; registerChannel(client.root, ""); // Register all users client.users.forEach(function (user) { return _this5._newUser(user); }); // Register future channels client.on('newChannel', function (channel) { return _this5._newChannel(channel); }); // Register future users client.on('newUser', function (user) { return _this5._newUser(user); }); // Handle messages client.on('message', function (sender, message, users, channels, trees) { sender = sender || { __ui: 'Server' }; ui.log.push({ type: 'chat-message', user: sender.__ui, channel: channels.length > 0, message: sanitize(message) }); }); // Set own user and root channel _this5.thisUser(client.self.__ui); _this5.root(client.root.__ui); // Upate linked channels _this5._updateLinks(); // Log welcome message if (client.welcomeMessage) { _this5.log.push({ type: 'welcome-message', message: sanitize(client.welcomeMessage) }); } // Startup audio input processing _this5._updateVoiceHandler(); // Tell server our mute/deaf state (if necessary) if (_this5.selfDeaf()) { _this5.client.setSelfDeaf(true); } else if (_this5.selfMute()) { _this5.client.setSelfMute(true); } }, function (err) { if (err.$type && err.$type.name === 'Reject') { _this5.connectErrorDialog.type(err.type); _this5.connectErrorDialog.reason(err.reason); _this5.connectErrorDialog.show(); } else { log('Connection error:', err); } }); }; this._newUser = function (user) { var simpleProperties = { uniqueId: 'uid', username: 'name', mute: 'mute', deaf: 'deaf', suppress: 'suppress', selfMute: 'selfMute', selfDeaf: 'selfDeaf', texture: 'rawTexture', textureHash: 'textureHash', comment: 'comment' }; var ui = user.__ui = { model: user, talking: _knockout2.default.observable('off'), channel: _knockout2.default.observable() }; ui.texture = _knockout2.default.pureComputed(function () { var raw = ui.rawTexture(); if (!raw || raw.offset >= raw.limit) return null; return 'data:image/*;base64,' + _bytebuffer2.default.wrap(raw).toBase64(); }); ui.show_avatar = function () { var setting = _this5.settings.showAvatars(); switch (setting) { case 'always': break; case 'own_channel': if (_this5.thisUser().channel() !== ui.channel()) return false; break; case 'linked_channel': if (!ui.channel().linked()) return false; break; case 'minimal_only': if (!_this5.minimalView()) return false; if (_this5.thisUser().channel() !== ui.channel()) return false; break; case 'never': default: return false; } if (!ui.texture()) { if (ui.textureHash()) { // The user has an avatar set but it's of sufficient size to not be // included by default, so we need to fetch it explicitly now. // mumble-client should make sure we only send one request per hash user.requestTexture(); } return false; } return true; }; ui.openContextMenu = function (_, event) { return openContextMenu(event, _this5.userContextMenu, ui); }; ui.canChangeMute = function () { return false; // TODO check for perms and implement }; ui.canChangeDeafen = function () { return false; // TODO check for perms and implement }; ui.canChangePrioritySpeaker = function () { return false; // TODO check for perms and implement }; ui.canLocalMute = function () { return false; // TODO implement local mute // return this.thisUser() !== ui }; ui.canIgnoreMessages = function () { return false; // TODO implement ignore messages // return this.thisUser() !== ui }; ui.canChangeComment = function () { return false; // TODO implement changing of comments // return this.thisUser() === ui // TODO check for perms }; ui.canChangeAvatar = function () { return _this5.thisUser() === ui; // TODO check for perms }; ui.toggleMute = function () { if (ui.selfMute()) { _this5.requestUnmute(ui); } else { _this5.requestMute(ui); } }; ui.toggleDeaf = function () { if (ui.selfDeaf()) { _this5.requestUndeaf(ui); } else { _this5.requestDeaf(ui); } }; ui.viewAvatar = function () { _this5.avatarView(ui.texture()); }; ui.changeAvatar = function () { var input = document.createElement('input'); input.type = 'file'; input.addEventListener('change', function () { var reader = new window.FileReader(); reader.onload = function () { _this5.client.setSelfTexture(reader.result); }; reader.readAsArrayBuffer(input.files[0]); }); input.click(); }; ui.removeAvatar = function () { user.clearTexture(); }; (0, _entries2.default)(simpleProperties).forEach(function (key) { ui[key[1]] = _knockout2.default.observable(user[key[0]]); }); ui.state = _knockout2.default.pureComputed(userToState, ui); if (user.channel) { ui.channel(user.channel.__ui); ui.channel().users.push(ui); ui.channel().users.sort(compareUsers); } user.on('update', function (actor, properties) { (0, _entries2.default)(simpleProperties).forEach(function (key) { if (properties[key[0]] !== undefined) { ui[key[1]](properties[key[0]]); } }); if (properties.channel !== undefined) { if (ui.channel()) { ui.channel().users.remove(ui); } ui.channel(properties.channel.__ui); ui.channel().users.push(ui); ui.channel().users.sort(compareUsers); _this5._updateLinks(); } if (properties.textureHash !== undefined) { // Invalidate avatar texture when its hash has changed // If the avatar is still visible, this will trigger a fetch of the new one. ui.rawTexture(null); } }).on('remove', function () { if (ui.channel()) { ui.channel().users.remove(ui); } }).on('voice', function (stream) { console.log('User ' + user.username + ' started takling'); var userNode = new _webAudioBufferQueue2.default({ audioContext: (0, _audioContext2.default)() }); userNode.connect((0, _audioContext2.default)().destination); stream.on('data', function (data) { if (data.target === 'normal') { ui.talking('on'); } else if (data.target === 'shout') { ui.talking('shout'); } else if (data.target === 'whisper') { ui.talking('whisper'); } userNode.write(data.buffer); }).on('end', function () { console.log('User ' + user.username + ' stopped takling'); ui.talking('off'); userNode.end(); }); }); }; this._newChannel = function (channel) { var simpleProperties = { position: 'position', name: 'name', description: 'description' }; var ui = channel.__ui = { model: channel, expanded: _knockout2.default.observable(true), parent: _knockout2.default.observable(), channels: _knockout2.default.observableArray(), users: _knockout2.default.observableArray(), linked: _knockout2.default.observable(false) }; ui.userCount = function () { return ui.channels().reduce(function (acc, c) { return acc + c.userCount(); }, ui.users().length); }; ui.openContextMenu = function (_, event) { return openContextMenu(event, _this5.channelContextMenu, ui); }; ui.canJoin = function () { return true; // TODO check for perms }; ui.canAdd = function () { return false; // TODO check for perms and implement }; ui.canEdit = function () { return false; // TODO check for perms and implement }; ui.canRemove = function () { return false; // TODO check for perms and implement }; ui.canLink = function () { return false; // TODO check for perms and implement }; ui.canUnlink = function () { return false; // TODO check for perms and implement }; ui.canSendMessage = function () { return false; // TODO check for perms and implement }; (0, _entries2.default)(simpleProperties).forEach(function (key) { ui[key[1]] = _knockout2.default.observable(channel[key[0]]); }); if (channel.parent) { ui.parent(channel.parent.__ui); ui.parent().channels.push(ui); ui.parent().channels.sort(compareChannels); } _this5._updateLinks(); channel.on('update', function (properties) { (0, _entries2.default)(simpleProperties).forEach(function (key) { if (properties[key[0]] !== undefined) { ui[key[1]](properties[key[0]]); } }); if (properties.parent !== undefined) { if (ui.parent()) { ui.parent().channel.remove(ui); } ui.parent(properties.parent.__ui); ui.parent().channels.push(ui); ui.parent().channels.sort(compareChannels); } if (properties.links !== undefined) { _this5._updateLinks(); } }).on('remove', function () { if (ui.parent()) { ui.parent().channels.remove(ui); } _this5._updateLinks(); }); }; this.resetClient = function () { if (_this5.client) { _this5.client.disconnect(); } _this5.client = null; _this5.selected(null).root(null).thisUser(null); }; this.connected = function () { return _this5.thisUser() != null; }; this._updateVoiceHandler = function () { if (!_this5.client) { return; } if (voiceHandler) { voiceHandler.end(); voiceHandler = null; } var mode = _this5.settings.voiceMode; if (mode === 'cont') { voiceHandler = new _voice.ContinuousVoiceHandler(_this5.client, _this5.settings); } else if (mode === 'ptt') { voiceHandler = new _voice.PushToTalkVoiceHandler(_this5.client, _this5.settings); } else if (mode === 'vad') { voiceHandler = new _voice.VADVoiceHandler(_this5.client, _this5.settings); } else { log('Unknown voice mode:', mode); return; } voiceHandler.on('started_talking', function () { if (_this5.thisUser()) { _this5.thisUser().talking('on'); } }); voiceHandler.on('stopped_talking', function () { if (_this5.thisUser()) { _this5.thisUser().talking('off'); } }); if (_this5.selfMute()) { voiceHandler.setMute(true); } _this5.client.setAudioQuality(_this5.settings.audioBitrate, _this5.settings.samplesPerPacket); }; this.messageBoxHint = _knockout2.default.pureComputed(function () { if (!_this5.thisUser()) { return ''; // Not yet connected } var target = _this5.selected(); if (!target) { target = _this5.thisUser(); } if (target === _this5.thisUser()) { target = target.channel(); } if (target.users) { // Channel return "Type message to channel '" + target.name() + "' here"; } else { // User return "Type message to user '" + target.name() + "' here"; } }); this.submitMessageBox = function () { _this5.sendMessage(_this5.selected(), _this5.messageBox()); _this5.messageBox(''); }; this.sendMessage = function (target, message) { if (_this5.connected()) { // If no target is selected, choose our own user if (!target) { target = _this5.thisUser(); } // If target is our own user, send to our channel if (target === _this5.thisUser()) { target = target.channel(); } // Send message target.model.sendMessage(message); if (target.users) { // Channel _this5.log.push({ type: 'chat-message-self', message: sanitize(message), channel: target }); } else { // User _this5.log.push({ type: 'chat-message-self', message: sanitize(message), user: target }); } } }; this.requestMove = function (user, channel) { if (_this5.connected()) { user.model.setChannel(channel.model); } }; this.requestMute = function (user) { if (user === _this5.thisUser()) { _this5.selfMute(true); } if (_this5.connected()) { if (user === _this5.thisUser()) { _this5.client.setSelfMute(true); } else { user.model.setMute(true); } } }; this.requestDeaf = function (user) { if (user === _this5.thisUser()) { _this5.selfMute(true); _this5.selfDeaf(true); } if (_this5.connected()) { if (user === _this5.thisUser()) { _this5.client.setSelfDeaf(true); } else { user.model.setDeaf(true); } } }; this.requestUnmute = function (user) { if (user === _this5.thisUser()) { _this5.selfMute(false); _this5.selfDeaf(false); } if (_this5.connected()) { if (user === _this5.thisUser()) { _this5.client.setSelfMute(false); } else { user.model.setMute(false); } } }; this.requestUndeaf = function (user) { if (user === _this5.thisUser()) { _this5.selfDeaf(false); } if (_this5.connected()) { if (user === _this5.thisUser()) { _this5.client.setSelfDeaf(false); } else { user.model.setDeaf(false); } } }; this._updateLinks = function () { if (!_this5.thisUser()) { return; } var allChannels = getAllChannels(_this5.root(), []); var ownChannel = _this5.thisUser().channel().model; var allLinked = findLinks(ownChannel, []); allChannels.forEach(function (channel) { channel.linked(allLinked.indexOf(channel.model) !== -1); }); function findLinks(channel, knownLinks) { knownLinks.push(channel); channel.links.forEach(function (next) { if (next && knownLinks.indexOf(next) === -1) { findLinks(next, knownLinks); } }); allChannels.map(function (c) { return c.model; }).forEach(function (next) { if (next && knownLinks.indexOf(next) === -1 && next.links.indexOf(channel) !== -1) { findLinks(next, knownLinks); } }); return knownLinks; } function getAllChannels(channel, channels) { channels.push(channel); channel.channels().forEach(function (next) { return getAllChannels(next, channels); }); return channels; } }; this.openSourceCode = function () { var homepage = __webpack_require__(342).homepage; window.open(homepage, '_blank').focus(); }; this.updateSize = function () { _this5.minimalView(window.innerWidth < 320); if (_this5.minimalView()) { _this5.toolbarHorizontal(window.innerWidth < window.innerHeight); } else { _this5.toolbarHorizontal(!_this5.settings.toolbarVertical); } }; }; var ui = new GlobalBindings(window.mumbleWebConfig); // Used only for debugging window.mumbleUi = ui; window.onload = function () { var queryParams = _url3.default.parse(document.location.href, true).query; queryParams = (0, _assign2.default)({}, window.mumbleWebConfig.defaults, queryParams); var useJoinDialog = queryParams.joinDialog; if (queryParams.matrix) { useJoinDialog = true; } if (queryParams.address) { ui.connectDialog.address(queryParams.address); } else { useJoinDialog = false; } if (queryParams.port) { ui.connectDialog.port(queryParams.port); } else { useJoinDialog = false; } if (queryParams.token) { var tokens = queryParams.token; if (!Array.isArray(tokens)) { tokens = [tokens]; } ui.connectDialog.tokens(tokens); } if (queryParams.username) { ui.connectDialog.username(queryParams.username); } else { useJoinDialog = false; } if (queryParams.password) { ui.connectDialog.password(queryParams.password); } if (queryParams.channelName) { ui.connectDialog.channelName(queryParams.channelName); } if (queryParams.avatarurl) { // Download the avatar and upload it to the mumble server when connected var _url = queryParams.avatarurl; console.log('Fetching avatar from', _url); var req = new window.XMLHttpRequest(); req.open('GET', _url, true); req.responseType = 'arraybuffer'; req.onload = function () { var upload = function upload(avatar) { if (req.response) { console.log('Uploading user avatar to server'); ui.client.setSelfTexture(req.response); } }; // On any future connections ui.thisUser.subscribe(function (thisUser) { if (thisUser) { upload(); } }); // And the current one (if already connected) if (ui.thisUser()) { upload(); } }; req.send(); } ui.connectDialog.joinOnly(useJoinDialog); _knockout2.default.applyBindings(ui); }; window.onresize = function () { return ui.updateSize(); }; ui.updateSize(); function log() { console.log.apply(console, arguments); var args = []; for (var i = 0; i < arguments.length; i++) { args.push(arguments[i]); } ui.log.push({ type: 'generic', value: args.join(' ') }); } function compareChannels(c1, c2) { if (c1.position() === c2.position()) { return c1.name() === c2.name() ? 0 : c1.name() < c2.name() ? -1 : 1; } return c1.position() - c2.position(); } function compareUsers(u1, u2) { return u1.name() === u2.name() ? 0 : u1.name() < u2.name() ? -1 : 1; } function userToState() { var flags = []; // TODO: Friend if (this.uid()) { flags.push('Authenticated'); } // TODO: Priority Speaker, Recording if (this.mute()) { flags.push('Muted (server)'); } if (this.deaf()) { flags.push('Deafened (server)'); } // TODO: Local Ignore (Text messages), Local Mute if (this.selfMute()) { flags.push('Muted (self)'); } if (this.selfDeaf()) { flags.push('Deafened (self)'); } return flags.join(', '); } var voiceHandler; var testVoiceHandler; (0, _voice.initVoice)(function (data) { if (testVoiceHandler) { testVoiceHandler.write(data); } if (!ui.client) { if (voiceHandler) { voiceHandler.end(); } voiceHandler = null; } else if (voiceHandler) { voiceHandler.write(data); } }, function (err) { log('Cannot initialize user media. Microphone will not work:', err); }); /***/ }), /* 40 */ /***/ (function(module, exports, __webpack_require__) { module.exports = { "default": __webpack_require__(41), __esModule: true }; /***/ }), /* 41 */ /***/ (function(module, exports, __webpack_require__) { __webpack_require__(42); module.exports = __webpack_require__(45).Object.assign; /***/ }), /* 42 */ /***/ (function(module, exports, __webpack_require__) { // 19.1.3.1 Object.assign(target, source) var $export = __webpack_require__(43); $export($export.S + $export.F, 'Object', { assign: __webpack_require__(59) }); /***/ }), /* 43 */ /***/ (function(module, exports, __webpack_require__) { var global = __webpack_require__(44); var core = __webpack_require__(45); var ctx = __webpack_require__(46); var hide = __webpack_require__(48); var has = __webpack_require__(58); var PROTOTYPE = 'prototype'; var $export = function (type, name, source) { var IS_FORCED = type & $export.F; var IS_GLOBAL = type & $export.G; var IS_STATIC = type & $export.S; var IS_PROTO = type & $export.P; var IS_BIND = type & $export.B; var IS_WRAP = type & $export.W; var exports = IS_GLOBAL ? core : core[name] || (core[name] = {}); var expProto = exports[PROTOTYPE]; var target = IS_GLOBAL ? global : IS_STATIC ? global[name] : (global[name] || {})[PROTOTYPE]; var key, own, out; if (IS_GLOBAL) source = name; for (key in source) { // contains in native own = !IS_FORCED && target && target[key] !== undefined; if (own && has(exports, key)) continue; // export native or passed out = own ? target[key] : source[key]; // prevent global pollution for namespaces exports[key] = IS_GLOBAL && typeof target[key] != 'function' ? source[key] // bind timers to global for call from export context : IS_BIND && own ? ctx(out, global) // wrap global constructors for prevent change them in library : IS_WRAP && target[key] == out ? (function (C) { var F = function (a, b, c) { if (this instanceof C) { switch (arguments.length) { case 0: return new C(); case 1: return new C(a); case 2: return new C(a, b); } return new C(a, b, c); } return C.apply(this, arguments); }; F[PROTOTYPE] = C[PROTOTYPE]; return F; // make static versions for prototype methods })(out) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out; // export proto methods to core.