Queue messages and handle them sequentially, each time waiting for promises to
resolve before handling the next message.
Updates #1899, which likely happens because an error message is received
before messages have been fetched.
Goal is to fix a timing bug that results in `show` being triggered
before the `ChatBoxView` has been initialized, which means that 1:1
chats aren't opened when you reload the page.
- Rename `chatRoomOpened` event to `chatRoomViewInitialized`
- Rename `chatBoxInitialized` to `chatBoxViewInitialized` and trigger only for `ChatBoxView` instances.
- New event `headlinesBoxViewInitialized`
- Trigger the `chatBoxInitialized` event when a new `_converse.ChatBox` is opened.
- Add support for switching ephemerality after message creation
- Move more methods from ChatBox and ChatRoom to utils/stanza.js
- Rename 'ephemeral' to 'is_ephemeral' since it's a boolean
- Move headless one-on-one chat functionality into converse-chat
- Split converse-headline into converse-headlines and converse-headlines-views
- Add api in `_converse.api.chatboxes` for creating chatboxes
- Add `_converse.api.controlbox.get` method
Depend on latest backbone.browserStorage which has support for IndexedDB
via localforage.
Storage operations are now asynchronous and transactional.
Bugs fixed (mostly by waiting for operations to complete):
* Rooms are now fetched asynchronously, so wait before triggering `show`
or when closing.
* Make sure chat create/update transactions complete before firing events
* Make sure chats and messages have been fetched before creating new ones.
* When doing a `fetch` with `wait: false` on a collection and then
creating a model in that collection, then once the read
operation finishes (after creating the model), the collection is emptied again.
* Patch and wait when saving.
Otherwise we have previously set attributes overriding later ones.
* Make sure api.roomviews.close returns a promise
Test fixes:
* Chats are now asynchronously returned, so we need to use `await`
* Wait for the storage transaction to complete when creating and updating messages
* Wait for all chatboxes to close
Otherwise we get sessionStorage inconsistencies due to the async nature of localforage.
* Wait for room views to close in spec/chatroom.js
In the process, remove the `closeAllChatBoxes` override in
converse-controlbox by letting the `close` method decide whether it
should be closed or not.
Unfortunately this doesn't work on Firefox and there's no proper
workaround. https://github.com/philipwalton/flexbugs/issues/108
Reverts:
Revert "Bugfix. Properly insert error messages and spinner"
This reverts commit 6a419cc145.
Revert "Use flexbox to keep the chat scrolled down"
This reverts commit dd91d3cc55.
By using `display: flex` and `flex-direction: column-reverse`, the chat
now automatically scrolls down when loaded, without requiring any
extra JavaScript.
We still need to scroll down with JavaScript when sending a message.
By using `column-reverse`, the messages container now works in reverse.
So the newest message is the first element in the container and the
oldest message is the last. This is the reverse of before.
Due to this, this change will likely break some plugins.
* Checkmark and edit modal button are now on the right
* Instead of showing checkmarks for MUC messages,
we now show them as light grey before MUC reflection
* Simplify message markup by requiring less `if` statements
Since recently these tests have been failing consistently on Travis,
even though they're passing locally.
Ran out of time debugging the issue, so disabling some stuff for now.
- Use native `getTime` method instead of moment's `valueOf`
- Use toISOString() instead of moment().format()
This makes the code timezone independent since we're now globally using UTC.
- Let box_id start with char for valid HTML.
- No need to use SHA1 for box id
- No need for the user_id attribute.
- Set nickname when we set the roster contact.
Also...
- _converse.api.contacts.get is now async
- _converse.api.chats.create is now async
Set reference to roster contact on the message and chatbox object and
listen for changes to the nickname.
Currently, because chat boxes are fetched and initialized before the
roster, messages and chats are repainted with the correct display name
only later, causing a "flash" effect.
Ideally we would only initialize the chat boxes after the roster
contacts have been fetched, but this is currently not easily possible
because we need the control box to render before everything else.
Until now, we've only been explicitly documenting the `_converse.api`
namespace and only considered the methods under it as forming the API
contract (which determines how we do semver releases).
It appears as if we've reached a point where trying to keep everything
under the `_converse.api` namespace no longer makes sense. Certain
methods are applicable to particular models and trying to shoehorn them
into the `_converse.api` namespace seems clunky and non-intuitive.
I've therefore decided to slightly refactor `sendMessage` to let it take
two simple parameters and to document it with JSDoc so that it's
presented as an API method, albeit only available on a chat model.
updates #1496
updates #1504
- Combine all test init functions into `initConverse`
- Use `async` functions in more tests
- Replace `var` with `let` and `const` in more tests
- New utils method `toStanza` which converts a string to a Node
So that we first render dynamic content (e.g. images) before inserting
it into the chat.
Also, add the `show_images_inline` setting (which is the cause of this
whole change).
Updated tests to handle this new change and start using async/await
instead of promise callbacks.
`toLocaleString` now returns element attributes in alphabetical order
(for better cross-browser consistency).
Also, `toLocaleString` is now used in favor of `outerHTML` because
browsers aren't consistent with one another in their output.