xmpp.chapril.org-conversejs/Libraries/strophe.muc.js

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/*
*Plugin to implement the MUC extension.
http://xmpp.org/extensions/xep-0045.html
*Previous Author:
Nathan Zorn <nathan.zorn@gmail.com>
*Complete CoffeeScript rewrite:
Andreas Guth <guth@dbis.rwth-aachen.de>
*/
// AMD/global registrations
(function (root, factory) {
if (typeof define === 'function' && define.amd) {
define([
"Libraries/strophe"
], function () {
return factory(jQuery, console);
}
);
}
}(this, function ($, console) {
(function() {
var Occupant, RoomConfig, XmppRoom,
__bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; };
Strophe.addConnectionPlugin('muc', {
_connection: null,
rooms: [],
/*Function
Initialize the MUC plugin. Sets the correct connection object and
extends the namesace.
*/
init: function(conn) {
this._connection = conn;
this._muc_handler = null;
Strophe.addNamespace('MUC_OWNER', Strophe.NS.MUC + "#owner");
Strophe.addNamespace('MUC_ADMIN', Strophe.NS.MUC + "#admin");
Strophe.addNamespace('MUC_USER', Strophe.NS.MUC + "#user");
return Strophe.addNamespace('MUC_ROOMCONF', Strophe.NS.MUC + "#roomconfig");
},
/*Function
Join a multi-user chat room
Parameters:
(String) room - The multi-user chat room to join.
(String) nick - The nickname to use in the chat room. Optional
(Function) msg_handler_cb - The function call to handle messages from the
specified chat room.
(Function) pres_handler_cb - The function call back to handle presence
in the chat room.
(String) password - The optional password to use. (password protected
rooms only)
*/
join: function(room, nick, msg_handler_cb, pres_handler_cb, roster_cb, password) {
var msg, room_nick, _base,
_this = this;
room_nick = this.test_append_nick(room, nick);
msg = $pres({
from: this._connection.jid,
to: room_nick
}).c("x", {
xmlns: Strophe.NS.MUC
});
if (password != null) {
msg.cnode(Strophe.xmlElement("password", [], password));
}
if (this._muc_handler == null) {
this._muc_handler = this._connection.addHandler(function(stanza) {
var from, handler, handlers, id, roomname, x, xmlns, xquery, _i, _len;
from = stanza.getAttribute('from');
roomname = from.split("/")[0];
if (!_this.rooms[roomname]) return true;
room = _this.rooms[roomname];
handlers = {};
if (stanza.nodeName === "message") {
handlers = room._message_handlers;
} else if (stanza.nodeName === "presence") {
xquery = stanza.getElementsByTagName("x");
if (xquery.length > 0) {
for (_i = 0, _len = xquery.length; _i < _len; _i++) {
x = xquery[_i];
xmlns = x.getAttribute("xmlns");
if (xmlns && xmlns.match(Strophe.NS.MUC)) {
handlers = room._presence_handlers;
break;
}
}
}
}
for (id in handlers) {
handler = handlers[id];
if (!handler(stanza, room)) delete handlers[id];
}
return true;
});
}
if ((_base = this.rooms)[room] == null) {
_base[room] = new XmppRoom(this, room, nick, password);
}
if (pres_handler_cb) {
this.rooms[room].addHandler('presence', pres_handler_cb);
}
if (msg_handler_cb) this.rooms[room].addHandler('message', msg_handler_cb);
if (roster_cb) this.rooms[room].addHandler('roster', roster_cb);
return this._connection.send(msg);
},
/*Function
Leave a multi-user chat room
Parameters:
(String) room - The multi-user chat room to leave.
(String) nick - The nick name used in the room.
(Function) handler_cb - Optional function to handle the successful leave.
(String) exit_msg - optional exit message.
Returns:
iqid - The unique id for the room leave.
