- Add support for switching ephemerality after message creation
- Move more methods from ChatBox and ChatRoom to utils/stanza.js
- Rename 'ephemeral' to 'is_ephemeral' since it's a boolean
- Move headless one-on-one chat functionality into converse-chat
- Split converse-headline into converse-headlines and converse-headlines-views
- Add api in `_converse.api.chatboxes` for creating chatboxes
- Add `_converse.api.controlbox.get` method
VCards were being created before `fetch` was completed, so once fetch
was done those VCards were unset from their collection.
Add a new event and promise `VCardsInitialized` that triggers after
successful fetching and wait for it before creating VCards.
Depend on latest backbone.browserStorage which has support for IndexedDB
via localforage.
Storage operations are now asynchronous and transactional.
Bugs fixed (mostly by waiting for operations to complete):
* Rooms are now fetched asynchronously, so wait before triggering `show`
or when closing.
* Make sure chat create/update transactions complete before firing events
* Make sure chats and messages have been fetched before creating new ones.
* When doing a `fetch` with `wait: false` on a collection and then
creating a model in that collection, then once the read
operation finishes (after creating the model), the collection is emptied again.
* Patch and wait when saving.
Otherwise we have previously set attributes overriding later ones.
* Make sure api.roomviews.close returns a promise
Test fixes:
* Chats are now asynchronously returned, so we need to use `await`
* Wait for the storage transaction to complete when creating and updating messages
* Wait for all chatboxes to close
Otherwise we get sessionStorage inconsistencies due to the async nature of localforage.
* Wait for room views to close in spec/chatroom.js
In the process, remove the `closeAllChatBoxes` override in
converse-controlbox by letting the `close` method decide whether it
should be closed or not.
Lately we've been fetching messages only after entering the MUC, so that
we already have occupants to attach to them (due to `fetchMembers` being
called before) and thereby avoid rerenders.
I've now moved message fetching into the `initialize` method and added
missing event handlers for attaching/removing the occupant from a
message as it comes online or goes offline.
We still avoid (some) rerenders because we fetch and wait for cached
occupants before fetching cached messages and we wait for `fetchMembers`
before triggering `enteredNewRoom` which causes MAM messages to be
fetched.
in which you can set user affiliations and roles.
Also, let getAffiliationList return an Error instead of `null` if you're
not allowed to fetch a particular affiliation list.
Don't remove affiliation for occupants if we weren't allowed to
fetch that particular affiliation list.
Previously, if fetching the list failed, we would return an empty array,
which would imply that the affiliation list is empty and that all
users with the given affiliation should have their affiliations removed.
Instead we now return `null` and properly account for that when setting
affiliations on existing contacts based on the returned member lists.
* Explicit forwards and backwards paging
* Include upper or lower bound when calling `RSM.prototype.next` or `RSM.prototype.previous`
* Bugfix: Don't override new RSM parameters (caused infinite recursion)
If we've fetched the roster before within this session, then we don't
have to do so again, regardless of whether versioning is supported or
not, otherwise, even if we have a cached roster, we still need to get
the latest one again.
triggering connectionInitialized.
That way, when listening for `connectionInitialized`, we'll know when it
fires whether we've attached to a BOSH connection or not.
Instead optimize in other ways.
Also:
- Don't fade in when `animate` is false.
- `trimChats` now gets called in `afterShown`.
- Add now event `beforeShowingChatView`
Includes some refactoring:
- Don't send an `active` chat state notification when entering a MUC
I can't think of a good reason why this might be necessary or desired.
- Move `setChatState` form the view to the model
- Remove unused method `handleChatStateNotification`
- Don't store `role` and `affiliation` for the current user on the
ChatRoom object, but instead on the ChatRoomOccupant object representing
the user.
This change reverts the significant part of 1dfdb36d20
I can't say that I understand why libsignal throws `Error: Invalid signature`
when you try to build a session for your own (sending) device, but given that
messages can only be decrypted once, I guess it isn't really necessary
to encrypt for your own device, since you already have the plaintext.
In addition I've added some error handling so that we can recover
gracefully when session building fails for a subset of devices.
and re-enter if necessary.
This solves the problem where we "clone" a tab (e.g. middle-click) and
then restore a MUC from cache which we haven't actually entered (given
that the new tab represents a new device and session).
Also... add `await` in a test to try and fix Travis flakiness