- Remove need for the `converse-mouse-events` plugin.
- Register `mousemove` and `mouseup` handlers only when necessary and only inside the MUC DOM element.
- Restore converse-dragresize to roughly it's original state before work started on this.
- Move `applyDragResistance` to utils.
updates #1640
- Add config variable `muc_show_logs_before_join`
- Restore nickname form for the original use-case (when not showing MAM logs before joining).
- Render nickname form in the `.muc-bottom-panel` when showing MAM logs (instead of in a modal)
- Show a message when there aren't any archived messages to show
- Fix converse-mam so that chat logs are properly fetched before entering a MUC
closes#1266
- Add support for switching ephemerality after message creation
- Move more methods from ChatBox and ChatRoom to utils/stanza.js
- Rename 'ephemeral' to 'is_ephemeral' since it's a boolean
- Move headless one-on-one chat functionality into converse-chat
- Split converse-headline into converse-headlines and converse-headlines-views
- Add api in `_converse.api.chatboxes` for creating chatboxes
- Add `_converse.api.controlbox.get` method
Depend on latest backbone.browserStorage which has support for IndexedDB
via localforage.
Storage operations are now asynchronous and transactional.
Bugs fixed (mostly by waiting for operations to complete):
* Rooms are now fetched asynchronously, so wait before triggering `show`
or when closing.
* Make sure chat create/update transactions complete before firing events
* Make sure chats and messages have been fetched before creating new ones.
* When doing a `fetch` with `wait: false` on a collection and then
creating a model in that collection, then once the read
operation finishes (after creating the model), the collection is emptied again.
* Patch and wait when saving.
Otherwise we have previously set attributes overriding later ones.
* Make sure api.roomviews.close returns a promise
Test fixes:
* Chats are now asynchronously returned, so we need to use `await`
* Wait for the storage transaction to complete when creating and updating messages
* Wait for all chatboxes to close
Otherwise we get sessionStorage inconsistencies due to the async nature of localforage.
* Wait for room views to close in spec/chatroom.js
In the process, remove the `closeAllChatBoxes` override in
converse-controlbox by letting the `close` method decide whether it
should be closed or not.
- Increase z-index for chatbox flyouts so that they appear above the controlbox
- Also fix a margin offset bug for the controlbox (in smaller viewports)
in which you can set user affiliations and roles.
Also, let getAffiliationList return an Error instead of `null` if you're
not allowed to fetch a particular affiliation list.
It's unlikely that `keepalive` needs to be set to `false`, but there are
some edge cases where it might be useful.
Here's a breakdown of the different configurations of `keepalive` and `auto_join`:
---
* auto_login: false, keepalive: true
This is the default config. Users need to log in manually, but then
Converse will try to reconnect them when the page reloads.
* auto_login: true, keepalive: true
Also very popular configuration. Used with `credentials_url` or `prebind_url`.
* auto_login = `true`, keepalive = `false`
Not sure what this could be useful for. No currently known application.
* auto_login = `false`, keepalive = `false`
Useful when you want some kind of specific action to trigger login, but
you don't want to maintain that state across page reloads.
Also relevant when using a websocket connection with anonymous login.
With websocket it's impossible to maintain anonymous sessions across page
reload because the the session gets removed server-side as soon as the
websocket connection drops and the server won't accept a full JID with
password for an anonymous connection anyway (which could happen upon
page reload when Converse tries to login in again if `keepalive` was `true`).
This change reverts the significant part of 1dfdb36d20
I can't say that I understand why libsignal throws `Error: Invalid signature`
when you try to build a session for your own (sending) device, but given that
messages can only be decrypted once, I guess it isn't really necessary
to encrypt for your own device, since you already have the plaintext.
In addition I've added some error handling so that we can recover
gracefully when session building fails for a subset of devices.
In some cases, it might be desirable to clear cached chat messages once you've
reconnected to the XMPP server.
For example, if you want to prevent the chat history from getting too long or
if you want to avoid gaps in the chat history (for example due to MAM not
returning all messages since the last cached message).
If you're using OMEMO, then you probably don't want to set this setting to
``true``. OMEMO messages can be decrypted only once, so if they then
subsequently get cleared, you won't get the plaintext back.