*/
leave: function(room, nick, handler_cb, exit_msg) {
var presence, presenceid, room_nick;
delete this.rooms[room];
if (this.rooms.length === 0) {
this._connection.deleteHandler(this._muc_handler);
this._muc_handler = null;
}
room_nick = this.test_append_nick(room, nick);
presenceid = this._connection.getUniqueId();
presence = $pres({
type: "unavailable",
id: presenceid,
from: this._connection.jid,
to: room_nick
});
if (exit_msg != null) presence.c("status", exit_msg);
if (handler_cb != null) {
this._connection.addHandler(handler_cb, null, "presence", null, presenceid);
}
this._connection.send(presence);
return presenceid;
},
/*Function
Parameters:
(String) room - The multi-user chat room name.
(String) nick - The nick name used in the chat room.
(String) message - The plaintext message to send to the room.
(String) html_message - The message to send to the room with html markup.
(String) type - "groupchat" for group chat messages o
"chat" for private chat messages
Returns:
msgiq - the unique id used to send the message
*/
message: function(room, nick, message, html_message, type) {
var msg, msgid, parent, room_nick;
room_nick = this.test_append_nick(room, nick);
type = type || (nick != null ? "chat" : "groupchat");
msgid = this._connection.getUniqueId();
msg = $msg({
to: room_nick,
from: this._connection.jid,
type: type,
id: msgid
}).c("body", {
xmlns: Strophe.NS.CLIENT
}).t(message);
msg.up();
if (html_message != null) {
msg.c("html", {
xmlns: Strophe.NS.XHTML_IM
}).c("body", {
xmlns: Strophe.NS.XHTML
}).h(html_message);
if (msg.node.childNodes.length === 0) {
parent = msg.node.parentNode;
msg.up().up();
msg.node.removeChild(parent);
} else {
msg.up().up();
}
}
msg.c("x", {
xmlns: "jabber:x:event"
}).c("composing");
this._connection.send(msg);
return msgid;
},
/*Function
Convenience Function to send a Message to all Occupants
Parameters:
(String) room - The multi-user chat room name.
(String) message - The plaintext message to send to the room.
(String) html_message - The message to send to the room with html markup.
Returns:
msgiq - the unique id used to send the message
*/
groupchat: function(room, message, html_message) {
return this.message(room, null, message, html_message);
},
/*Function
Send a mediated invitation.
Parameters:
(String) room - The multi-user chat room name.
(String) receiver - The invitation's receiver.
(String) reason - Optional reason for joining the room.
Returns:
msgiq - the unique id used to send the invitation
*/
invite: function(room, receiver, reason) {
var invitation, msgid;
msgid = this._connection.getUniqueId();
invitation = $msg({
from: this._connection.jid,
to: room,
id: msgid
}).c('x', {
xmlns: Strophe.NS.MUC_USER
}).c('invite', {
to: receiver
});
if (reason != null) invitation.c('reason', reason);
this._connection.send(invitation);
return msgid;
},
/*Function
Send a direct invitation.
Parameters:
(String) room - The multi-user chat room name.
(String) receiver - The invitation's receiver.
(String) reason - Optional reason for joining the room.
(String) password - Optional password for the room.
Returns:
msgiq - the unique id used to send the invitation
*/
directInvite: function(room, receiver, reason, password) {
var attrs, invitation, msgid;
msgid = this._connection.getUniqueId();
attrs = {
xmlns: 'jabber:x:conference',
jid: room
};
if (reason != null) attrs.reason = reason;
if (password != null) attrs.password = password;
invitation = $msg({
from: this._connection.jid,
to: receiver,
id: msgid
}).c('x', attrs);
this._connection.send(invitation);
return msgid;
},
/*Function
Queries a room for a list of occupants
(String) room - The multi-user chat room name.
(Function) success_cb - Optional function to handle the info.
(Function) error_cb - Optional function to handle an error.
Returns:
id - the unique id used to send the info request
*/
queryOccupants: function(room, success_cb, error_cb) {
var attrs, info;
attrs = {
xmlns: Strophe.NS.DISCO_ITEMS
};
info = $iq({
from: this._connection.jid,
to: room,
type: 'get'
}).c('query', attrs);
return this._connection.sendIQ(info, success_cb, error_cb);
},
/*Function
Start a room configuration.
Parameters:
(String) room - The multi-user chat room name.
(Function) handler_cb - Optional function to handle the config form.