%CONSTRUCTOR%.methods.%NAME% if (IS_PROTO) { (exports.virtual || (exports.virtual = {}))[key] = out; // export proto methods to core.%CONSTRUCTOR%.prototype.%NAME% if (type & $export.R && expProto && !expProto[key]) hide(expProto, key, out); } } }; // type bitmap $export.F = 1; // forced $export.G = 2; // global $export.S = 4; // static $export.P = 8; // proto $export.B = 16; // bind $export.W = 32; // wrap $export.U = 64; // safe $export.R = 128; // real proto method for `library` module.exports = $export; /***/ }), /* 44 */ /***/ (function(module, exports) { // https://github.com/zloirock/core-js/issues/86#issuecomment-115759028 var global = module.exports = typeof window != 'undefined' && window.Math == Math ? window : typeof self != 'undefined' && self.Math == Math ? self // eslint-disable-next-line no-new-func : Function('return this')(); if (typeof __g == 'number') __g = global; // eslint-disable-line no-undef /***/ }), /* 45 */ /***/ (function(module, exports) { var core = module.exports = { version: '2.6.11' }; if (typeof __e == 'number') __e = core; // eslint-disable-line no-undef /***/ }), /* 46 */ /***/ (function(module, exports, __webpack_require__) { // optional / simple context binding var aFunction = __webpack_require__(47); module.exports = function (fn, that, length) { aFunction(fn); if (that === undefined) return fn; switch (length) { case 1: return function (a) { return fn.call(that, a); }; case 2: return function (a, b) { return fn.call(that, a, b); }; case 3: return function (a, b, c) { return fn.call(that, a, b, c); }; } return function (/* ...args */) { return fn.apply(that, arguments); }; }; /***/ }), /* 47 */ /***/ (function(module, exports) { module.exports = function (it) { if (typeof it != 'function') throw TypeError(it + ' is not a function!'); return it; }; /***/ }), /* 48 */ /***/ (function(module, exports, __webpack_require__) { var dP = __webpack_require__(49); var createDesc = __webpack_require__(57); module.exports = __webpack_require__(53) ? function (object, key, value) { return dP.f(object, key, createDesc(1, value)); } : function (object, key, value) { object[key] = value; return object; }; /***/ }), /* 49 */ /***/ (function(module, exports, __webpack_require__) { var anObject = __webpack_require__(50); var IE8_DOM_DEFINE = __webpack_require__(52); var toPrimitive = __webpack_require__(56); var dP = Object.defineProperty; exports.f = __webpack_require__(53) ? Object.defineProperty : function defineProperty(O, P, Attributes) { anObject(O); P = toPrimitive(P, true); anObject(Attributes); if (IE8_DOM_DEFINE) try { return dP(O, P, Attributes); } catch (e) { /* empty */ } if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!'); if ('value' in Attributes) O[P] = Attributes.value; return O; }; /***/ }), /* 50 */ /***/ (function(module, exports, __webpack_require__) { var isObject = __webpack_require__(51); module.exports = function (it) { if (!isObject(it)) throw TypeError(it + ' is not an object!'); return it; }; /***/ }), /* 51 */ /***/ (function(module, exports) { module.exports = function (it) { return typeof it === 'object' ? it !== null : typeof it === 'function'; }; /***/ }), /* 52 */ /***/ (function(module, exports, __webpack_require__) { module.exports = !__webpack_require__(53) && !__webpack_require__(54)(function () { return Object.defineProperty(__webpack_require__(55)('div'), 'a', { get: function () { return 7; } }).a != 7; }); /***/ }), /* 53 */ /***/ (function(module, exports, __webpack_require__) { // Thank's IE8 for his funny defineProperty module.exports = !__webpack_require__(54)(function () { return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7; }); /***/ }), /* 54 */ /***/ (function(module, exports) { module.exports = function (exec) { try { return !!exec(); } catch (e) { return true; } }; /***/ }), /* 55 */ /***/ (function(module, exports, __webpack_require__) { var isObject = __webpack_require__(51); var document = __webpack_require__(44).document; // typeof document.createElement is 'object' in old IE var is = isObject(document) && isObject(document.createElement); module.exports = function (it) { return is ? document.createElement(it) : {}; }; /***/ }), /* 56 */ /***/ (function(module, exports, __webpack_require__) { // 7.1.1 ToPrimitive(input [, PreferredType]) var isObject = __webpack_require__(51); // instead of the ES6 spec version, we didn't implement @@toPrimitive case // and the second argument - flag - preferred type is a string module.exports = function (it, S) { if (!isObject(it)) return it; var fn, val; if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val; if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val; if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val; throw TypeError("Can't convert object to primitive value"); }; /***/ }), /* 57 */ /***/ (function(module, exports) { module.exports = function (bitmap, value) { return { enumerable: !(bitmap & 1), configurable: !(bitmap & 2), writable: !(bitmap & 4), value: value }; }; /***/ }), /* 58 */ /***/ (function(module, exports) { var hasOwnProperty = {}.hasOwnProperty; module.exports = function (it, key) { return hasOwnProperty.call(it, key); }; /***/ }), /* 59 */ /***/ (function(module, exports, __webpack_require__) { 'use strict'; // 19.1.2.1 Object.assign(target, source, ...) var DESCRIPTORS = __webpack_require__(53); var getKeys = __webpack_require__(60); var gOPS = __webpack_require__(75); var pIE = __webpack_require__(76); var toObject = __webpack_require__(77); var IObject = __webpack_require__(63); var $assign = Object.assign; // should work with symbols and should have deterministic property order (V8 bug) module.exports = !$assign || __webpack_require__(54)(function () { var A = {}; var B = {}; // eslint-disable-next-line no-undef var S = Symbol(); var K = 'abcdefghijklmnopqrst'; A[S] = 7; K.split('').forEach(function (k) { B[k] = k; }); return $assign({}, A)[S] != 7 || Object.keys($assign({}, B)).join('') != K; }) ? function assign(target, source) { // eslint-disable-line no-unused-vars var T = toObject(target); var aLen = arguments.length; var index = 1; var getSymbols = gOPS.f; var isEnum = pIE.f; while (aLen > index) { var S = IObject(arguments[index++]); var keys = getSymbols ? getKeys(S).concat(getSymbols(S)) : getKeys(S); var length = keys.length; var j = 0; var key; while (length > j) { key = keys[j++]; if (!DESCRIPTORS || isEnum.call(S, key)) T[key] = S[key]; } } return T; } : $assign; /***/ }), /* 60 */ /***/ (function(module, exports, __webpack_require__) { // 19.1.2.14 / 15.2.3.14 Object.keys(O) var $keys = __webpack_require__(61); var enumBugKeys = __webpack_require__(74); module.exports = Object.keys || function keys(O) { return $keys(O, enumBugKeys); }; /***/ }), /* 61 */ /***/ (function(module, exports, __webpack_require__) { var has = __webpack_require__(58); var toIObject = __webpack_require__(62); var arrayIndexOf = __webpack_require__(66)(false); var IE_PROTO = __webpack_require__(70)('IE_PROTO'); module.exports = function (object, names) { var O = toIObject(object); var i = 0; var result = []; var key; for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key); // Don't enum bug & hidden keys while (names.length > i) if (has(O, key = names[i++])) { ~arrayIndexOf(result, key) || result.push(key); } return result; }; /***/ }), /* 62 */ /***/ (function(module, exports, __webpack_require__) { // to indexed object, toObject with fallback for non-array-like ES3 strings var IObject = __webpack_require__(63); var defined = __webpack_require__(65); module.exports = function (it) { return IObject(defined(it)); }; /***/ }), /* 63 */ /***/ (function(module, exports, __webpack_require__) { // fallback for non-array-like ES3 and non-enumerable old V8 strings var cof = __webpack_require__(64); // eslint-disable-next-line no-prototype-builtins module.exports = Object('z').propertyIsEnumerable(0) ? Object : function (it) { return cof(it) == 'String' ? it.split('') : Object(it); }; /***/ }), /* 64 */ /***/ (function(module, exports) { var toString = {}.toString; module.exports = function (it) { return toString.call(it).slice(8, -1); }; /***/ }), /* 65 */ /***/ (function(module, exports) { // 7.2.1 RequireObjectCoercible(argument) module.exports = function (it) { if (it == undefined) throw TypeError("Can't call method on " + it); return it; }; /***/ }), /* 66 */ /***/ (function(module, exports, __webpack_require__) { // false -> Array#indexOf // true -> Array#includes var toIObject = __webpack_require__(62); var toLength = __webpack_require__(67); var toAbsoluteIndex = __webpack_require__(69); module.exports = function (IS_INCLUDES) { return function ($this, el, fromIndex) { var O = toIObject($this); var length = toLength(O.length); var index = toAbsoluteIndex(fromIndex, length); var value; // Array#includes uses SameValueZero equality algorithm // eslint-disable-next-line no-self-compare if (IS_INCLUDES && el != el) while (length > index) { value = O[index++]; // eslint-disable-next-line no-self-compare if (value != value) return true; // Array#indexOf ignores holes, Array#includes - not } else for (;length > index; index++) if (IS_INCLUDES || index in O) { if (O[index] === el) return IS_INCLUDES || index || 0; } return !IS_INCLUDES && -1; }; }; /***/ }), /* 67 */ /***/ (function(module, exports, __webpack_require__) { // 7.1.15 ToLength var toInteger = __webpack_require__(68); var min = Math.min; module.exports = function (it) { return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991 }; /***/ }), /* 68 */ /***/ (function(module, exports) { // 7.1.4 ToInteger var ceil = Math.ceil; var floor = Math.floor; module.exports = function (it) { return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it); }; /***/ }), /* 69 */ /***/ (function(module, exports, __webpack_require__) { var toInteger = __webpack_require__(68); var max = Math.max; var min = Math.min; module.exports = function (index, length) { index = toInteger(index); return index < 0 ? max(index + length, 0) : min(index, length); }; /***/ }), /* 70 */ /***/ (function(module, exports, __webpack_require__) { var shared = __webpack_require__(71)('keys'); var uid = __webpack_require__(73); module.exports = function (key) { return shared[key] || (shared[key] = uid(key)); }; /***/ }), /* 71 */ /***/ (function(module, exports, __webpack_require__) { var core = __webpack_require__(45); var global = __webpack_require__(44); var SHARED = '__core-js_shared__'; var store = global[SHARED] || (global[SHARED] = {}); (module.exports = function (key, value) { return store[key] || (store[key] = value !== undefined ? value : {}); })('versions', []).push({ version: core.version, mode: __webpack_require__(72) ? 'pure' : 'global', copyright: '© 2019 Denis Pushkarev (zloirock.ru)' }); /***/ }), /* 72 */ /***/ (function(module, exports) { module.exports = true; /***/ }), /* 73 */ /***/ (function(module, exports) { var id = 0; var px = Math.random(); module.exports = function (key) { return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36)); }; /***/ }), /* 74 */ /***/ (function(module, exports) { // IE 8- don't enum bug keys module.exports = ( 'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf' ).split(','); /***/ }), /* 75 */ /***/ (function(module, exports) { exports.f = Object.getOwnPropertySymbols; /***/ }), /* 76 */ /***/ (function(module, exports) { exports.f = {}.propertyIsEnumerable; /***/ }), /* 77 */ /***/ (function(module, exports, __webpack_require__) { // 7.1.13 ToObject(argument) var defined = __webpack_require__(65); module.exports = function (it) { return Object(defined(it)); }; /***/ }), /* 78 */ /***/ (function(module, exports, __webpack_require__) { module.exports = { "default": __webpack_require__(79), __esModule: true }; /***/ }), /* 79 */ /***/ (function(module, exports, __webpack_require__) { __webpack_require__(80); module.exports = __webpack_require__(45).Object.entries; /***/ }), /* 80 */ /***/ (function(module, exports, __webpack_require__) { // https://github.com/tc39/proposal-object-values-entries var $export = __webpack_require__(43); var $entries = __webpack_require__(81)(true); $export($export.S, 'Object', { entries: function entries(it) { return $entries(it); } }); /***/ }), /* 81 */ /***/ (function(module, exports, __webpack_require__) { var DESCRIPTORS = __webpack_require__(53); var getKeys = __webpack_require__(60); var toIObject = __webpack_require__(62); var isEnum = __webpack_require__(76).f; module.exports = function (isEntries) { return function (it) { var O = toIObject(it); var keys = getKeys(O); var length = keys.length; var i = 0; var result = []; var key; while (length > i) { key = keys[i++]; if (!DESCRIPTORS || isEnum.call(O, key)) { result.push(isEntries ? [key, O[key]] : O[key]); } } return result; }; }; /***/ }), /* 82 */ /***/ (function(module, exports) { "use strict"; exports.__esModule = true; exports.default = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; /***/ }), /* 83 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; exports.__esModule = true; var _defineProperty = __webpack_require__(84); var _defineProperty2 = _interopRequireDefault(_defineProperty); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } exports.default = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; (0, _defineProperty2.default)(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); /***/ }), /* 84 */ /***/ (function(module, exports, __webpack_require__) { module.exports = { "default": __webpack_require__(85), __esModule: true }; /***/ }), /* 85 */ /***/ (function(module, exports, __webpack_require__) { __webpack_require__(86); var $Object = __webpack_require__(45).Object; module.exports = function defineProperty(it, key, desc) { return $Object.defineProperty(it, key, desc); }; /***/ }), /* 86 */ /***/ (function(module, exports, __webpack_require__) { var $export = __webpack_require__(43); // 19.1.2.4 / 15.2.3.6 Object.defineProperty(O, P, Attributes) $export($export.S + $export.F * !__webpack_require__(53), 'Object', { defineProperty: __webpack_require__(49).f }); /***/ }), /* 87 */ /***/ (function(module, exports, __webpack_require__) { // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. module.exports = Stream; var EE = __webpack_require__(88).EventEmitter; var inherits = __webpack_require__(89); inherits(Stream, EE); Stream.Readable = __webpack_require__(90); Stream.Writable = __webpack_require__(113); Stream.Duplex = __webpack_require__(114); Stream.Transform = __webpack_require__(115); Stream.PassThrough = __webpack_require__(116); // Backwards-compat with node 0.4.x Stream.Stream = Stream; // old-style streams. Note that the pipe method (the only relevant // part of this class) is overridden in the Readable class. function Stream() { EE.call(this); } Stream.prototype.pipe = function(dest, options) { var source = this; function ondata(chunk) { if (dest.writable) { if (false === dest.write(chunk) && source.pause) { source.pause(); } } } source.on('data', ondata); function ondrain() { if (source.readable && source.resume) { source.resume(); } } dest.on('drain', ondrain); // If the 'end' option is not supplied, dest.end() will be called when // source gets the 'end' or 'close' events. Only dest.end() once. if (!dest._isStdio && (!options || options.end !