- Fixes#1575. Height not properly set on MUC invitation list
- Add new configuration setting: `muc_mention_autocomplete_min_chars`
- Bugfix. `min_chars` setting for MUC mentions wasn't having an effect
Unfortunately this doesn't work on Firefox and there's no proper
workaround. https://github.com/philipwalton/flexbugs/issues/108
Reverts:
Revert "Bugfix. Properly insert error messages and spinner"
This reverts commit 6a419cc145.
Revert "Use flexbox to keep the chat scrolled down"
This reverts commit dd91d3cc55.
By using `display: flex` and `flex-direction: column-reverse`, the chat
now automatically scrolls down when loaded, without requiring any
extra JavaScript.
We still need to scroll down with JavaScript when sending a message.
By using `column-reverse`, the messages container now works in reverse.
So the newest message is the first element in the container and the
oldest message is the last. This is the reverse of before.
Due to this, this change will likely break some plugins.
Up and down arrows only serve as message correction shortcuts if the
textarea is empty.
This means that:
- Up arrow doesn't start correction of previous message if we're currently writing a message
- Down arrow doesn't erase currently written message
This is based on user-feedback and is also how Slack handles these
shortcuts.
- Set roster_fetched flag when we get an empty IQ[type="result"] stanza
- Set `restored` flag when resuming in converse-smacks
- Don't trigger change event when fetching xmppstatus values
- Removed two events, since we can just listen to `change` on `_converse.xmppstatus`.
- Remove the `keepalive` configuration setting. It is now always implicitly `true`.
- Remove the `expose_rid_and_sid` configuration setting.
- A `prebind_url` is now mandatory when setting `authentication` to `prebind`.
- It's no longer possible to pass in `rid` and `sid` values to `converse.initialize.
- New plugin `converse-smacks`
- New config option `enable_smacks`
- Rename session cache id from `converse.bosh-session` to `converse.session`
- Refactor logout and login as consistently used api methods
- Refactor session cache to store per JID
Fixes#316
- new config option `singleton`.
- new plugin `converse-uniview`
- removed `converse-embedded`.
- various CSS changes, to properly render an embedded full app
- don't re-open cached and non-autojoined chats in singleton mode
The goal here is to extend the `embedded` `view_mode` so that the full app can
also be embedded, not just a single MUC or private chat.
To do this, we'll need to differentiate between multi and singleton chat apps.
* A singleton chat app contains only a single chat.
* A multi-chat app can contain zero or more chats
So we introduce a new config option, `singleton`, which when used with
`view_mode` set to `embedded` will determine whether a single chat or the full
app is embedded.
Similarly, in `overlayed`, `fullscreen` and `mobile` view modes, `singleton`
set to true will allow only one chat within the parameters of that view mode.
We're appropriating the word `singleton` and introducing the concepts of
`uniview` and `multiview` (see a785ca8) to cover what was
previously meant with `singleton`.
updates #1297
* Rooms Api
number of parameters in the documentation was made 2 from 3 as api which is used to open a room with default configuration has only 2 parameters.
- Let box_id start with char for valid HTML.
- No need to use SHA1 for box id
- No need for the user_id attribute.
- Set nickname when we set the roster contact.
Also...
- _converse.api.contacts.get is now async
- _converse.api.chats.create is now async
This changes the API method's current behavior by not automatically
maximizing (in `overlayed` view mode) or bringing a background chat into
foreground (in `fullscreen` view mode). Instead `force` needs to be set
to `true` for that to happen.
Set reference to roster contact on the message and chatbox object and
listen for changes to the nickname.
Currently, because chat boxes are fetched and initialized before the
roster, messages and chats are repainted with the correct display name
only later, causing a "flash" effect.
Ideally we would only initialize the chat boxes after the roster
contacts have been fetched, but this is currently not easily possible
because we need the control box to render before everything else.
When set, the "Nickname" field won't be shown in the "Add groupchat"
modal and instead the nickname will be automatically set (based on other
config settings).
Until now, we've only been explicitly documenting the `_converse.api`
namespace and only considered the methods under it as forming the API
contract (which determines how we do semver releases).
It appears as if we've reached a point where trying to keep everything
under the `_converse.api` namespace no longer makes sense. Certain
methods are applicable to particular models and trying to shoehorn them
into the `_converse.api` namespace seems clunky and non-intuitive.
I've therefore decided to slightly refactor `sendMessage` to let it take
two simple parameters and to document it with JSDoc so that it's
presented as an API method, albeit only available on a chat model.
updates #1496
updates #1504