This changes the API method's current behavior by not automatically
maximizing (in `overlayed` view mode) or bringing a background chat into
foreground (in `fullscreen` view mode). Instead `force` needs to be set
to `true` for that to happen.
Set reference to roster contact on the message and chatbox object and
listen for changes to the nickname.
Currently, because chat boxes are fetched and initialized before the
roster, messages and chats are repainted with the correct display name
only later, causing a "flash" effect.
Ideally we would only initialize the chat boxes after the roster
contacts have been fetched, but this is currently not easily possible
because we need the control box to render before everything else.
* Replace `tearDown` overrides with event handlers.
* Move presence listeners to `connected` event handler, otherwise they
don't get called when logging in again after disconnection.
* Add `clearSession` listeners to clean up upon disconnection.
* Use `Promise.all` instead of listening for multiple events.
We distinguish between UniView and MultiView instances.
UniView means that only one chat is visible, even though there might be multiple ongoing chats.
MultiView means that multiple chats may be visible simultaneously.
This reverts commit 7af73c3471.
Doesn't look like the right approach for adding support for XEP-0156.
Work on that will continue in a branch in the meantime.
* Return the promise, so that we can wait.
* `sendContactAddIQ` now returns a promise and doesn't take a callback
* Don't call `destroy` on a contact that's already been removed.
Instead of padding the container, pad individual elements that need it.
This enables us to have highlighting (e.g. on hover) that spans the full
width of the controlbox.
updates #1069
- Render images as thumbnails
- Use the image.html template when rendering images from pasted URLs
- Update message and spoiler markup to render avatars
- Use the default avatar as fallback when user doesn't have one
- Instead of 'me' render own name or JID