== false)) { source.on('end', onend); source.on('close', onclose); } var didOnEnd = false; function onend() { if (didOnEnd) return; didOnEnd = true; dest.end(); } function onclose() { if (didOnEnd) return; didOnEnd = true; if (typeof dest.destroy === 'function') dest.destroy(); } // don't leave dangling pipes when there are errors. function onerror(er) { cleanup(); if (EE.listenerCount(this, 'error') === 0) { throw er; // Unhandled stream error in pipe. } } source.on('error', onerror); dest.on('error', onerror); // remove all the event listeners that were added. function cleanup() { source.removeListener('data', ondata); dest.removeListener('drain', ondrain); source.removeListener('end', onend); source.removeListener('close', onclose); source.removeListener('error', onerror); dest.removeListener('error', onerror); source.removeListener('end', cleanup); source.removeListener('close', cleanup); dest.removeListener('close', cleanup); } source.on('end', cleanup); source.on('close', cleanup); dest.on('close', cleanup); dest.emit('pipe', source); // Allow for unix-like usage: A.pipe(B).pipe(C) return dest; }; /***/ }), /* 88 */ /***/ (function(module, exports) { // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. function EventEmitter() { this._events = this._events || {}; this._maxListeners = this._maxListeners || undefined; } module.exports = EventEmitter; // Backwards-compat with node 0.10.x EventEmitter.EventEmitter = EventEmitter; EventEmitter.prototype._events = undefined; EventEmitter.prototype._maxListeners = undefined; // By default EventEmitters will print a warning if more than 10 listeners are // added to it. This is a useful default which helps finding memory leaks. EventEmitter.defaultMaxListeners = 10; // Obviously not all Emitters should be limited to 10. This function allows // that to be increased. Set to zero for unlimited. EventEmitter.prototype.setMaxListeners = function(n) { if (!isNumber(n) || n < 0 || isNaN(n)) throw TypeError('n must be a positive number'); this._maxListeners = n; return this; }; EventEmitter.prototype.emit = function(type) { var er, handler, len, args, i, listeners; if (!this._events) this._events = {}; // If there is no 'error' event listener then throw. if (type === 'error') { if (!this._events.error || (isObject(this._events.error) && !this._events.error.length)) { er = arguments[1]; if (er instanceof Error) { throw er; // Unhandled 'error' event } else { // At least give some kind of context to the user var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); err.context = er; throw err; } } } handler = this._events[type]; if (isUndefined(handler)) return false; if (isFunction(handler)) { switch (arguments.length) { // fast cases case 1: handler.call(this); break; case 2: handler.call(this, arguments[1]); break; case 3: handler.call(this, arguments[1], arguments[2]); break; // slower default: args = Array.prototype.slice.call(arguments, 1); handler.apply(this, args); } } else if (isObject(handler)) { args = Array.prototype.slice.call(arguments, 1); listeners = handler.slice(); len = listeners.length; for (i = 0; i < len; i++) listeners[i].apply(this, args); } return true; }; EventEmitter.prototype.addListener = function(type, listener) { var m; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events) this._events = {}; // To avoid recursion in the case that type === "newListener"! Before // adding it to the listeners, first emit "newListener". if (this._events.newListener) this.emit('newListener', type, isFunction(listener.listener) ? listener.listener : listener); if (!this._events[type]) // Optimize the case of one listener. Don't need the extra array object. this._events[type] = listener; else if (isObject(this._events[type])) // If we've already got an array, just append. this._events[type].push(listener); else // Adding the second element, need to change to array. this._events[type] = [this._events[type], listener]; // Check for listener leak if (isObject(this._events[type]) && !this._events[type].warned) { if (!isUndefined(this._maxListeners)) { m = this._maxListeners; } else { m = EventEmitter.defaultMaxListeners; } if (m && m > 0 && this._events[type].length > m) { this._events[type].warned = true; console.error('(node) warning: possible EventEmitter memory ' + 'leak detected. %d listeners added. ' + 'Use emitter.setMaxListeners() to increase limit.', this._events[type].length); if (typeof console.trace === 'function') { // not supported in IE 10 console.trace(); } } } return this; }; EventEmitter.prototype.on = EventEmitter.prototype.addListener; EventEmitter.prototype.once = function(type, listener) { if (!isFunction(listener)) throw TypeError('listener must be a function'); var fired = false; function g() { this.removeListener(type, g); if (!fired) { fired = true; listener.apply(this, arguments); } } g.listener = listener; this.on(type, g); return this; }; // emits a 'removeListener' event iff the listener was removed EventEmitter.prototype.removeListener = function(type, listener) { var list, position, length, i; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events || !this._events[type]) return this; list = this._events[type]; length = list.length; position = -1; if (list === listener || (isFunction(list.listener) && list.listener === listener)) { delete this._events[type]; if (this._events.removeListener) this.emit('removeListener', type, listener); } else if (isObject(list)) { for (i = length; i-- > 0;) { if (list[i] === listener || (list[i].listener && list[i].listener === listener)) { position = i; break; } } if (position < 0) return this; if (list.length === 1) { list.length = 0; delete this._events[type]; } else { list.splice(position, 1); } if (this._events.removeListener) this.emit('removeListener', type, listener); } return this; }; EventEmitter.prototype.removeAllListeners = function(type) { var key, listeners; if (!this._events) return this; // not listening for removeListener, no need to emit if (!this._events.removeListener) { if (arguments.length === 0) this._events = {}; else if (this._events[type]) delete this._events[type]; return this; } // emit removeListener for all listeners on all events if (arguments.length === 0) { for (key in this._events) { if (key === 'removeListener') continue; this.removeAllListeners(key); } this.removeAllListeners('removeListener'); this._events = {}; return this; } listeners = this._events[type]; if (isFunction(listeners)) { this.removeListener(type, listeners); } else if (listeners) { // LIFO order while (listeners.length) this.removeListener(type, listeners[listeners.length - 1]); } delete this._events[type]; return this; }; EventEmitter.prototype.listeners = function(type) { var ret; if (!this._events || !this._events[type]) ret = []; else if (isFunction(this._events[type])) ret = [this._events[type]]; else ret = this._events[type].slice(); return ret; }; EventEmitter.prototype.listenerCount = function(type) { if (this._events) { var evlistener = this._events[type]; if (isFunction(evlistener)) return 1; else if (evlistener) return evlistener.length; } return 0; }; EventEmitter.listenerCount = function(emitter, type) { return emitter.listenerCount(type); }; function isFunction(arg) { return typeof arg === 'function'; } function isNumber(arg) { return typeof arg === 'number'; } function isObject(arg) { return typeof arg === 'object' && arg !== null; } function isUndefined(arg) { return arg === void 0; } /***/ }), /* 89 */ /***/ (function(module, exports) { if (typeof Object.create === 'function') { // implementation from standard node.js 'util' module module.exports = function inherits(ctor, superCtor) { if (superCtor) { ctor.super_ = superCtor ctor.prototype = Object.create(superCtor.prototype, { constructor: { value: ctor, enumerable: false, writable: true, configurable: true } }) } }; } else { // old school shim for old browsers module.exports = function inherits(ctor, superCtor) { if (superCtor) { ctor.super_ = superCtor var TempCtor = function () {} TempCtor.prototype = superCtor.prototype ctor.prototype = new TempCtor() ctor.prototype.constructor = ctor } } } /***/ }), /* 90 */ /***/ (function(module, exports, __webpack_require__) { exports = module.exports = __webpack_require__(91); exports.Stream = exports; exports.Readable = exports; exports.Writable = __webpack_require__(106); exports.Duplex = __webpack_require__(105); exports.Transform = __webpack_require__(111); exports.PassThrough = __webpack_require__(112); /***/ }), /* 91 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; /**/ var pna = __webpack_require__(93); /**/ module.exports = Readable; /**/ var isArray = __webpack_require__(94); /**/ /**/ var Duplex; /**/ Readable.ReadableState = ReadableState; /**/ var EE = __webpack_require__(88).EventEmitter; var EElistenerCount = function (emitter, type) { return emitter.listeners(type).length; }; /**/ /**/ var Stream = __webpack_require__(95); /**/ /**/ var Buffer = __webpack_require__(96).Buffer; var OurUint8Array = global.Uint8Array || function () {}; function _uint8ArrayToBuffer(chunk) { return Buffer.from(chunk); } function _isUint8Array(obj) { return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; } /**/ /**/ var util = Object.create(__webpack_require__(100)); util.inherits = __webpack_require__(89); /**/ /**/ var debugUtil = __webpack_require__(101); var debug = void 0; if (debugUtil && debugUtil.debuglog) { debug = debugUtil.debuglog('stream'); } else { debug = function () {}; } /**/ var BufferList = __webpack_require__(102); var destroyImpl = __webpack_require__(104); var StringDecoder; util.inherits(Readable, Stream); var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; function prependListener(emitter, event, fn) { // Sadly this is not cacheable as some libraries bundle their own // event emitter implementation with them. if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any // userland ones. NEVER DO THIS. This is here only because this code needs // to continue to work with older versions of Node.js that do not include // the prependListener() method. The goal is to eventually remove this hack. if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; } function ReadableState(options, stream) { Duplex = Duplex || __webpack_require__(105); options = options || {}; // Duplex streams are both readable and writable, but share // the same options object. // However, some cases require setting options to different // values for the readable and the writable sides of the duplex stream. // These options can be provided separately as readableXXX and writableXXX. var isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to // make all the buffer merging and length checks go away this.objectMode = !!options.objectMode; if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer // Note: 0 is a valid value, means "don't call _read preemptively ever" var hwm = options.highWaterMark; var readableHwm = options.readableHighWaterMark; var defaultHwm = this.objectMode ? 16 : 16 * 1024; if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm; // cast to ints. this.highWaterMark = Math.floor(this.highWaterMark); // A linked list is used to store data chunks instead of an array because the // linked list can remove elements from the beginning faster than // array.shift() this.buffer = new BufferList(); this.length = 0; this.pipes = null; this.pipesCount = 0; this.flowing = null; this.ended = false; this.endEmitted = false; this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted // immediately, or on a later tick. We set this to true at first, because // any actions that shouldn't happen until "later" should generally also // not happen before the first read call. this.sync = true; // whenever we return null, then we set a flag to say // that we're awaiting a 'readable' event emission. this.needReadable = false; this.emittedReadable = false; this.readableListening = false; this.resumeScheduled = false; // has it been destroyed this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled this.readingMore = false; this.decoder = null; this.encoding = null; if (options.encoding) { if (!StringDecoder) StringDecoder = __webpack_require__(110).StringDecoder; this.decoder = new StringDecoder(options.encoding); this.encoding = options.encoding; } } function Readable(options) { Duplex = Duplex || __webpack_require__(105); if (!(this instanceof Readable)) return new Readable(options); this._readableState = new ReadableState(options, this); // legacy this.readable = true; if (options) { if (typeof options.read === 'function') this._read = options.read; if (typeof options.destroy === 'function') this._destroy = options.destroy; } Stream.call(this); } Object.defineProperty(Readable.prototype, 'destroyed', { get: function () { if (this._readableState === undefined) { return false; } return this._readableState.destroyed; }, set: function (value) { // we ignore the value if the stream // has not been initialized yet if (!this._readableState) { return; } // backward compatibility, the user is explicitly // managing destroyed this._readableState.destroyed = value; } }); Readable.prototype.destroy = destroyImpl.destroy; Readable.prototype._undestroy = destroyImpl.undestroy; Readable.prototype._destroy = function (err, cb) { this.push(null); cb(err); }; // Manually shove something into the read() buffer. // This returns true if the highWaterMark has not been hit yet, // similar to how Writable.write() returns true if you should // write() some more. Readable.prototype.push = function (chunk, encoding) { var state = this._readableState; var skipChunkCheck; if (!state.objectMode) { if (typeof chunk === 'string') { encoding = encoding || state.defaultEncoding; if (encoding !== state.encoding) { chunk = Buffer.from(chunk, encoding); encoding = ''; } skipChunkCheck = true; } } else { skipChunkCheck = true; } return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); }; // Unshift should *always* be something directly out of read() Readable.prototype.unshift = function (chunk) { return readableAddChunk(this, chunk, null, true, false); }; function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { var state = stream._readableState; if (chunk === null) { state.reading = false; onEofChunk(stream, state); } else { var er; if (!skipChunkCheck) er = chunkInvalid(state, chunk); if (er) { stream.emit('error', er); } else if (state.objectMode || chunk && chunk.length > 0) { if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { chunk = _uint8ArrayToBuffer(chunk); } if (addToFront) { if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true); } else if (state.ended) { stream.emit('error', new Error('stream.push() after EOF')); } else { state.reading = false; if (state.decoder && !encoding) { chunk = state.decoder.write(chunk); if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); } else { addChunk(stream, state, chunk, false); } } } else if (!addToFront) { state.reading = false; } } return needMoreData(state); } function addChunk(stream, state, chunk, addToFront) { if (state.flowing && state.length === 0 && !state.sync) { stream.emit('data', chunk); stream.read(0); } else { // update the buffer info. state.length += state.objectMode ? 1 : chunk.length; if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); if (state.needReadable) emitReadable(stream); } maybeReadMore(stream, state); } function chunkInvalid(state, chunk) { var er; if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { er = new TypeError('Invalid non-string/buffer chunk'); } return er; } // if it's past the high water mark, we can push in some more. // Also, if we have no data yet, we can stand some // more bytes. This is to work around cases where hwm=0, // such as the repl. Also, if the push() triggered a // readable event, and the user called read(largeNumber) such that // needReadable was set, then we ought to push more, so that another // 'readable' event will be triggered. function needMoreData(state) { return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); } Readable.prototype.isPaused = function () { return this._readableState.flowing === false; }; // backwards compatibility. Readable.prototype.setEncoding = function (enc) { if (!StringDecoder) StringDecoder = __webpack_require__(110).StringDecoder; this._readableState.decoder = new StringDecoder(enc); this._readableState.encoding = enc; return this; }; // Don't raise the hwm > 8MB var MAX_HWM = 0x800000; function computeNewHighWaterMark(n) { if (n >= MAX_HWM) { n = MAX_HWM; } else { // Get the next highest power of 2 to prevent increasing hwm excessively in // tiny amounts n--; n |= n >>> 1; n |= n >>> 2; n |= n >>> 4; n |= n >>> 8; n |= n >>> 16; n++; } return n; } // This function is designed to be inlinable, so please take care when making // changes to the function body. function howMuchToRead(n, state) { if (n <= 0 || state.length === 0 && state.ended) return 0; if (state.objectMode) return 1; if (n !== n) { // Only flow one buffer at a time if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; } // If we're asking for more than the current hwm, then raise the hwm. if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); if (n <= state.length) return n; // Don't have enough if (!state.ended) { state.needReadable = true; return 0; } return state.length; } // you can override either this method, or the async _read(n) below. Readable.prototype.read = function (n) { debug('read', n); n = parseInt(n, 10); var state = this._readableState; var nOrig = n; if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we // already have a bunch of data in the buffer, then just trigger // the 'readable' event and move on. if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { debug('read: emitReadable', state.length, state.ended); if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); return null; } n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up. if (n === 0 && state.ended) { if (state.length === 0) endReadable(this); return null; } // All the actual chunk generation logic needs to be // *below* the call to _read. The reason is that in certain // synthetic stream cases, such as passthrough streams, _read // may be a completely synchronous operation which may change // the state of the read buffer, providing enough data when // before there was *not* enough. // // So, the steps are: // 1. Figure out what the state of things will be after we do // a read from the buffer. // // 2. If that resulting state will trigger a _read, then call _read. // Note that this may be asynchronous, or synchronous. Yes, it is // deeply ugly to write APIs this way, but that still doesn't mean // that the Readable class should behave improperly, as streams are // designed to be sync/async agnostic. // Take note if the _read call is sync or async (ie, if the read call // has returned yet), so that we know whether or not it's safe to emit // 'readable' etc. // // 3. Actually pull the requested chunks out of the buffer and return. // if we need a readable event, then we need to do some reading. var doRead = state.needReadable; debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some if (state.length === 0 || state.length - n < state.highWaterMark) { doRead = true; debug('length less than watermark', doRead); } // however, if we've ended, then there's no point, and if we're already // reading, then it's unnecessary. if (state.ended || state.reading) { doRead = false; debug('reading or ended', doRead); } else if (doRead) { debug('do read'); state.reading = true; state.sync = true; // if the length is currently zero, then we *need* a readable event. if (state.length === 0) state.needReadable = true; // call internal read method this._read(state.highWaterMark); state.sync = false; // If _read pushed data synchronously, then `reading` will be false, // and we need to re-evaluate how much data we can return to the user. if (!state.reading) n = howMuchToRead(nOrig, state); } var ret; if (n > 0) ret = fromList(n, state);else ret = null; if (ret === null) { state.needReadable = true; n = 0; } else { state.length -= n; } if (state.length === 0) { // If we have nothing in the buffer, then we want to know // as soon as we *do* get something into the buffer. if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick. if (nOrig !== n && state.ended) endReadable(this); } if (ret !== null) this.emit('data', ret); return ret; }; function onEofChunk(stream, state) { if (state.ended) return; if (state.decoder) { var chunk = state.decoder.end(); if (chunk && chunk.length) { state.buffer.push(chunk); state.length += state.objectMode ? 