Returns:
id - the unique id used to send the configuration request
*/
configure: function(room, handler_cb) {
var config, id, stanza;
config = $iq({
to: room,
type: "get"
}).c("query", {
xmlns: Strophe.NS.MUC_OWNER
});
stanza = config.tree();
id = this._connection.sendIQ(stanza);
if (handler_cb != null) {
this._connection.addHandler(function(stanza) {
handler_cb(stanza);
return false;
}, Strophe.NS.MUC_OWNER, "iq", null, id);
}
return id;
},
/*Function
Cancel the room configuration
Parameters:
(String) room - The multi-user chat room name.
Returns:
id - the unique id used to cancel the configuration.
*/
cancelConfigure: function(room) {
var config, stanza;
config = $iq({
to: room,
type: "set"
}).c("query", {
xmlns: Strophe.NS.MUC_OWNER
}).c("x", {
xmlns: "jabber:x:data",
type: "cancel"
});
stanza = config.tree();
return this._connection.sendIQ(stanza);
},
/*Function
Save a room configuration.
Parameters:
(String) room - The multi-user chat room name.
(Array) configarray - an array of form elements used to configure the room.
Returns:
id - the unique id used to save the configuration.
*/
saveConfiguration: function(room, configarray) {
var conf, config, stanza, _i, _len;
config = $iq({
to: room,
type: "set"
}).c("query", {
xmlns: Strophe.NS.MUC_OWNER
}).c("x", {
xmlns: "jabber:x:data",
type: "submit"
});
for (_i = 0, _len = configarray.length; _i < _len; _i++) {
conf = configarray[_i];
config.cnode(conf).up();
}
stanza = config.tree();
return this._connection.sendIQ(stanza);
},
/*Function
Parameters:
(String) room - The multi-user chat room name.
Returns:
id - the unique id used to create the chat room.
*/
createInstantRoom: function(room) {
var roomiq;
roomiq = $iq({
to: room,
type: "set"
}).c("query", {
xmlns: Strophe.NS.MUC_OWNER
}).c("x", {
xmlns: "jabber:x:data",
type: "submit"
});
return this._connection.sendIQ(roomiq.tree());
},
/*Function
Set the topic of the chat room.
Parameters:
(String) room - The multi-user chat room name.
(String) topic - Topic message.
*/
setTopic: function(room, topic) {
var msg;
msg = $msg({
to: room,
from: this._connection.jid,
type: "groupchat"
}).c("subject", {
xmlns: "jabber:client"
}).t(topic);
return this._connection.send(msg.tree());
},
/*Function
Internal Function that Changes the role or affiliation of a member
of a MUC room. This function is used by modifyRole and modifyAffiliation.
The modification can only be done by a room moderator. An error will be
returned if the user doesn't have permission.
Parameters:
(String) room - The multi-user chat room name.
(Object) item - Object with nick and role or jid and affiliation attribute
(String) reason - Optional reason for the change.
(Function) handler_cb - Optional callback for success
(Function) errer_cb - Optional callback for error
Returns:
iq - the id of the mode change request.
*/
_modifyPrivilege: function(room, item, reason, handler_cb, error_cb) {
var iq;
iq = $iq({
to: room,
type: "set"
}).c("query", {
xmlns: Strophe.NS.MUC_ADMIN
}).cnode(item.node);
if (reason != null) iq.c("reason", reason);
return this._connection.sendIQ(iq.tree(), handler_cb, error_cb);
},
/*Function
Changes the role of a member of a MUC room.
The modification can only be done by a room moderator. An error will be
returned if the user doesn't have permission.
Parameters:
(String) room - The multi-user chat room name.
(String) nick - The nick name of the user to modify.
(String) role - The new role of the user.
(String) affiliation - The new affiliation of the user.
(String) reason - Optional reason for the change.
(Function) handler_cb - Optional callback for success
(Function) errer_cb - Optional callback for error
Returns:
iq - the id of the mode change request.
*/
modifyRole: function(room, nick, role, reason, handler_cb, error_cb) {
var item;
item = $build("item", {
nick: nick,
role: role
});
return this._modifyPrivilege(room, item, reason, handler_cb, error_cb);
},
kick: function(room, nick, reason, handler_cb, error_cb) {
return this.modifyRole(room, nick, 'none', reason, handler_cb, error_cb);
},
voice: function(room, nick, reason, handler_cb, error_cb) {
return this.modifyRole(room, nick, 'participant', reason, handler_cb, error_cb);
},
mute: function(room, nick, reason, handler_cb, error_cb) {
return this.modifyRole(room, nick, 'visitor', reason, handler_cb, error_cb);
},
op: function(room, nick, reason, handler_cb, error_cb) {
return this.modifyRole(room, nick, 'moderator', reason, handler_cb, error_cb);
},
deop: function(room, nick, reason, handler_cb, error_cb) {
return this.modifyRole(room, nick, 'participant', reason, handler_cb, error_cb);
},
/*Function
Changes the affiliation of a member of a MUC room.
The modification can only be done by a room moderator. An error will be
returned if the user doesn't have permission.
Parameters:
(String) room - The multi-user chat room name.
(String) jid - The jid of the user to modify.
(String) affiliation - The new affiliation of the user.
(String) reason - Optional reason for the change.
(Function) handler_cb - Optional callback for success
(Function) errer_cb - Optional callback for error
Returns:
iq - the id of the mode change request.
*/
modifyAffiliation: function(room, jid, affiliation, reason, handler_cb, error_cb) {
var item;
item = $build("item", {
jid: jid,
affiliation: affiliation
});
return this._modifyPrivilege(room, item, reason, handler_cb, error_cb);
},
ban: function(room, jid, reason, handler_cb, error_cb) {
return this.modifyAffiliation(room, jid, 'outcast', reason, handler_cb, error_cb);
},
member: function(room, jid, reason, handler_cb, error_cb) {
return this.modifyAffiliation(room, jid, 'member', reason, handler_cb, error_cb);
},
revoke: function(room, jid, reason, handler_cb, error_cb) {
return this.modifyAffiliation(room, jid, 'none', reason, handler_cb, error_cb);
},
owner: function(room, jid, reason, handler_cb, error_cb) {
return this.modifyAffiliation(room, jid, 'owner', reason, handler_cb, error_cb);
},
admin: function(room, jid, reason, handler_cb, error_cb) {
return this.modifyAffiliation(room, jid, 'admin', reason, handler_cb, error_cb);
},
/*Function
Change the current users nick name.
Parameters:
(String) room - The multi-user chat room name.
(String) user - The new nick name.
*/
changeNick: function(room, user) {
var presence, room_nick;
room_nick = this.test_append_nick(room, user);
presence = $pres({
from: this._connection.jid,
to: room_nick,
id: this._connection.getUniqueId()
});
return this._connection.send(presence.tree());
},
/*Function
Change the current users status.
Parameters:
(String) room - The multi-user chat room name.
(String) user - The current nick.
(String) show - The new show-text.
(String) status - The new status-text.
*/
setStatus: function(room, user, show, status) {
var presence, room_nick;
room_nick = this.test_append_nick(room, user);
presence = $pres({
from: this._connection.jid,
to: room_nick
});
if (show != null) presence.c('show', show).up();
if (status != null) presence.c('status', status);
return this._connection.send(presence.tree());
},
/*Function
List all chat room available on a server.
Parameters:
(String) server - name of chat server.
(String) handle_cb - Function to call for room list return.