1 : chunk.length; } } state.ended = true; // emit 'readable' now to make sure it gets picked up. emitReadable(stream); } // Don't emit readable right away in sync mode, because this can trigger // another read() call => stack overflow. This way, it might trigger // a nextTick recursion warning, but that's not so bad. function emitReadable(stream) { var state = stream._readableState; state.needReadable = false; if (!state.emittedReadable) { debug('emitReadable', state.flowing); state.emittedReadable = true; if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream); } } function emitReadable_(stream) { debug('emit readable'); stream.emit('readable'); flow(stream); } // at this point, the user has presumably seen the 'readable' event, // and called read() to consume some data. that may have triggered // in turn another _read(n) call, in which case reading = true if // it's in progress. // However, if we're not ended, or reading, and the length < hwm, // then go ahead and try to read some more preemptively. function maybeReadMore(stream, state) { if (!state.readingMore) { state.readingMore = true; pna.nextTick(maybeReadMore_, stream, state); } } function maybeReadMore_(stream, state) { var len = state.length; while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { debug('maybeReadMore read 0'); stream.read(0); if (len === state.length) // didn't get any data, stop spinning. break;else len = state.length; } state.readingMore = false; } // abstract method. to be overridden in specific implementation classes. // call cb(er, data) where data is <= n in length. // for virtual (non-string, non-buffer) streams, "length" is somewhat // arbitrary, and perhaps not very meaningful. Readable.prototype._read = function (n) { this.emit('error', new Error('_read() is not implemented')); }; Readable.prototype.pipe = function (dest, pipeOpts) { var src = this; var state = this._readableState; switch (state.pipesCount) { case 0: state.pipes = dest; break; case 1: state.pipes = [state.pipes, dest]; break; default: state.pipes.push(dest); break; } state.pipesCount += 1; debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; var endFn = doEnd ? onend : unpipe; if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn); dest.on('unpipe', onunpipe); function onunpipe(readable, unpipeInfo) { debug('onunpipe'); if (readable === src) { if (unpipeInfo && unpipeInfo.hasUnpiped === false) { unpipeInfo.hasUnpiped = true; cleanup(); } } } function onend() { debug('onend'); dest.end(); } // when the dest drains, it reduces the awaitDrain counter // on the source. This would be more elegant with a .once() // handler in flow(), but adding and removing repeatedly is // too slow. var ondrain = pipeOnDrain(src); dest.on('drain', ondrain); var cleanedUp = false; function cleanup() { debug('cleanup'); // cleanup event handlers once the pipe is broken dest.removeListener('close', onclose); dest.removeListener('finish', onfinish); dest.removeListener('drain', ondrain); dest.removeListener('error', onerror); dest.removeListener('unpipe', onunpipe); src.removeListener('end', onend); src.removeListener('end', unpipe); src.removeListener('data', ondata); cleanedUp = true; // if the reader is waiting for a drain event from this // specific writer, then it would cause it to never start // flowing again. // So, if this is awaiting a drain, then we just call it now. // If we don't know, then assume that we are waiting for one. if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); } // If the user pushes more data while we're writing to dest then we'll end up // in ondata again. However, we only want to increase awaitDrain once because // dest will only emit one 'drain' event for the multiple writes. // => Introduce a guard on increasing awaitDrain. var increasedAwaitDrain = false; src.on('data', ondata); function ondata(chunk) { debug('ondata'); increasedAwaitDrain = false; var ret = dest.write(chunk); if (false === ret && !increasedAwaitDrain) { // If the user unpiped during `dest.write()`, it is possible // to get stuck in a permanently paused state if that write // also returned false. // => Check whether `dest` is still a piping destination. if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { debug('false write response, pause', src._readableState.awaitDrain); src._readableState.awaitDrain++; increasedAwaitDrain = true; } src.pause(); } } // if the dest has an error, then stop piping into it. // however, don't suppress the throwing behavior for this. function onerror(er) { debug('onerror', er); unpipe(); dest.removeListener('error', onerror); if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); } // Make sure our error handler is attached before userland ones. prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once. function onclose() { dest.removeListener('finish', onfinish); unpipe(); } dest.once('close', onclose); function onfinish() { debug('onfinish'); dest.removeListener('close', onclose); unpipe(); } dest.once('finish', onfinish); function unpipe() { debug('unpipe'); src.unpipe(dest); } // tell the dest that it's being piped to dest.emit('pipe', src); // start the flow if it hasn't been started already. if (!state.flowing) { debug('pipe resume'); src.resume(); } return dest; }; function pipeOnDrain(src) { return function () { var state = src._readableState; debug('pipeOnDrain', state.awaitDrain); if (state.awaitDrain) state.awaitDrain--; if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { state.flowing = true; flow(src); } }; } Readable.prototype.unpipe = function (dest) { var state = this._readableState; var unpipeInfo = { hasUnpiped: false }; // if we're not piping anywhere, then do nothing. if (state.pipesCount === 0) return this; // just one destination. most common case. if (state.pipesCount === 1) { // passed in one, but it's not the right one. if (dest && dest !== state.pipes) return this; if (!dest) dest = state.pipes; // got a match. state.pipes = null; state.pipesCount = 0; state.flowing = false; if (dest) dest.emit('unpipe', this, unpipeInfo); return this; } // slow case. multiple pipe destinations. if (!dest) { // remove all. var dests = state.pipes; var len = state.pipesCount; state.pipes = null; state.pipesCount = 0; state.flowing = false; for (var i = 0; i < len; i++) { dests[i].emit('unpipe', this, unpipeInfo); }return this; } // try to find the right one. var index = indexOf(state.pipes, dest); if (index === -1) return this; state.pipes.splice(index, 1); state.pipesCount -= 1; if (state.pipesCount === 1) state.pipes = state.pipes[0]; dest.emit('unpipe', this, unpipeInfo); return this; }; // set up data events if they are asked for // Ensure readable listeners eventually get something Readable.prototype.on = function (ev, fn) { var res = Stream.prototype.on.call(this, ev, fn); if (ev === 'data') { // Start flowing on next tick if stream isn't explicitly paused if (this._readableState.flowing !== false) this.resume(); } else if (ev === 'readable') { var state = this._readableState; if (!state.endEmitted && !state.readableListening) { state.readableListening = state.needReadable = true; state.emittedReadable = false; if (!state.reading) { pna.nextTick(nReadingNextTick, this); } else if (state.length) { emitReadable(this); } } } return res; }; Readable.prototype.addListener = Readable.prototype.on; function nReadingNextTick(self) { debug('readable nexttick read 0'); self.read(0); } // pause() and resume() are remnants of the legacy readable stream API // If the user uses them, then switch into old mode. Readable.prototype.resume = function () { var state = this._readableState; if (!state.flowing) { debug('resume'); state.flowing = true; resume(this, state); } return this; }; function resume(stream, state) { if (!state.resumeScheduled) { state.resumeScheduled = true; pna.nextTick(resume_, stream, state); } } function resume_(stream, state) { if (!state.reading) { debug('resume read 0'); stream.read(0); } state.resumeScheduled = false; state.awaitDrain = 0; stream.emit('resume'); flow(stream); if (state.flowing && !state.reading) stream.read(0); } Readable.prototype.pause = function () { debug('call pause flowing=%j', this._readableState.flowing); if (false !== this._readableState.flowing) { debug('pause'); this._readableState.flowing = false; this.emit('pause'); } return this; }; function flow(stream) { var state = stream._readableState; debug('flow', state.flowing); while (state.flowing && stream.read() !== null) {} } // wrap an old-style stream as the async data source. // This is *not* part of the readable stream interface. // It is an ugly unfortunate mess of history. Readable.prototype.wrap = function (stream) { var _this = this; var state = this._readableState; var paused = false; stream.on('end', function () { debug('wrapped end'); if (state.decoder && !state.ended) { var chunk = state.decoder.end(); if (chunk && chunk.length) _this.push(chunk); } _this.push(null); }); stream.on('data', function (chunk) { debug('wrapped data'); if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; var ret = _this.push(chunk); if (!ret) { paused = true; stream.pause(); } }); // proxy all the other methods. // important when wrapping filters and duplexes. for (var i in stream) { if (this[i] === undefined && typeof stream[i] === 'function') { this[i] = function (method) { return function () { return stream[method].apply(stream, arguments); }; }(i); } } // proxy certain important events. for (var n = 0; n < kProxyEvents.length; n++) { stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n])); } // when we try to consume some more bytes, simply unpause the // underlying stream. this._read = function (n) { debug('wrapped _read', n); if (paused) { paused = false; stream.resume(); } }; return this; }; Object.defineProperty(Readable.prototype, 'readableHighWaterMark', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function () { return this._readableState.highWaterMark; } }); // exposed for testing purposes only. Readable._fromList = fromList; // Pluck off n bytes from an array of buffers. // Length is the combined lengths of all the buffers in the list. // This function is designed to be inlinable, so please take care when making // changes to the function body. function fromList(n, state) { // nothing buffered if (state.length === 0) return null; var ret; if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { // read it all, truncate the list if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); state.buffer.clear(); } else { // read part of list ret = fromListPartial(n, state.buffer, state.decoder); } return ret; } // Extracts only enough buffered data to satisfy the amount requested. // This function is designed to be inlinable, so please take care when making // changes to the function body. function fromListPartial(n, list, hasStrings) { var ret; if (n < list.head.data.length) { // slice is the same for buffers and strings ret = list.head.data.slice(0, n); list.head.data = list.head.data.slice(n); } else if (n === list.head.data.length) { // first chunk is a perfect match ret = list.shift(); } else { // result spans more than one buffer ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); } return ret; } // Copies a specified amount of characters from the list of buffered data // chunks. // This function is designed to be inlinable, so please take care when making // changes to the function body. function copyFromBufferString(n, list) { var p = list.head; var c = 1; var ret = p.data; n -= ret.length; while (p = p.next) { var str = p.data; var nb = n > str.length ? str.length : n; if (nb === str.length) ret += str;else ret += str.slice(0, n); n -= nb; if (n === 0) { if (nb === str.length) { ++c; if (p.next) list.head = p.next;else list.head = list.tail = null; } else { list.head = p; p.data = str.slice(nb); } break; } ++c; } list.length -= c; return ret; } // Copies a specified amount of bytes from the list of buffered data chunks. // This function is designed to be inlinable, so please take care when making // changes to the function body. function copyFromBuffer(n, list) { var ret = Buffer.allocUnsafe(n); var p = list.head; var c = 1; p.data.copy(ret); n -= p.data.length; while (p = p.next) { var buf = p.data; var nb = n > buf.length ? buf.length : n; buf.copy(ret, ret.length - n, 0, nb); n -= nb; if (n === 0) { if (nb === buf.length) { ++c; if (p.next) list.head = p.next;else list.head = list.tail = null; } else { list.head = p; p.data = buf.slice(nb); } break; } ++c; } list.length -= c; return ret; } function endReadable(stream) { var state = stream._readableState; // If we get here before consuming all the bytes, then that is a // bug in node. Should never happen. if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); if (!state.endEmitted) { state.ended = true; pna.nextTick(endReadableNT, state, stream); } } function endReadableNT(state, stream) { // Check that we didn't get one last unshift. if (!state.endEmitted && state.length === 0) { state.endEmitted = true; stream.readable = false; stream.emit('end'); } } function indexOf(xs, x) { for (var i = 0, l = xs.length; i < l; i++) { if (xs[i] === x) return i; } return -1; } /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()), __webpack_require__(92))) /***/ }), /* 92 */ /***/ (function(module, exports) { // shim for using process in browser var process = module.exports = {}; // cached from whatever global is present so that test runners that stub it // don't break things. But we need to wrap it in a try catch in case it is // wrapped in strict mode code which doesn't define any globals. It's inside a // function because try/catches deoptimize in certain engines. var cachedSetTimeout; var cachedClearTimeout; function defaultSetTimout() { throw new Error('setTimeout has not been defined'); } function defaultClearTimeout () { throw new Error('clearTimeout has not been defined'); } (function () { try { if (typeof setTimeout === 'function') { cachedSetTimeout = setTimeout; } else { cachedSetTimeout = defaultSetTimout; } } catch (e) { cachedSetTimeout = defaultSetTimout; } try { if (typeof clearTimeout === 'function') { cachedClearTimeout = clearTimeout; } else { cachedClearTimeout = defaultClearTimeout; } } catch (e) { cachedClearTimeout = defaultClearTimeout; } } ()) function runTimeout(fun) { if (cachedSetTimeout === setTimeout) { //normal enviroments in sane situations return setTimeout(fun, 0); } // if setTimeout wasn't available but was latter defined if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { cachedSetTimeout = setTimeout; return setTimeout(fun, 0); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout(fun, 0); } catch(e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout.call(null, fun, 0); } catch(e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout.call(this, fun, 0); } } } function runClearTimeout(marker) { if (cachedClearTimeout === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { cachedClearTimeout = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout(marker); } catch (e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout.call(null, marker); } catch (e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout.call(this, marker); } } } var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { if (!draining || !currentQueue) { return; } draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; runClearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { runTimeout(drainQueue); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.prependListener = noop; process.prependOnceListener = noop; process.listeners = function (name) { return [] } process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; /***/ }), /* 93 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(process) {'use strict'; if (typeof process === 'undefined' || !process.version || process.version.indexOf('v0.') === 0 || process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { module.exports = { nextTick: nextTick }; } else { module.exports = process } function nextTick(fn, arg1, arg2, arg3) { if (typeof fn !== 'function') { throw new TypeError('"callback" argument must be a function'); } var len = arguments.length; var args, i; switch (len) { case 0: case 1: return process.nextTick(fn); case 2: return process.nextTick(function afterTickOne() { fn.call(null, arg1); }); case 3: return process.nextTick(function afterTickTwo() { fn.call(null, arg1, arg2); }); case 4: return process.nextTick(function afterTickThree() { fn.call(null, arg1, arg2, arg3); }); default: args = new Array(len - 1); i = 0; while (i < args.length) { args[i++] = arguments[i]; } return process.nextTick(function afterTick() { fn.apply(null, args); }); } } /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(92))) /***/ }), /* 94 */ /***/ (function(module, exports) { var toString = {}.toString; module.exports = Array.isArray || function (arr) { return toString.call(arr) == '[object Array]'; }; /***/ }), /* 95 */ /***/ (function(module, exports, __webpack_require__) { module.exports = __webpack_require__(88).EventEmitter; /***/ }), /* 96 */ /***/ (function(module, exports, __webpack_require__) { /* eslint-disable node/no-deprecated-api */ var buffer = __webpack_require__(97) var Buffer = buffer.Buffer // alternative to using Object.keys for old browsers function copyProps (src, dst) { for (var key in src) { dst[key] = src[key] } } if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { module.exports = buffer } else { // Copy properties from require('buffer') copyProps(buffer, exports) exports.Buffer = SafeBuffer } function SafeBuffer (arg, encodingOrOffset, length) { return Buffer(arg, encodingOrOffset, length) } // Copy static methods from Buffer copyProps(Buffer, SafeBuffer) SafeBuffer.from = function (arg, encodingOrOffset, length) { if (typeof arg === 'number') { throw new TypeError('Argument must not be a number') } return Buffer(arg, encodingOrOffset, length) } SafeBuffer.alloc = function (size, fill, encoding) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number') } var buf = Buffer(size) if (fill !