*/
listRooms: function(server, handle_cb) {
var iq;
iq = $iq({
to: server,
from: this._connection.jid,
type: "get"
}).c("query", {
xmlns: Strophe.NS.DISCO_ITEMS
});
return this._connection.sendIQ(iq, handle_cb);
},
test_append_nick: function(room, nick) {
return room + (nick != null ? "/" + (Strophe.escapeNode(nick)) : "");
}
});
XmppRoom = (function() {
XmppRoom.prototype.roster = {};
XmppRoom.prototype._message_handlers = {};
XmppRoom.prototype._presence_handlers = {};
XmppRoom.prototype._roster_handlers = {};
XmppRoom.prototype._handler_ids = 0;
function XmppRoom(client, name, nick, password) {
this.client = client;
this.name = name;
this.nick = nick;
this.password = password;
this._roomRosterHandler = __bind(this._roomRosterHandler, this);
this._addOccupant = __bind(this._addOccupant, this);
if (client.muc) this.client = client.muc;
this.name = Strophe.getBareJidFromJid(name);
this.client.rooms[this.name] = this;
this.addHandler('presence', this._roomRosterHandler);
}
XmppRoom.prototype.join = function(msg_handler_cb, pres_handler_cb) {
if (!this.client.rooms[this.name]) {
return this.client.join(this.name, this.nick, msg_handler_cb, pres_handler_cb, this.password);
}
};
XmppRoom.prototype.leave = function(handler_cb, message) {
this.client.leave(this.name, this.nick, handler_cb, message);
return delete this.client.rooms[this.name];
};
XmppRoom.prototype.message = function(nick, message, html_message, type) {
return this.client.message(this.name, nick, message, html_message, type);
};
XmppRoom.prototype.groupchat = function(message, html_message) {
return this.client.groupchat(this.name, message, html_message);
};
XmppRoom.prototype.invite = function(receiver, reason) {
return this.client.invite(this.name, receiver, reason);
};
XmppRoom.prototype.directInvite = function(receiver, reason) {
return this.client.directInvite(this.name, receiver, reason, this.password);
};
XmppRoom.prototype.configure = function(handler_cb) {
return this.client.configure(this.name, handler_cb);
};
XmppRoom.prototype.cancelConfigure = function() {
return this.client.cancelConfigure(this.name);
};
XmppRoom.prototype.saveConfiguration = function(configarray) {
return this.client.saveConfiguration(this.name, configarray);
};
XmppRoom.prototype.queryOccupants = function(success_cb, error_cb) {
return this.client.queryOccupants(this.name, success_cb, error_cb);
};
XmppRoom.prototype.setTopic = function(topic) {
return this.client.setTopic(this.name, topic);
};
XmppRoom.prototype.modifyRole = function(nick, role, reason, success_cb, error_cb) {
return this.client.modifyRole(this.name, nick, role, reason, success_cb, error_cb);
};
XmppRoom.prototype.kick = function(nick, reason, handler_cb, error_cb) {
return this.client.kick(this.name, nick, reason, handler_cb, error_cb);
};
XmppRoom.prototype.voice = function(nick, reason, handler_cb, error_cb) {
return this.client.voice(this.name, nick, reason, handler_cb, error_cb);
};
XmppRoom.prototype.mute = function(nick, reason, handler_cb, error_cb) {
return this.client.mute(this.name, nick, reason, handler_cb, error_cb);
};
XmppRoom.prototype.op = function(nick, reason, handler_cb, error_cb) {
return this.client.op(this.name, nick, reason, handler_cb, error_cb);
};
XmppRoom.prototype.deop = function(nick, reason, handler_cb, error_cb) {
return this.client.deop(this.name, nick, reason, handler_cb, error_cb);
};
XmppRoom.prototype.modifyAffiliation = function(jid, affiliation, reason, success_cb, error_cb) {
return this.client.modifyAffiliation(this.name, jid, affiliation, reason, success_cb, error_cb);
};
XmppRoom.prototype.ban = function(jid, reason, handler_cb, error_cb) {
return this.client.ban(this.name, jid, reason, handler_cb, error_cb);
};
XmppRoom.prototype.member = function(jid, reason, handler_cb, error_cb) {
return this.client.member(this.name, jid, reason, handler_cb, error_cb);
};
XmppRoom.prototype.revoke = function(jid, reason, handler_cb, error_cb) {
return this.client.revoke(this.name, jid, reason, handler_cb, error_cb);
};
XmppRoom.prototype.owner = function(jid, reason, handler_cb, error_cb) {
return this.client.owner(this.name, jid, reason, handler_cb, error_cb);
};
XmppRoom.prototype.admin = function(jid, reason, handler_cb, error_cb) {
return this.client.admin(this.name, jid, reason, handler_cb, error_cb);
};
XmppRoom.prototype.changeNick = function(nick) {
this.nick = nick;
return this.client.changeNick(this.name, nick);
};
XmppRoom.prototype.setStatus = function(show, status) {
return this.client.setStatus(this.name, this.nick, show, status);
};
/*Function
Adds a handler to the MUC room.
Parameters:
(String) handler_type - 'message', 'presence' or 'roster'.
(Function) handler - The handler function.