== undefined) { if (typeof encoding === 'string') { buf.fill(fill, encoding) } else { buf.fill(fill) } } else { buf.fill(0) } return buf } SafeBuffer.allocUnsafe = function (size) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number') } return Buffer(size) } SafeBuffer.allocUnsafeSlow = function (size) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number') } return buffer.SlowBuffer(size) } /***/ }), /* 97 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(global) {/*! * The buffer module from node.js, for the browser. * * @author Feross Aboukhadijeh * @license MIT */ /* eslint-disable no-proto */ 'use strict' var base64 = __webpack_require__(98) var ieee754 = __webpack_require__(99) var isArray = __webpack_require__(94) exports.Buffer = Buffer exports.SlowBuffer = SlowBuffer exports.INSPECT_MAX_BYTES = 50 /** * If `Buffer.TYPED_ARRAY_SUPPORT`: * === true Use Uint8Array implementation (fastest) * === false Use Object implementation (most compatible, even IE6) * * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, * Opera 11.6+, iOS 4.2+. * * Due to various browser bugs, sometimes the Object implementation will be used even * when the browser supports typed arrays. * * Note: * * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. * * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. * * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of * incorrect length in some situations. * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they * get the Object implementation, which is slower but behaves correctly. */ Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined ? global.TYPED_ARRAY_SUPPORT : typedArraySupport() /* * Export kMaxLength after typed array support is determined. */ exports.kMaxLength = kMaxLength() function typedArraySupport () { try { var arr = new Uint8Array(1) arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} return arr.foo() === 42 && // typed array instances can be augmented typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` } catch (e) { return false } } function kMaxLength () { return Buffer.TYPED_ARRAY_SUPPORT ? 0x7fffffff : 0x3fffffff } function createBuffer (that, length) { if (kMaxLength() < length) { throw new RangeError('Invalid typed array length') } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = new Uint8Array(length) that.__proto__ = Buffer.prototype } else { // Fallback: Return an object instance of the Buffer class if (that === null) { that = new Buffer(length) } that.length = length } return that } /** * The Buffer constructor returns instances of `Uint8Array` that have their * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of * `Uint8Array`, so the returned instances will have all the node `Buffer` methods * and the `Uint8Array` methods. Square bracket notation works as expected -- it * returns a single octet. * * The `Uint8Array` prototype remains unmodified. */ function Buffer (arg, encodingOrOffset, length) { if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { return new Buffer(arg, encodingOrOffset, length) } // Common case. if (typeof arg === 'number') { if (typeof encodingOrOffset === 'string') { throw new Error( 'If encoding is specified then the first argument must be a string' ) } return allocUnsafe(this, arg) } return from(this, arg, encodingOrOffset, length) } Buffer.poolSize = 8192 // not used by this implementation // TODO: Legacy, not needed anymore. Remove in next major version. Buffer._augment = function (arr) { arr.__proto__ = Buffer.prototype return arr } function from (that, value, encodingOrOffset, length) { if (typeof value === 'number') { throw new TypeError('"value" argument must not be a number') } if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { return fromArrayBuffer(that, value, encodingOrOffset, length) } if (typeof value === 'string') { return fromString(that, value, encodingOrOffset) } return fromObject(that, value) } /** * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError * if value is a number. * Buffer.from(str[, encoding]) * Buffer.from(array) * Buffer.from(buffer) * Buffer.from(arrayBuffer[, byteOffset[, length]]) **/ Buffer.from = function (value, encodingOrOffset, length) { return from(null, value, encodingOrOffset, length) } if (Buffer.TYPED_ARRAY_SUPPORT) { Buffer.prototype.__proto__ = Uint8Array.prototype Buffer.__proto__ = Uint8Array if (typeof Symbol !== 'undefined' && Symbol.species && Buffer[Symbol.species] === Buffer) { // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 Object.defineProperty(Buffer, Symbol.species, { value: null, configurable: true }) } } function assertSize (size) { if (typeof size !== 'number') { throw new TypeError('"size" argument must be a number') } else if (size < 0) { throw new RangeError('"size" argument must not be negative') } } function alloc (that, size, fill, encoding) { assertSize(size) if (size <= 0) { return createBuffer(that, size) } if (fill !== undefined) { // Only pay attention to encoding if it's a string. This // prevents accidentally sending in a number that would // be interpretted as a start offset. return typeof encoding === 'string' ? createBuffer(that, size).fill(fill, encoding) : createBuffer(that, size).fill(fill) } return createBuffer(that, size) } /** * Creates a new filled Buffer instance. * alloc(size[, fill[, encoding]]) **/ Buffer.alloc = function (size, fill, encoding) { return alloc(null, size, fill, encoding) } function allocUnsafe (that, size) { assertSize(size) that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) if (!Buffer.TYPED_ARRAY_SUPPORT) { for (var i = 0; i < size; ++i) { that[i] = 0 } } return that } /** * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. * */ Buffer.allocUnsafe = function (size) { return allocUnsafe(null, size) } /** * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. */ Buffer.allocUnsafeSlow = function (size) { return allocUnsafe(null, size) } function fromString (that, string, encoding) { if (typeof encoding !== 'string' || encoding === '') { encoding = 'utf8' } if (!Buffer.isEncoding(encoding)) { throw new TypeError('"encoding" must be a valid string encoding') } var length = byteLength(string, encoding) | 0 that = createBuffer(that, length) var actual = that.write(string, encoding) if (actual !== length) { // Writing a hex string, for example, that contains invalid characters will // cause everything after the first invalid character to be ignored. (e.g. // 'abxxcd' will be treated as 'ab') that = that.slice(0, actual) } return that } function fromArrayLike (that, array) { var length = array.length < 0 ? 0 : checked(array.length) | 0 that = createBuffer(that, length) for (var i = 0; i < length; i += 1) { that[i] = array[i] & 255 } return that } function fromArrayBuffer (that, array, byteOffset, length) { array.byteLength // this throws if `array` is not a valid ArrayBuffer if (byteOffset < 0 || array.byteLength < byteOffset) { throw new RangeError('\'offset\' is out of bounds') } if (array.byteLength < byteOffset + (length || 0)) { throw new RangeError('\'length\' is out of bounds') } if (byteOffset === undefined && length === undefined) { array = new Uint8Array(array) } else if (length === undefined) { array = new Uint8Array(array, byteOffset) } else { array = new Uint8Array(array, byteOffset, length) } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = array that.__proto__ = Buffer.prototype } else { // Fallback: Return an object instance of the Buffer class that = fromArrayLike(that, array) } return that } function fromObject (that, obj) { if (Buffer.isBuffer(obj)) { var len = checked(obj.length) | 0 that = createBuffer(that, len) if (that.length === 0) { return that } obj.copy(that, 0, 0, len) return that } if (obj) { if ((typeof ArrayBuffer !== 'undefined' && obj.buffer instanceof ArrayBuffer) || 'length' in obj) { if (typeof obj.length !== 'number' || isnan(obj.length)) { return createBuffer(that, 0) } return fromArrayLike(that, obj) } if (obj.type === 'Buffer' && isArray(obj.data)) { return fromArrayLike(that, obj.data) } } throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') } function checked (length) { // Note: cannot use `length < kMaxLength()` here because that fails when // length is NaN (which is otherwise coerced to zero.) if (length >= kMaxLength()) { throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength().toString(16) + ' bytes') } return length | 0 } function SlowBuffer (length) { if (+length != length) { // eslint-disable-line eqeqeq length = 0 } return Buffer.alloc(+length) } Buffer.isBuffer = function isBuffer (b) { return !!(b != null && b._isBuffer) } Buffer.compare = function compare (a, b) { if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { throw new TypeError('Arguments must be Buffers') } if (a === b) return 0 var x = a.length var y = b.length for (var i = 0, len = Math.min(x, y); i < len; ++i) { if (a[i] !== b[i]) { x = a[i] y = b[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } Buffer.isEncoding = function isEncoding (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'latin1': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } } Buffer.concat = function concat (list, length) { if (!isArray(list)) { throw new TypeError('"list" argument must be an Array of Buffers') } if (list.length === 0) { return Buffer.alloc(0) } var i if (length === undefined) { length = 0 for (i = 0; i < list.length; ++i) { length += list[i].length } } var buffer = Buffer.allocUnsafe(length) var pos = 0 for (i = 0; i < list.length; ++i) { var buf = list[i] if (!Buffer.isBuffer(buf)) { throw new TypeError('"list" argument must be an Array of Buffers') } buf.copy(buffer, pos) pos += buf.length } return buffer } function byteLength (string, encoding) { if (Buffer.isBuffer(string)) { return string.length } if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { return string.byteLength } if (typeof string !== 'string') { string = '' + string } var len = string.length if (len === 0) return 0 // Use a for loop to avoid recursion var loweredCase = false for (;;) { switch (encoding) { case 'ascii': case 'latin1': case 'binary': return len case 'utf8': case 'utf-8': case undefined: return utf8ToBytes(string).length case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return len * 2 case 'hex': return len >>> 1 case 'base64': return base64ToBytes(string).length default: if (loweredCase) return utf8ToBytes(string).length // assume utf8 encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.byteLength = byteLength function slowToString (encoding, start, end) { var loweredCase = false // No need to verify that "this.length <= MAX_UINT32" since it's a read-only // property of a typed array. // This behaves neither like String nor Uint8Array in that we set start/end // to their upper/lower bounds if the value passed is out of range. // undefined is handled specially as per ECMA-262 6th Edition, // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. if (start === undefined || start < 0) { start = 0 } // Return early if start > this.length. Done here to prevent potential uint32 // coercion fail below. if (start > this.length) { return '' } if (end === undefined || end > this.length) { end = this.length } if (end <= 0) { return '' } // Force coersion to uint32. This will also coerce falsey/NaN values to 0. end >>>= 0 start >>>= 0 if (end <= start) { return '' } if (!encoding) encoding = 'utf8' while (true) { switch (encoding) { case 'hex': return hexSlice(this, start, end) case 'utf8': case 'utf-8': return utf8Slice(this, start, end) case 'ascii': return asciiSlice(this, start, end) case 'latin1': case 'binary': return latin1Slice(this, start, end) case 'base64': return base64Slice(this, start, end) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return utf16leSlice(this, start, end) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = (encoding + '').toLowerCase() loweredCase = true } } } // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect // Buffer instances. Buffer.prototype._isBuffer = true function swap (b, n, m) { var i = b[n] b[n] = b[m] b[m] = i } Buffer.prototype.swap16 = function swap16 () { var len = this.length if (len % 2 !== 0) { throw new RangeError('Buffer size must be a multiple of 16-bits') } for (var i = 0; i < len; i += 2) { swap(this, i, i + 1) } return this } Buffer.prototype.swap32 = function swap32 () { var len = this.length if (len % 4 !== 0) { throw new RangeError('Buffer size must be a multiple of 32-bits') } for (var i = 0; i < len; i += 4) { swap(this, i, i + 3) swap(this, i + 1, i + 2) } return this } Buffer.prototype.swap64 = function swap64 () { var len = this.length if (len % 8 !== 0) { throw new RangeError('Buffer size must be a multiple of 64-bits') } for (var i = 0; i < len; i += 8) { swap(this, i, i + 7) swap(this, i + 1, i + 6) swap(this, i + 2, i + 5) swap(this, i + 3, i + 4) } return this } Buffer.prototype.toString = function toString () { var length = this.length | 0 if (length === 0) return '' if (arguments.length === 0) return utf8Slice(this, 0, length) return slowToString.apply(this, arguments) } Buffer.prototype.equals = function equals (b) { if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') if (this === b) return true return Buffer.compare(this, b) === 0 } Buffer.prototype.inspect = function inspect () { var str = '' var max = exports.INSPECT_MAX_BYTES if (this.length > 0) { str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') if (this.length > max) str += ' ... ' } return '' } Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { if (!Buffer.isBuffer(target)) { throw new TypeError('Argument must be a Buffer') } if (start === undefined) { start = 0 } if (end === undefined) { end = target ? target.length : 0 } if (thisStart === undefined) { thisStart = 0 } if (thisEnd === undefined) { thisEnd = this.length } if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { throw new RangeError('out of range index') } if (thisStart >= thisEnd && start >= end) { return 0 } if (thisStart >= thisEnd) { return -1 } if (start >= end) { return 1 } start >>>= 0 end >>>= 0 thisStart >>>= 0 thisEnd >>>= 0 if (this === target) return 0 var x = thisEnd - thisStart var y = end - start var len = Math.min(x, y) var thisCopy = this.slice(thisStart, thisEnd) var targetCopy = target.slice(start, end) for (var i = 0; i < len; ++i) { if (thisCopy[i] !== targetCopy[i]) { x = thisCopy[i] y = targetCopy[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, // OR the last index of `val` in `buffer` at offset <= `byteOffset`. // // Arguments: // - buffer - a Buffer to search // - val - a string, Buffer, or number // - byteOffset - an index into `buffer`; will be clamped to an int32 // - encoding - an optional encoding, relevant is val is a string // - dir - true for indexOf, false for lastIndexOf function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { // Empty buffer means no match if (buffer.length === 0) return -1 // Normalize byteOffset if (typeof byteOffset === 'string') { encoding = byteOffset byteOffset = 0 } else if (byteOffset > 0x7fffffff) { byteOffset = 0x7fffffff } else if (byteOffset < -0x80000000) { byteOffset = -0x80000000 } byteOffset = +byteOffset // Coerce to Number. if (isNaN(byteOffset)) { // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer byteOffset = dir ? 0 : (buffer.length - 1) } // Normalize byteOffset: negative offsets start from the end of the buffer if (byteOffset < 0) byteOffset = buffer.length + byteOffset if (byteOffset >= buffer.length) { if (dir) return -1 else byteOffset = buffer.length - 1 } else if (byteOffset < 0) { if (dir) byteOffset = 0 else return -1 } // Normalize val if (typeof val === 'string') { val = Buffer.from(val, encoding) } // Finally, search either indexOf (if dir is true) or lastIndexOf if (Buffer.isBuffer(val)) { // Special case: looking for empty string/buffer always fails if (val.length === 0) { return -1 } return arrayIndexOf(buffer, val, byteOffset, encoding, dir) } else if (typeof val === 'number') { val = val & 0xFF // Search for a byte value [0-255] if (Buffer.TYPED_ARRAY_SUPPORT && typeof Uint8Array.prototype.indexOf === 'function') { if (dir) { return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) } else { return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) } } return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) } throw new TypeError('val must be string, number or Buffer') } function arrayIndexOf (arr, val, byteOffset, encoding, dir) { var indexSize = 1 var arrLength = arr.length var valLength = val.length if (encoding !== undefined) { encoding = String(encoding).toLowerCase() if (encoding === 'ucs2' || encoding === 'ucs-2' || encoding === 'utf16le' || encoding === 'utf-16le') { if (arr.length < 2 || val.length < 2) { return -1 } indexSize = 2 arrLength /= 2 valLength /= 2 byteOffset /= 2 } } function read (buf, i) { if (indexSize === 1) { return buf[i] } else { return buf.readUInt16BE(i * indexSize) } } var i if (dir) { var foundIndex = -1 for (i = byteOffset; i < arrLength; i++) { if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { if (foundIndex === -1) foundIndex = i if (i - foundIndex + 1 === valLength) return foundIndex * indexSize } else { if (foundIndex !== -1) i -= i - foundIndex foundIndex = -1 } } } else { if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength for (i = byteOffset; i >= 0; i--) { var found = true for (var j = 0; j < valLength; j++) { if (read(arr, i + j) !== read(val, j)) { found = false break } } if (found) return i } } return -1 } Buffer.prototype.includes = function includes (val, byteOffset, encoding) { return this.indexOf(val, byteOffset, encoding) !== -1 } Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, true) } Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, false) } function hexWrite (buf, string, offset, length) { offset = Number(offset) || 0 var remaining = buf.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } // must be an even number of digits var strLen = string.length if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') if (length > strLen / 2) { length = strLen / 2 } for (var i = 0; i < length; ++i) { var parsed = parseInt(string.substr(i * 2, 2), 16) if (isNaN(parsed)) return i buf[offset + i] = parsed } return i } function utf8Write (buf, string, offset, length) { return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) } function asciiWrite (buf, string, offset, length) { return blitBuffer(asciiToBytes(string), buf, offset, length) } function latin1Write (buf, string, offset, length) { return asciiWrite(buf, string, offset, length) } function base64Write (buf, string, offset, length) { return blitBuffer(base64ToBytes(string), buf, offset, length) } function ucs2Write (buf, string, offset, length) { return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) } Buffer.prototype.write = function write (string, offset, length, encoding) { // Buffer#write(string) if (offset === undefined) { encoding = 'utf8' length = this.length offset = 0 // Buffer#write(string, encoding) } else if (length === undefined && typeof offset === 'string') { encoding = offset length = this.length offset = 0 // Buffer#write(string, offset[, length][, encoding]) } else if (isFinite(offset)) { offset = offset | 0 if (isFinite(length)) { length = length | 0 if (encoding === undefined) encoding = 'utf8' } else { encoding = length length = undefined } // legacy write(string, encoding, offset, length) - remove in v0.13 } else { throw new Error( 'Buffer.write(string, encoding, offset[, length]) is no longer supported' ) } var remaining = this.length - offset if (length === undefined || length > remaining) length = remaining if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { throw new RangeError('Attempt to write outside buffer bounds') } if (!encoding) encoding = 'utf8' var loweredCase = false for (;;) { switch (encoding) { case 'hex': return hexWrite(this, string, offset, length) case 'utf8': case 'utf-8': return utf8Write(this, string, offset, length) case 'ascii': return asciiWrite(this, string, offset, length) case 'latin1': case 'binary': return latin1Write(this, string, offset, length) case 'base64': // Warning: maxLength not taken into account in base64Write return base64Write(this, string, offset, length) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return ucs2Write(this, string, offset, length) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.prototype.toJSON = function toJSON () { return { type: 'Buffer', data: Array.prototype.slice.call(this._arr || this, 0) } } function base64Slice (buf, start, end) { if (start === 0 && end === buf.length) { return base64.fromByteArray(buf) } else { return base64.fromByteArray(buf.slice(start, end)) } } function utf8Slice (buf, start, end) { end = Math.min(buf.length, end) var res = [] var i = start while (i < end) { var firstByte = buf[i] var codePoint = null var bytesPerSequence = (firstByte > 0xEF) ? 4 : (firstByte > 0xDF) ? 3 : (firstByte > 0xBF) ? 2 : 1 if (i + bytesPerSequence <= end) { var secondByte, thirdByte, fourthByte, tempCodePoint switch (bytesPerSequence) { case 1: if (firstByte < 0x80) { codePoint = firstByte } break case 2: secondByte = buf[i + 1] if ((secondByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) if (tempCodePoint > 0x7F) { codePoint = tempCodePoint } } break case 3: secondByte = buf[i + 1] thirdByte = buf[i + 2] if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { codePoint = tempCodePoint } } break case 4: secondByte = buf[i + 1] thirdByte = buf[i + 2] fourthByte = buf[i + 3] if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { codePoint = tempCodePoint } } } } if (codePoint === null) { // we did not generate a valid codePoint so insert a // replacement char (U+FFFD) and advance only 1 byte codePoint = 0xFFFD bytesPerSequence = 1 } else if (codePoint > 0xFFFF) { // encode to utf16 (surrogate pair dance) codePoint -= 0x10000 res.push(codePoint >>> 10 & 0x3FF | 0xD800) codePoint = 0xDC00 | codePoint & 0x3FF } res.push(codePoint) i += bytesPerSequence } return decodeCodePointsArray(res) } // Based on http://stackoverflow.com/a/22747272/680742, the browser with // the lowest limit is Chrome, with 0x10000 args. // We go 1 magnitude less, for safety var MAX_ARGUMENTS_LENGTH = 0x1000 function decodeCodePointsArray (codePoints) { var len = codePoints.length if (len <= MAX_ARGUMENTS_LENGTH) { return String.fromCharCode.apply(String, codePoints) // avoid extra slice() } // Decode in chunks to avoid "call stack size exceeded". var res = '' var i = 0 while (i < len) { res += String.fromCharCode.apply( String, codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) ) } return res } function asciiSlice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; ++i) { ret += String.fromCharCode(buf[i] & 0x7F) } return ret } function latin1Slice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; ++i) { ret += String.fromCharCode(buf[i]) } return ret } function hexSlice (buf, start, end) { var len = buf.length if (!start || start < 0) start = 0 if (!end || end < 0 || end > len) end = len var out = '' for (var i = start; i < end; ++i) { out += toHex(buf[i]) } return out } function utf16leSlice (buf, start, end) { var bytes = buf.slice(start, end) var res = '' for (var i = 0; i < bytes.length; i += 2) { res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) } return res } Buffer.prototype.slice = function slice (start, end) { var len = this.length start = ~~start end = end === undefined ? len : ~~end if (start < 0) { start += len if (start < 0) start = 0 } else if (start > len) { start = len } if (end < 0) { end += len if (end < 0) end = 0 } else if (end > len) { end = len } if (end < start) end = start var newBuf if (Buffer.TYPED_ARRAY_SUPPORT) { newBuf = this.subarray(start, end) newBuf.__proto__ = Buffer.prototype } else { var sliceLen = end - start newBuf = new Buffer(sliceLen, undefined) for (var i = 0; i < sliceLen; ++i) { newBuf[i] = this[i + start] } } return newBuf } /* * Need to make sure that buffer isn't trying to write out of bounds. */ function checkOffset (offset, ext, length) { if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') } Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var val = this[offset] var mul = 1 var i = 0 while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul } return val } Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) { checkOffset(offset, byteLength, this.length) } var val = this[offset + --byteLength] var mul = 1 while (byteLength > 0 && (mul *= 0x100)) { val += this[offset + --byteLength] * mul } return val } Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length) return this[offset] } Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) return this[offset] | (this[offset + 1] << 8) } Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) return (this[offset] << 8) | this[offset + 1] } Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ((this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16)) + (this[offset + 3] * 0x1000000) } Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] * 0x1000000) + ((this[offset + 1] << 16) | (this[offset + 2] << 8) | this[offset + 3]) } Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var val = this[offset] var mul = 1 var i = 0 while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul } mul *= 0x80 if (val >= mul) val -= Math.pow(2, 8 * byteLength) return val } Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var i = byteLength var mul = 1 var val = this[offset + --i] while (i > 0 && (mul *= 0x100)) { val += this[offset + --i] * mul } mul *= 0x80 if (val >= mul) val -= Math.pow(2, 8 * byteLength) return val } Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length) if (!(this[offset] & 0x80)) return (this[offset]) return ((0xff - this[offset] + 1) * -1) } Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset] | (this[offset + 1] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset + 1] | (this[offset] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16) | (this[offset + 3] << 24) } Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] << 24) | (this[offset + 1] << 16) | (this[offset + 2] << 8) | (this[offset + 3]) } Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, true, 23, 4) } Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, false, 23, 4) } Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, true, 52, 8) } Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, false, 52, 8) } function checkInt (buf, value, offset, ext, max, min) { if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') if (offset + ext > buf.length) throw new RangeError('Index out of range') } Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) { var maxBytes = Math.pow(2, 8 * byteLength) - 1 checkInt(this, value, offset, byteLength, maxBytes, 0) } var mul = 1 var i = 0 this[offset] = value & 0xFF while (++i < byteLength && (mul *= 0x100)) { this[offset + i] = (value / mul) & 0xFF } return offset + byteLength } Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) { var maxBytes = Math.pow(2, 8 * byteLength) - 1 checkInt(this, value, offset, byteLength, maxBytes, 0) } var i = byteLength - 1 var mul = 1 this[offset + i] = value & 0xFF while (--i >= 0 && (mul *= 0x100)) { this[offset + i] = (value / mul) & 0xFF } return offset + byteLength } Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) this[offset] = (value & 0xff) return offset + 1 } function objectWriteUInt16 (buf, value, offset, littleEndian) { if (value < 0) value = 0xffff + value + 1 for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> (littleEndian ? i : 1 - i) * 8 } } Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) } else { objectWriteUInt16(this, value, offset, true) } return offset + 2 } Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 8) this[offset + 1] = (value & 0xff) } else { objectWriteUInt16(this, value, offset, false) } return offset + 2 } function objectWriteUInt32 (buf, value, offset, littleEndian) { if (value < 0) value = 0xffffffff + value + 1 for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff } } Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset + 3] = (value >>> 24) this[offset + 2] = (value >>> 16) this[offset + 1] = (value >>> 8) this[offset] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, true) } return offset + 4 } Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, false) } return offset + 4 } Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 if (!noAssert) { var limit = Math.pow(2, 8 * byteLength - 1) checkInt(this, value, offset, byteLength, limit - 1, -limit) } var i = 0 var mul = 1 var sub = 0 this[offset] = value & 0xFF while (++i < byteLength && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { sub = 1 } this[offset + i] = ((value / mul) >> 0) - sub & 0xFF } return offset + byteLength } Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 if (!noAssert) { var limit = Math.pow(2, 8 * byteLength - 1) checkInt(this, value, offset, byteLength, limit - 1, -limit) } var i = byteLength - 1 var mul = 1 var sub = 0 this[offset + i] = value & 0xFF while (--i >= 0 && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { sub = 1 } this[offset + i] = ((value / mul) >> 0) - sub & 0xFF } return offset + byteLength } Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) if (value < 0) value = 0xff + value + 1 this[offset] = (value & 0xff) return offset + 1 } Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) } else { objectWriteUInt16(this, value, offset, true) } return offset + 2 } Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 8) this[offset + 1] = (value & 0xff) } else { objectWriteUInt16(this, value, offset, false) } return offset + 2 } Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) this[offset + 2] = (value >>> 16) this[offset + 3] = (value >>> 24) } else { objectWriteUInt32(this, value, offset, true) } return offset + 4 } Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) if (value < 0) value = 0xffffffff + value + 1 if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, false) } return offset + 4 } function checkIEEE754 (buf, value, offset, ext, max, min) { if (offset + ext > buf.length) throw new RangeError('Index out of range') if (offset < 0) throw new RangeError('Index out of range') } function writeFloat (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) } ieee754.write(buf, value, offset, littleEndian, 23, 4) return offset + 4 } Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { return writeFloat(this, value, offset, true, noAssert) } Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { return writeFloat(this, value, offset, false, noAssert) } function writeDouble (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) } ieee754.write(buf, value, offset, littleEndian, 52, 8) return offset + 8 } Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { return writeDouble(this, value, offset, true, noAssert) } Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { return writeDouble(this, value, offset, false, noAssert) } // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) Buffer.prototype.copy = function copy (target, targetStart, start, end) { if (!start) start = 0 if (!end && end !== 0) end = this.length if (targetStart >= target.length) targetStart = target.length if (!targetStart) targetStart = 0 if (end > 0 && end < start) end = start // Copy 0 bytes; we're done if (end === start) return 0 if (target.length === 0 || this.length === 0) return 0 // Fatal error conditions if (targetStart < 0) { throw new RangeError('targetStart out of bounds') } if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') if (end < 0) throw new RangeError('sourceEnd out of bounds') // Are we oob? if (end > this.length) end = this.length if (target.length - targetStart < end - start) { end = target.length - targetStart + start } var len = end - start var i if (this === target && start < targetStart && targetStart < end) { // descending copy from end for (i = len - 1; i >= 0; --i) { target[i + targetStart] = this[i + start] } } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { // ascending copy from start for (i = 0; i < len; ++i) { target[i + targetStart] = this[i + start] } } else { Uint8Array.prototype.set.call( target, this.subarray(start, start + len), targetStart ) } return len } // Usage: // buffer.fill(number[, offset[, end]]) // buffer.fill(buffer[, offset[, end]]) // buffer.fill(string[, offset[, end]][, encoding]) Buffer.prototype.fill = function fill (val, start, end, encoding) { // Handle string cases: if (typeof val === 'string') { if (typeof start === 'string') { encoding = start start = 0 end = this.length } else if (typeof end === 'string') { encoding = end end = this.length } if (val.length === 1) { var code = val.charCodeAt(0) if (code < 256) { val = code } } if (encoding !== undefined && typeof encoding !== 'string') { throw new TypeError('encoding must be a string') } if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { throw new TypeError('Unknown encoding: ' + encoding) } } else if (typeof val === 'number') { val = val & 255 } // Invalid ranges are not set to a default, so can range check early. if (start < 0 || this.length < start || this.length < end) { throw new RangeError('Out of range index') } if (end <= start) { return this } start = start >>> 0 end = end === undefined ? this.length : end >>> 0 if (!val) val = 0 var i if (typeof val === 'number') { for (i = start; i < end; ++i) { this[i] = val } } else { var bytes = Buffer.isBuffer(val) ? val : utf8ToBytes(new Buffer(val, encoding).toString()) var len = bytes.length for (i = 0; i < end - start; ++i) { this[i + start] = bytes[i % len] } } return this } // HELPER FUNCTIONS // ================ var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g function base64clean (str) { // Node strips out invalid characters like \n and \t from the string, base64-js does not str = stringtrim(str).replace(INVALID_BASE64_RE, '') // Node converts strings with length < 2 to '' if (str.length < 2) return '' // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not while (str.length % 4 !== 0) { str = str + '=' } return str } function stringtrim (str) { if (str.trim) return str.trim() return str.replace(/^\s+|\s+$/g, '') } function toHex (n) { if (n < 16) return '0' + n.toString(16) return n.toString(16) } function utf8ToBytes (string, units) { units = units || Infinity var codePoint var length = string.length var leadSurrogate = null var bytes = [] for (var i = 0; i < length; ++i) { codePoint = string.charCodeAt(i) // is surrogate component if (codePoint > 0xD7FF && codePoint < 0xE000) { // last char was a lead if (!leadSurrogate) { // no lead yet if (codePoint > 0xDBFF) { // unexpected trail if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) continue } else if (i + 1 === length) { // unpaired lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) continue } // valid lead leadSurrogate = codePoint continue } // 2 leads in a row if (codePoint < 0xDC00) { if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) leadSurrogate = codePoint continue } // valid surrogate pair codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 } else if (leadSurrogate) { // valid bmp char, but last char was a lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) } leadSurrogate = null // encode utf8 if (codePoint < 0x80) { if ((units -= 1) < 0) break bytes.push(codePoint) } else if (codePoint < 0x800) { if ((units -= 2) < 0) break bytes.push( codePoint >> 0x6 | 0xC0, codePoint & 0x3F | 0x80 ) } else if (codePoint < 0x10000) { if ((units -= 3) < 0) break bytes.push( codePoint >> 0xC | 0xE0, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80 ) } else if (codePoint < 0x110000) { if ((units -= 4) < 0) break bytes.push( codePoint >> 0x12 | 0xF0, codePoint >> 0xC & 0x3F | 0x80, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80 ) } else { throw new Error('Invalid code point') } } return bytes } function asciiToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; ++i) { // Node's code seems to be doing this and not & 0x7F.. byteArray.push(str.charCodeAt(i) & 0xFF) } return byteArray } function utf16leToBytes (str, units) { var c, hi, lo var byteArray = [] for (var i = 0; i < str.length; ++i) { if ((units -= 2) < 0) break c = str.charCodeAt(i) hi = c >> 8 lo = c % 256 byteArray.push(lo) byteArray.push(hi) } return byteArray } function base64ToBytes (str) { return base64.toByteArray(base64clean(str)) } function blitBuffer (src, dst, offset, length) { for (var i = 0; i < length; ++i) { if ((i + offset >= dst.length) || (i >= src.length)) break dst[i + offset] = src[i] } return i } function isnan (val) { return val !