Returns:
id - the id of handler.
*/
XmppRoom.prototype.addHandler = function(handler_type, handler) {
var id;
id = this._handler_ids++;
switch (handler_type) {
case 'presence':
this._presence_handlers[id] = handler;
break;
case 'message':
this._message_handlers[id] = handler;
break;
case 'roster':
this._roster_handlers[id] = handler;
break;
default:
this._handler_ids--;
return null;
}
return id;
};
/*Function
Removes a handler from the MUC room.
This function takes ONLY ids returned by the addHandler function
of this room. passing handler ids returned by connection.addHandler
may brake things!
Parameters:
(number) id - the id of the handler
*/
XmppRoom.prototype.removeHandler = function(id) {
delete this._presence_handlers[id];
delete this._message_handlers[id];
return delete this._roster_handlers[id];
};
/*Function
Creates and adds an Occupant to the Room Roster.
Parameters:
(Object) data - the data the Occupant is filled with
Returns:
occ - the created Occupant.
*/
XmppRoom.prototype._addOccupant = function(data) {
var occ;
occ = new Occupant(data, this);
this.roster[occ.nick] = occ;
return occ;
};
/*Function
The standard handler that managed the Room Roster.
Parameters:
(Object) pres - the presence stanza containing user information
*/
XmppRoom.prototype._roomRosterHandler = function(pres) {
var data, handler, id, newnick, nick, _ref;
data = XmppRoom._parsePresence(pres);
nick = data.nick;
newnick = data.newnick || null;
switch (data.type) {
case 'error':
return;
case 'unavailable':
if (newnick) {
data.nick = newnick;
if (this.roster[nick] && this.roster[newnick]) {
this.roster[nick].update(this.roster[newnick]);
this.roster[newnick] = this.roster[nick];
}
if (this.roster[nick] && !this.roster[newnick]) {
this.roster[newnick] = this.roster[nick].update(data);
}
}
delete this.roster[nick];
break;
default:
if (this.roster[nick]) {
this.roster[nick].update(data);
} else {
this._addOccupant(data);
}
}
_ref = this._roster_handlers;
for (id in _ref) {
handler = _ref[id];
if (!handler(this.roster, this)) delete this._roster_handlers[id];
}
return true;
};
/*Function
Parses a presence stanza
Parameters:
(Object) data - the data extracted from the presence stanza
*/
XmppRoom._parsePresence = function(pres) {
var a, c, c2, data, _i, _j, _len, _len2, _ref, _ref2, _ref3, _ref4, _ref5, _ref6, _ref7, _ref8;
data = {};
a = pres.attributes;
data.nick = Strophe.getResourceFromJid(a.from.textContent);
data.type = ((_ref = a.type) != null ? _ref.textContent : void 0) || null;
data.states = [];
_ref2 = pres.childNodes;
for (_i = 0, _len = _ref2.length; _i < _len; _i++) {
c = _ref2[_i];
switch (c.nodeName) {
case "status":
data.status = c.textContent || null;
break;
case "show":
data.show = c.textContent || null;
break;
case "x":
a = c.attributes;
if (((_ref3 = a.xmlns) != null ? _ref3.textContent : void 0) === Strophe.NS.MUC_USER) {
_ref4 = c.childNodes;
for (_j = 0, _len2 = _ref4.length; _j < _len2; _j++) {
c2 = _ref4[_j];
switch (c2.nodeName) {
case "item":
a = c2.attributes;
data.affiliation = ((_ref5 = a.affiliation) != null ? _ref5.textContent : void 0) || null;
data.role = ((_ref6 = a.role) != null ? _ref6.textContent : void 0) || null;
data.jid = ((_ref7 = a.jid) != null ? _ref7.textContent : void 0) || null;
data.newnick = ((_ref8 = a.nick) != null ? _ref8.textContent : void 0) || null;
break;
case "status":
if (c2.attributes.code) {
data.states.push(c2.attributes.code.textContent);
}
}
}
}
}
}
return data;
};
return XmppRoom;
})();
RoomConfig = (function() {
function RoomConfig(info) {
this.parse = __bind(this.parse, this); if (info != null) this.parse(info);
}
RoomConfig.prototype.parse = function(result) {
var attr, attrs, child, field, identity, query, _i, _j, _k, _len, _len2, _len3, _ref;