== val // eslint-disable-line no-self-compare } /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()))) /***/ }), /* 98 */ /***/ (function(module, exports) { 'use strict' exports.byteLength = byteLength exports.toByteArray = toByteArray exports.fromByteArray = fromByteArray var lookup = [] var revLookup = [] var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' for (var i = 0, len = code.length; i < len; ++i) { lookup[i] = code[i] revLookup[code.charCodeAt(i)] = i } // Support decoding URL-safe base64 strings, as Node.js does. // See: https://en.wikipedia.org/wiki/Base64#URL_applications revLookup['-'.charCodeAt(0)] = 62 revLookup['_'.charCodeAt(0)] = 63 function getLens (b64) { var len = b64.length if (len % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // Trim off extra bytes after placeholder bytes are found // See: https://github.com/beatgammit/base64-js/issues/42 var validLen = b64.indexOf('=') if (validLen === -1) validLen = len var placeHoldersLen = validLen === len ? 0 : 4 - (validLen % 4) return [validLen, placeHoldersLen] } // base64 is 4/3 + up to two characters of the original data function byteLength (b64) { var lens = getLens(b64) var validLen = lens[0] var placeHoldersLen = lens[1] return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen } function _byteLength (b64, validLen, placeHoldersLen) { return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen } function toByteArray (b64) { var tmp var lens = getLens(b64) var validLen = lens[0] var placeHoldersLen = lens[1] var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen)) var curByte = 0 // if there are placeholders, only get up to the last complete 4 chars var len = placeHoldersLen > 0 ? validLen - 4 : validLen var i for (i = 0; i < len; i += 4) { tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] arr[curByte++] = (tmp >> 16) & 0xFF arr[curByte++] = (tmp >> 8) & 0xFF arr[curByte++] = tmp & 0xFF } if (placeHoldersLen === 2) { tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) arr[curByte++] = tmp & 0xFF } if (placeHoldersLen === 1) { tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) arr[curByte++] = (tmp >> 8) & 0xFF arr[curByte++] = tmp & 0xFF } return arr } function tripletToBase64 (num) { return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] } function encodeChunk (uint8, start, end) { var tmp var output = [] for (var i = start; i < end; i += 3) { tmp = ((uint8[i] << 16) & 0xFF0000) + ((uint8[i + 1] << 8) & 0xFF00) + (uint8[i + 2] & 0xFF) output.push(tripletToBase64(tmp)) } return output.join('') } function fromByteArray (uint8) { var tmp var len = uint8.length var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes var parts = [] var maxChunkLength = 16383 // must be multiple of 3 // go through the array every three bytes, we'll deal with trailing stuff later for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { parts.push(encodeChunk( uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength) )) } // pad the end with zeros, but make sure to not forget the extra bytes if (extraBytes === 1) { tmp = uint8[len - 1] parts.push( lookup[tmp >> 2] + lookup[(tmp << 4) & 0x3F] + '==' ) } else if (extraBytes === 2) { tmp = (uint8[len - 2] << 8) + uint8[len - 1] parts.push( lookup[tmp >> 10] + lookup[(tmp >> 4) & 0x3F] + lookup[(tmp << 2) & 0x3F] + '=' ) } return parts.join('') } /***/ }), /* 99 */ /***/ (function(module, exports) { exports.read = function (buffer, offset, isLE, mLen, nBytes) { var e, m var eLen = (nBytes * 8) - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var nBits = -7 var i = isLE ? (nBytes - 1) : 0 var d = isLE ? -1 : 1 var s = buffer[offset + i] i += d e = s & ((1 << (-nBits)) - 1) s >>= (-nBits) nBits += eLen for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {} m = e & ((1 << (-nBits)) - 1) e >>= (-nBits) nBits += mLen for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {} if (e === 0) { e = 1 - eBias } else if (e === eMax) { return m ? NaN : ((s ? -1 : 1) * Infinity) } else { m = m + Math.pow(2, mLen) e = e - eBias } return (s ? -1 : 1) * m * Math.pow(2, e - mLen) } exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { var e, m, c var eLen = (nBytes * 8) - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) var i = isLE ? 0 : (nBytes - 1) var d = isLE ? 1 : -1 var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 value = Math.abs(value) if (isNaN(value) || value === Infinity) { m = isNaN(value) ? 1 : 0 e = eMax } else { e = Math.floor(Math.log(value) / Math.LN2) if (value * (c = Math.pow(2, -e)) < 1) { e-- c *= 2 } if (e + eBias >= 1) { value += rt / c } else { value += rt * Math.pow(2, 1 - eBias) } if (value * c >= 2) { e++ c /= 2 } if (e + eBias >= eMax) { m = 0 e = eMax } else if (e + eBias >= 1) { m = ((value * c) - 1) * Math.pow(2, mLen) e = e + eBias } else { m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) e = 0 } } for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} e = (e << mLen) | m eLen += mLen for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} buffer[offset + i - d] |= s * 128 } /***/ }), /* 100 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // NOTE: These type checking functions intentionally don't use `instanceof` // because it is fragile and can be easily faked with `Object.create()`. function isArray(arg) { if (Array.isArray) { return Array.isArray(arg); } return objectToString(arg) === '[object Array]'; } exports.isArray = isArray; function isBoolean(arg) { return typeof arg === 'boolean'; } exports.isBoolean = isBoolean; function isNull(arg) { return arg === null; } exports.isNull = isNull; function isNullOrUndefined(arg) { return arg == null; } exports.isNullOrUndefined = isNullOrUndefined; function isNumber(arg) { return typeof arg === 'number'; } exports.isNumber = isNumber; function isString(arg) { return typeof arg === 'string'; } exports.isString = isString; function isSymbol(arg) { return typeof arg === 'symbol'; } exports.isSymbol = isSymbol; function isUndefined(arg) { return arg === void 0; } exports.isUndefined = isUndefined; function isRegExp(re) { return objectToString(re) === '[object RegExp]'; } exports.isRegExp = isRegExp; function isObject(arg) { return typeof arg === 'object' && arg !== null; } exports.isObject = isObject; function isDate(d) { return objectToString(d) === '[object Date]'; } exports.isDate = isDate; function isError(e) { return (objectToString(e) === '[object Error]' || e instanceof Error); } exports.isError = isError; function isFunction(arg) { return typeof arg === 'function'; } exports.isFunction = isFunction; function isPrimitive(arg) { return arg === null || typeof arg === 'boolean' || typeof arg === 'number' || typeof arg === 'string' || typeof arg === 'symbol' || // ES6 symbol typeof arg === 'undefined'; } exports.isPrimitive = isPrimitive; exports.isBuffer = Buffer.isBuffer; function objectToString(o) { return Object.prototype.toString.call(o); } /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(97).Buffer)) /***/ }), /* 101 */ /***/ (function(module, exports) { /* (ignored) */ /***/ }), /* 102 */ /***/ (function(module, exports, __webpack_require__) { 'use strict'; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Buffer = __webpack_require__(96).Buffer; var util = __webpack_require__(103); function copyBuffer(src, target, offset) { src.copy(target, offset); } module.exports = function () { function BufferList() { _classCallCheck(this, BufferList); this.head = null; this.tail = null; this.length = 0; } BufferList.prototype.push = function push(v) { var entry = { data: v, next: null }; if (this.length > 0) this.tail.next = entry;else this.head = entry; this.tail = entry; ++this.length; }; BufferList.prototype.unshift = function unshift(v) { var entry = { data: v, next: this.head }; if (this.length === 0) this.tail = entry; this.head = entry; ++this.length; }; BufferList.prototype.shift = function shift() { if (this.length === 0) return; var ret = this.head.data; if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; --this.length; return ret; }; BufferList.prototype.clear = function clear() { this.head = this.tail = null; this.length = 0; }; BufferList.prototype.join = function join(s) { if (this.length === 0) return ''; var p = this.head; var ret = '' + p.data; while (p = p.next) { ret += s + p.data; }return ret; }; BufferList.prototype.concat = function concat(n) { if (this.length === 0) return Buffer.alloc(0); if (this.length === 1) return this.head.data; var ret = Buffer.allocUnsafe(n >>> 0); var p = this.head; var i = 0; while (p) { copyBuffer(p.data, ret, i); i += p.data.length; p = p.next; } return ret; }; return BufferList; }(); if (util && util.inspect && util.inspect.custom) { module.exports.prototype[util.inspect.custom] = function () { var obj = util.inspect({ length: this.length }); return this.constructor.name + ' ' + obj; }; } /***/ }), /* 103 */ /***/ (function(module, exports) { /* (ignored) */ /***/ }), /* 104 */ /***/ (function(module, exports, __webpack_require__) { 'use strict'; /**/ var pna = __webpack_require__(93); /**/ // undocumented cb() API, needed for core, not for public API function destroy(err, cb) { var _this = this; var readableDestroyed = this._readableState && this._readableState.destroyed; var writableDestroyed = this._writableState && this._writableState.destroyed; if (readableDestroyed || writableDestroyed) { if (cb) { cb(err); } else if (err && (!this._writableState || !this._writableState.errorEmitted)) { pna.nextTick(emitErrorNT, this, err); } return this; } // we set destroyed to true before firing error callbacks in order // to make it re-entrance safe in case destroy() is called within callbacks if (this._readableState) { this._readableState.destroyed = true; } // if this is a duplex stream mark the writable part as destroyed as well if (this._writableState) { this._writableState.destroyed = true; } this._destroy(err || null, function (err) { if (!cb && err) { pna.nextTick(emitErrorNT, _this, err); if (_this._writableState) { _this._writableState.errorEmitted = true; } } else if (cb) { cb(err); } }); return this; } function undestroy() { if (this._readableState) { this._readableState.destroyed = false; this._readableState.reading = false; this._readableState.ended = false; this._readableState.endEmitted = false; } if (this._writableState) { this._writableState.destroyed = false; this._writableState.ended = false; this._writableState.ending = false; this._writableState.finished = false; this._writableState.errorEmitted = false; } } function emitErrorNT(self, err) { self.emit('error', err); } module.exports = { destroy: destroy, undestroy: undestroy }; /***/ }), /* 105 */ /***/ (function(module, exports, __webpack_require__) { // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a duplex stream is just a stream that is both readable and writable. // Since JS doesn't have multiple prototypal inheritance, this class // prototypally inherits from Readable, and then parasitically from // Writable. 'use strict'; /**/ var pna = __webpack_require__(93); /**/ /**/ var objectKeys = Object.keys || function (obj) { var keys = []; for (var key in obj) { keys.push(key); }return keys; }; /**/ module.exports = Duplex; /**/ var util = Object.create(__webpack_require__(100)); util.inherits = __webpack_require__(89); /**/ var Readable = __webpack_require__(91); var Writable = __webpack_require__(106); util.inherits(Duplex, Readable); { // avoid scope creep, the keys array can then be collected var keys = objectKeys(Writable.prototype); for (var v = 0; v < keys.length; v++) { var method = keys[v]; if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; } } function Duplex(options) { if (!(this instanceof Duplex)) return new Duplex(options); Readable.call(this, options); Writable.call(this, options); if (options && options.readable === false) this.readable = false; if (options && options.writable === false) this.writable = false; this.allowHalfOpen = true; if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; this.once('end', onend); } Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function () { return this._writableState.highWaterMark; } }); // the no-half-open enforcer function onend() { // if we allow half-open state, or if the writable side ended, // then we're ok. if (this.allowHalfOpen || this._writableState.ended) return; // no more data can be written. // But allow more writes to happen in this tick. pna.nextTick(onEndNT, this); } function onEndNT(self) { self.end(); } Object.defineProperty(Duplex.prototype, 'destroyed', { get: function () { if (this._readableState === undefined || this._writableState === undefined) { return false; } return this._readableState.destroyed && this._writableState.destroyed; }, set: function (value) { // we ignore the value if the stream // has not been initialized yet if (this._readableState === undefined || this._writableState === undefined) { return; } // backward compatibility, the user is explicitly // managing destroyed this._readableState.destroyed = value; this._writableState.destroyed = value; } }); Duplex.prototype._destroy = function (err, cb) { this.push(null); this.end(); pna.nextTick(cb, err); }; /***/ }), /* 106 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(process, setImmediate, global) {// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // A bit simpler than readable streams. // Implement an async ._write(chunk, encoding, cb), and it'll handle all // the drain event emission and buffering. 'use strict'; /**/ var pna = __webpack_require__(93); /**/ module.exports = Writable; /* */ function WriteReq(chunk, encoding, cb) { this.chunk = chunk; this.encoding = encoding; this.callback = cb; this.next = null; } // It seems a linked list but it is not // there will be only 2 of these for each stream function CorkedRequest(state) { var _this = this; this.next = null; this.entry = null; this.finish = function () { onCorkedFinish(_this, state); }; } /* */ /**/ var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick; /**/ /**/ var Duplex; /**/ Writable.WritableState = WritableState; /**/ var util = Object.create(__webpack_require__(100)); util.inherits = __webpack_require__(89); /**/ /**/ var internalUtil = { deprecate: __webpack_require__(109) }; /**/ /**/ var Stream = __webpack_require__(95); /**/ /**/ var Buffer = __webpack_require__(96).Buffer; var OurUint8Array = global.Uint8Array || function () {}; function _uint8ArrayToBuffer(chunk) { return Buffer.from(chunk); } function _isUint8Array(obj) { return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; } /**/ var destroyImpl = __webpack_require__(104); util.inherits(Writable, Stream); function nop() {} function WritableState(options, stream) { Duplex = Duplex || __webpack_require__(105); options = options || {}; // Duplex streams are both readable and writable, but share // the same options object. // However, some cases require setting options to different // values for the readable and the writable sides of the duplex stream. // These options can be provided separately as readableXXX and writableXXX. var isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream // contains buffers or objects. this.objectMode = !!options.objectMode; if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false // Note: 0 is a valid value, means that we always return false if // the entire buffer is not flushed immediately on write() var hwm = options.highWaterMark; var writableHwm = options.writableHighWaterMark; var defaultHwm = this.objectMode ? 16 : 16 * 1024; if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm; // cast to ints. this.highWaterMark = Math.floor(this.highWaterMark); // if _final has been called this.finalCalled = false; // drain event flag. this.needDrain = false; // at the start of calling end() this.ending = false; // when end() has been called, and returned this.ended = false; // when 'finish' is emitted this.finished = false; // has it been destroyed this.destroyed = false; // should we decode strings into buffers before passing to _write? // this is here so that some node-core streams can optimize string // handling at a lower level. var noDecode = options.decodeStrings === false; this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement // of how much we're waiting to get pushed to some underlying // socket or file. this.length = 0; // a flag to see when we're in the middle of a write. this.writing = false; // when true all writes will be buffered until .uncork() call this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately, // or on a later tick. We set this to true at first, because any // actions that shouldn't happen until "later" should generally also // not happen before the first write call. this.sync = true; // a flag to know if we're processing previously buffered items, which // may call the _write() callback in the same tick, so that we don't // end up in an overlapped onwrite situation. this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb) this.onwrite = function (er) { onwrite(stream, er); }; // the callback that the user supplies to write(chunk,encoding,cb) this.writecb = null; // the amount that is being written when _write is called. this.writelen = 0; this.bufferedRequest = null; this.lastBufferedRequest = null; // number of pending user-supplied write callbacks // this must be 0 before 'finish' can be emitted this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs // This is relevant for synchronous Transform streams this.prefinished = false; // True if the error was already emitted and should not be thrown again this.errorEmitted = false; // count buffered requests this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always // one allocated and free to use, and we maintain at most two this.corkedRequestsFree = new CorkedRequest(this); } WritableState.prototype.getBuffer = function getBuffer() { var current = this.bufferedRequest; var out = []; while (current) { out.push(current); current = current.next; } return out; }; (function () { try { Object.defineProperty(WritableState.prototype, 'buffer', { get: internalUtil.deprecate(function () { return this.getBuffer(); }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') }); } catch (_) {} })(); // Test _writableState for inheritance to account for Duplex streams, // whose prototype chain only points to Readable. var realHasInstance; if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { realHasInstance = Function.prototype[Symbol.hasInstance]; Object.defineProperty(Writable, Symbol.hasInstance, { value: function (object) { if (realHasInstance.call(this, object)) return true; if (this !== Writable) return false; return object && object._writableState instanceof WritableState; } }); } else { realHasInstance = function (object) { return object instanceof this; }; } function Writable(options) { Duplex = Duplex || __webpack_require__(105); // Writable ctor is applied to Duplexes, too. // `realHasInstance` is necessary because using plain `instanceof` // would return false, as no `_writableState` property is attached. // Trying to use the custom `instanceof` for Writable here will also break the // Node.js LazyTransform implementation, which has a non-trivial getter for // `_writableState` that would lead to infinite recursion. if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { return new Writable(options); } this._writableState = new WritableState(options, this); // legacy. this.writable = true; if (options) { if (typeof options.write === 'function') this._write = options.write; if (typeof options.writev === 'function') this._writev = options.writev; if (typeof options.destroy === 'function') this._destroy = options.destroy; if (typeof options.final === 'function') this._final = options.final; } Stream.call(this); } // Otherwise people can pipe Writable streams, which is just wrong. Writable.prototype.pipe = function () { this.emit('error', new Error('Cannot pipe, not readable')); }; function writeAfterEnd(stream, cb) { var er = new Error('write after end'); // TODO: defer error events consistently everywhere, not just the cb stream.emit('error', er); pna.nextTick(cb, er); } // Checks that a user-supplied chunk is valid, especially for the particular // mode the stream is in. Currently this means that `null` is never accepted // and undefined/non-string values are only allowed in object mode. function validChunk(stream, state, chunk, cb) { var valid = true; var er = false; if (chunk === null) { er = new TypeError('May not write null values to stream'); } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { er = new TypeError('Invalid non-string/buffer chunk'); } if (er) { stream.emit('error', er); pna.nextTick(cb, er); valid = false; } return valid; } Writable.prototype.write = function (chunk, encoding, cb) { var state = this._writableState; var ret = false; var isBuf = !state.objectMode && _isUint8Array(chunk); if (isBuf && !Buffer.isBuffer(chunk)) { chunk = _uint8ArrayToBuffer(chunk); } if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; if (typeof cb !== 'function') cb = nop; if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { state.pendingcb++; ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); } return ret; }; Writable.prototype.cork = function () { var state = this._writableState; state.corked++; }; Writable.prototype.uncork = function () { var state = this._writableState; if (state.corked) { state.corked--; if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); } }; Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { // node::ParseEncoding() requires lower case. if (typeof encoding === 'string') encoding = encoding.toLowerCase(); if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); this._writableState.defaultEncoding = encoding; return this; }; function decodeChunk(state, chunk, encoding) { if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { chunk = Buffer.from(chunk, encoding); } return chunk; } Object.defineProperty(Writable.prototype, 'writableHighWaterMark', { // making it explicit this property is not enumerable // because otherwise some prototype manipulation in // userland will fail enumerable: false, get: function () { return this._writableState.highWaterMark; } }); // if we're already writing something, then just put this // in the queue, and wait our turn. Otherwise, call _write // If we return false, then we need a drain event, so set that flag. function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { if (!isBuf) { var newChunk = decodeChunk(state, chunk, encoding); if (chunk !== newChunk) { isBuf = true; encoding = 'buffer'; chunk = newChunk; } } var len = state.objectMode ? 1 : chunk.length; state.length += len; var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false. if (!ret) state.needDrain = true; if (state.writing || state.corked) { var last = state.lastBufferedRequest; state.lastBufferedRequest = { chunk: chunk, encoding: encoding, isBuf: isBuf, callback: cb, next: null }; if (last) { last.next = state.lastBufferedRequest; } else { state.bufferedRequest = state.lastBufferedRequest; } state.bufferedRequestCount += 1; } else { doWrite(stream, state, false, len, chunk, encoding, cb); } return ret; } function doWrite(stream, state, writev, len, chunk, encoding, cb) { state.writelen = len; state.writecb = cb; state.writing = true; state.sync = true; if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); state.sync = false; } function onwriteError(stream, state, sync, er, cb) { --state.pendingcb; if (sync) { // defer the callback if we are being called synchronously // to avoid piling up things on the stack pna.nextTick(cb, er); // this can emit finish, and it will always happen // after error pna.nextTick(finishMaybe, stream, state); stream._writableState.errorEmitted = true; stream.emit('error', er); } else { // the caller expect this to happen before if // it is async cb(er); stream._writableState.errorEmitted = true; stream.emit('error', er); // this can emit finish, but finish must // always follow error finishMaybe(stream, state); } } function onwriteStateUpdate(state) { state.writing = false; state.writecb = null; state.length -= state.writelen; state.writelen = 0; } function onwrite(stream, er) { var state = stream._writableState; var sync = state.sync; var cb = state.writecb; onwriteStateUpdate(state); if (er) onwriteError(stream, state, sync, er, cb);else { // Check if we're actually ready to finish, but don't emit yet var finished = needFinish(state); if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { clearBuffer(stream, state); } if (sync) { /**/ asyncWrite(afterWrite, stream, state, finished, cb); /**/ } else { afterWrite(stream, state, finished, cb); } } } function afterWrite(stream, state, finished, cb) { if (!finished) onwriteDrain(stream, state); state.pendingcb--; cb(); finishMaybe(stream, state); } // Must force callback to be called on nextTick, so that we don't // emit 'drain' before the write() consumer gets the 'false' return // value, and has a chance to attach a 'drain' listener. function onwriteDrain(stream, state) { if (state.length === 0 && state.needDrain) { state.needDrain = false; stream.emit('drain'); } } // if there's something in the buffer waiting, then process it function clearBuffer(stream, state) { state.bufferProcessing = true; var entry = state.bufferedRequest; if (stream._writev && entry && entry.next) { // Fast case, write everything using _writev() var l = state.bufferedRequestCount; var buffer = new Array(l); var holder = state.corkedRequestsFree; holder.entry = entry; var count = 0; var allBuffers = true; while (entry) { buffer[count] = entry; if (!entry.isBuf) allBuffers = false; entry = entry.next; count += 1; } buffer.allBuffers = allBuffers; doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time // as the hot path ends with doWrite state.pendingcb++; state.lastBufferedRequest = null; if (holder.next) { state.corkedRequestsFree = holder.next; holder.next = null; } else { state.corkedRequestsFree = new CorkedRequest(state); } state.bufferedRequestCount = 0; } else { // Slow case, write chunks one-by-one while (entry) { var chunk = entry.chunk; var encoding = entry.encoding; var cb = entry.callback; var len = state.objectMode ? 1 : chunk.length; doWrite(stream, state, false, len, chunk, encoding, cb); entry = entry.next; state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then // it means that we need to wait until it does. // also, that means that the chunk and cb are currently // being processed, so move the buffer counter past them. if (state.writing) { break; } } if (entry === null) state.lastBufferedRequest = null; } state.bufferedRequest = entry; state.bufferProcessing = false; } Writable.prototype._write = function (chunk, encoding, cb) { cb(new Error('_write() is not implemented')); }; Writable.prototype._writev = null; Writable.prototype.end = function (chunk, encoding, cb) { var state = this._writableState; if (typeof chunk === 'function') { cb = chunk; chunk = null; encoding = null; } else if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks if (state.corked) { state.corked = 1; this.uncork(); } // ignore unnecessary end() calls. if (!state.ending && !state.finished) endWritable(this, state, cb); }; function needFinish(state) { return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; } function callFinal(stream, state) { stream._final(function (err) { state.pendingcb--; if (err) { stream.emit('error', err); } state.prefinished = true; stream.emit('prefinish'); finishMaybe(stream, state); }); } function prefinish(stream, state) { if (!state.prefinished && !state.finalCalled) { if (typeof stream._final === 'function') { state.pendingcb++; state.finalCalled = true; pna.nextTick(callFinal, stream, state); } else { state.prefinished = true; stream.emit('prefinish'); } } } function finishMaybe(stream, state) { var need = needFinish(state); if (need) { prefinish(stream, state); if (state.pendingcb === 0) { state.finished = true; stream.emit('finish'); } } return need; } function endWritable(stream, state, cb) { state.ending = true; finishMaybe(stream, state); if (cb) { if (state.finished) pna.nextTick(cb);else stream.once('finish', cb); } state.ended = true; stream.writable = false; } function onCorkedFinish(corkReq, state, err) { var entry = corkReq.entry; corkReq.entry = null; while (entry) { var cb = entry.callback; state.pendingcb--; cb(err); entry = entry.next; } if (state.corkedRequestsFree) { state.corkedRequestsFree.next = corkReq; } else { state.corkedRequestsFree = corkReq; } } Object.defineProperty(Writable.prototype, 'destroyed', { get: function () { if (this._writableState === undefined) { return false; } return this._writableState.destroyed; }, set: function (value) { // we ignore the value if the stream // has not been initialized yet if (!this._writableState) { return; } // backward compatibility, the user is explicitly // managing destroyed this._writableState.destroyed = value; } }); Writable.prototype.destroy = destroyImpl.destroy; Writable.prototype._undestroy = destroyImpl.undestroy; Writable.prototype._destroy = function (err, cb) { this.end(); cb(err); }; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(92), __webpack_require__(107).setImmediate, (function() { return this; }()))) /***/ }), /* 107 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(global) {var scope = (typeof global !== "undefined" && global) || (typeof self !== "undefined" && self) || window; var apply = Function.prototype.apply; // DOM APIs, for completeness exports.setTimeout = function() { return new Timeout(apply.call(setTimeout, scope, arguments), clearTimeout); }; exports.setInterval = function() { return new Timeout(apply.call(setInterval, scope, arguments), clearInterval); }; exports.clearTimeout = exports.clearInterval = function(timeout) { if (timeout) { timeout.close(); } }; function Timeout(id, clearFn) { this._id = id; this._clearFn = clearFn; } Timeout.prototype.unref = Timeout.prototype.ref = function() {}; Timeout.prototype.close = function() { this._clearFn.call(scope, this._id); }; // Does not start the time, just sets up the members needed. exports.enroll = function(item, msecs) { clearTimeout(item._idleTimeoutId); item._idleTimeout = msecs; }; exports.unenroll = function(item) { clearTimeout(item._idleTimeoutId); item._idleTimeout = -1; }; exports._unrefActive = exports.active = function(item) { clearTimeout(item._idleTimeoutId); var msecs = item._idleTimeout; if (msecs >= 0) { item._idleTimeoutId = setTimeout(function onTimeout() { if (item._onTimeout) item._onTimeout(); }, msecs); } }; // setimmediate attaches itself to the global object __webpack_require__(108); // On some exotic environments, it's not clear which object `setimmediate` was // able to install onto. Search each possibility in the same order as the // `setimmediate` library. exports.setImmediate = (typeof self !== "undefined" && self.setImmediate) || (typeof global !== "undefined" && global.setImmediate) || (this && this.setImmediate); exports.clearImmediate = (typeof self !== "undefined" && self.clearImmediate) || (typeof global !== "undefined" && global.clearImmediate) || (this && this.clearImmediate); /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()))) /***/ }), /* 108 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) { "use strict"; if (global.setImmediate) { return; } var nextHandle = 1; // Spec says greater than zero var tasksByHandle = {}; var currentlyRunningATask = false; var doc = global.document; var registerImmediate; function setImmediate(callback) { // Callback can either be a function or a string if (typeof callback !== "function") { callback = new Function("" + callback); } // Copy function arguments var args = new Array(arguments.length - 1); for (var i = 0; i < args.length; i++) { args[i] = arguments[i + 1]; } // Store and register the task var task = { callback: callback, args: args }; tasksByHandle[nextHandle] = task; registerImmediate(nextHandle); return nextHandle++; } function clearImmediate(handle) { delete tasksByHandle[handle]; } function run(task) { var callback = task.callback; var args = task.args; switch (args.length) { case 0: callback(); break; case 1: callback(args[0]); break; case 2: callback(args[0], args[1]); break; case 3: callback(args[0], args[1], args[2]); break; default: callback.apply(undefined, args); break; } } function runIfPresent(handle) { // From the spec: "Wait until any invocations of this algorithm started before this one have completed." // So if we're currently running a task, we'll need to delay this invocation. if (currentlyRunningATask) { // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a // "too much recursion" error. setTimeout(runIfPresent, 0, handle); } else { var task = tasksByHandle[handle]; if (task) { currentlyRunningATask = true; try { run(task); } finally { clearImmediate(handle); currentlyRunningATask = false; } } } } function installNextTickImplementation() { registerImmediate = function(handle) { process.nextTick(function () { runIfPresent(handle); }); }; } function canUsePostMessage() { // The test against `importScripts` prevents this implementation from being installed inside a web worker, // where `global.postMessage` means something completely different and can't be used for this purpose. if (global.postMessage && !global.importScripts) { var postMessageIsAsynchronous = true; var oldOnMessage = global.onmessage; global.onmessage = function() { postMessageIsAsynchronous = false; }; global.postMessage("", "*"); global.onmessage = oldOnMessage; return postMessageIsAsynchronous; } } function installPostMessageImplementation() { // Installs an event handler on `global` for the `message` event: see // * https://developer.mozilla.org/en/DOM/window.postMessage // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages var messagePrefix = "setImmediate$" + Math.random() + "$"; var onGlobalMessage = function(event) { if (event.source === global && typeof event.data === "string" && event.data.indexOf(messagePrefix) === 0) { runIfPresent(+event.data.slice(messagePrefix.length)); } }; if (global.addEventListener) { global.addEventListener("message", onGlobalMessage, false); } else { global.attachEvent("onmessage", onGlobalMessage); } registerImmediate = function(handle) { global.postMessage(messagePrefix + handle, "*"); }; } function installMessageChannelImplementation() { var channel = new MessageChannel(); channel.port1.onmessage = function(event) { var handle = event.data; runIfPresent(handle); }; registerImmediate = function(handle) { channel.port2.postMessage(handle); }; } function installReadyStateChangeImplementation() { var html = doc.documentElement; registerImmediate = function(handle) { // Create a