query = result.getElementsByTagName("query")[0].childNodes;
this.identities = [];
this.features = [];
this.x = [];
for (_i = 0, _len = query.length; _i < _len; _i++) {
child = query[_i];
attrs = child.attributes;
switch (child.nodeName) {
case "identity":
identity = {};
for (_j = 0, _len2 = attrs.length; _j < _len2; _j++) {
attr = attrs[_j];
identity[attr.name] = attr.textContent;
}
this.identities.push(identity);
break;
case "feature":
this.features.push(attrs["var"].textContent);
break;
case "x":
attrs = child.childNodes[0].attributes;
if ((!attrs["var"].textContent === 'FORM_TYPE') || (!attrs.type.textContent === 'hidden')) {
break;
}
_ref = child.childNodes;
for (_k = 0, _len3 = _ref.length; _k < _len3; _k++) {
field = _ref[_k];
if (!(!field.attributes.type)) continue;
attrs = field.attributes;
this.x.push({
"var": attrs["var"].textContent,
label: attrs.label.textContent || "",
value: field.firstChild.textContent || ""
});
}
}
}
return {
"identities": this.identities,
"features": this.features,
"x": this.x
};
};
return RoomConfig;
})();
Occupant = (function() {
function Occupant(data, room) {
this.room = room;
this.update = __bind(this.update, this);
this.admin = __bind(this.admin, this);
this.owner = __bind(this.owner, this);
this.revoke = __bind(this.revoke, this);
this.member = __bind(this.member, this);
this.ban = __bind(this.ban, this);
this.modifyAffiliation = __bind(this.modifyAffiliation, this);
this.deop = __bind(this.deop, this);
this.op = __bind(this.op, this);
this.mute = __bind(this.mute, this);
this.voice = __bind(this.voice, this);
this.kick = __bind(this.kick, this);
this.modifyRole = __bind(this.modifyRole, this);
this.update(data);
}
Occupant.prototype.modifyRole = function(role, reason, success_cb, error_cb) {
return this.room.modifyRole(this.nick, role, reason, success_cb, error_cb);
};
Occupant.prototype.kick = function(reason, handler_cb, error_cb) {
return this.room.kick(this.nick, reason, handler_cb, error_cb);
};
Occupant.prototype.voice = function(reason, handler_cb, error_cb) {
return this.room.voice(this.nick, reason, handler_cb, error_cb);
};
Occupant.prototype.mute = function(reason, handler_cb, error_cb) {
return this.room.mute(this.nick, reason, handler_cb, error_cb);
};
Occupant.prototype.op = function(reason, handler_cb, error_cb) {
return this.room.op(this.nick, reason, handler_cb, error_cb);
};
Occupant.prototype.deop = function(reason, handler_cb, error_cb) {
return this.room.deop(this.nick, reason, handler_cb, error_cb);
};
Occupant.prototype.modifyAffiliation = function(affiliation, reason, success_cb, error_cb) {
return this.room.modifyAffiliation(this.jid, affiliation, reason, success_cb, error_cb);
};
Occupant.prototype.ban = function(reason, handler_cb, error_cb) {
return this.room.ban(this.jid, reason, handler_cb, error_cb);
};
Occupant.prototype.member = function(reason, handler_cb, error_cb) {
return this.room.member(this.jid, reason, handler_cb, error_cb);
};
Occupant.prototype.revoke = function(reason, handler_cb, error_cb) {
return this.room.revoke(this.jid, reason, handler_cb, error_cb);
};
Occupant.prototype.owner = function(reason, handler_cb, error_cb) {
return this.room.owner(this.jid, reason, handler_cb, error_cb);
};
Occupant.prototype.admin = function(reason, handler_cb, error_cb) {
return this.room.admin(this.jid, reason, handler_cb, error_cb);
};
Occupant.prototype.update = function(data) {
this.nick = data.nick || null;
this.affiliation = data.affiliation || null;
this.role = data.role || null;
this.jid = data.jid || null;
this.status = data.status || null;
this.show = data.show || null;
return this;
};
return Occupant;
})();
}).call(this);
}));