.. raw:: html
.. _`writing-a-plugin`:
Writing a plugin
================
Introduction
------------
Converse.js exposes a plugin architecture through which developers can modify
and extend its functionality.
Using plugins is good engineering practice, and using them is the *only* recommended
way of changing converse.js or adding new features to it.
In particular, plugins have the following advantages:
The main benefit of plugins is their *isolation of concerns* (and features).
From this benefit flows various 2nd degree advantages, such as the ability to
make smaller production builds (by excluding unused plugins) and an easier
upgrade path by avoiding touching converse.js's internals.
Each plugin comes in its own file, and converse.js's plugin architecture,
called `pluggable.js `_, provides you
with the ability to "hook in" to the core code and other plugins.
Converse.js itself is composed out of plugins and uses pluggable.js. Take a look at the
`src `_ directory. All
the files that follow the pattern `converse-*.js` are plugins.
Plugins (by way of Pluggable.js) enable developers to extend and override existing objects,
functions and the `Backbone `_ models and views that make up
Converse.js.
Besides that, in plugins you can also write new Backbone (or other) models and views,
in order to add a new functionality.
To more deeply understand how this plugin architecture works, please read the
`pluggable.js documentation `_
and to understand its inner workings, please refer to the `annotated source code
`_.
.. note:: **Trying out a plugin in JSFiddle**
Because Converse.js consists only of JavaScript, HTML and CSS (with no backend
code required like PHP, Python or Ruby) it runs fine in JSFiddle.
Here's a Fiddle with a Converse.js plugin that calls ``alert`` once it gets
initialized and also when a chat message gets rendered: https://jsfiddle.net/4drfaok0/15/
.. note:: **Generating a plugin with Yeoman**
The rest of this document explains how to write a plugin for Converse.js and
ends with a documented example of a plugin.
There is a `Yeoman `_ code generator, called
`generator-conversejs `_, which
you can use to generate plugin scaffolding/boilerplate that serves as a
starting point and basis for writing your plugin.
Please refer to the `generator-conversejs `_
README for information on how to use it.
Registering a plugin
--------------------
Plugins need to be registered (and whitelisted) before they can be loaded and
initialized.
You register a converse.js plugin by calling ``converse.plugins.add``.
The plugin itself is a JavaScript object which usually has at least an
``initialize`` method, which gets called at the end of the
``converse.initialize`` method which is the top-level method that gets called
by the website to configure and initialize Converse.js itself.
Here's an example code snippet:
.. code-block:: javascript
converse.plugins.add('myplugin', {
initialize: function () {
// This method gets called once converse.initialize has been called
// and the plugin itself has been loaded.
// Inside this method, you have access to the closured
// _converse object as an attribute on "this".
// E.g. this._converse
},
});
.. note:: It's important that `converse.plugins.add` is called **before**
`converse.initialize` is called. Otherwise the plugin will never get
registered and never get called.
Whitelisting of plugins
-----------------------
As of converse.js 3.0.0 and higher, plugins need to be whitelisted before they
can be used. This is because plugins have access to a powerful API. For
example, they can read all messages and send messages on the user's behalf.
To avoid malicious plugins being registered (i.e. by malware infected
advertising networks) we now require whitelisting.
To whitelist a plugin simply means to specify :ref:`whitelisted_plugins` when
you call ``converse.initialize``.
If you're adding a "core" plugin, which means a plugin that will be
included in the default, open-source version of converse.js, then you'll
instead whitelist the plugin by adding its name to the `core_plugins` array in
`./src/headless/converse-core.js `_.
or the `WHITELISTED_PLUGINS` array in `./src/converse.js `_.
Where you add it depends on whether your plugin is part of the headless build
(which means it doesn't contain any view code) or not.
Security and access to the inner workings
-----------------------------------------
The globally available ``converse`` object, which exposes the API methods, such
as ``initialize`` and ``plugins.add``, is a wrapper that encloses and protects
a sensitive inner object, named ``_converse`` (not the underscore prefix).
This inner ``_converse`` object contains all the Backbone models and views,
as well as various other attributes and functions.
Within a plugin, you will have access to this internal
`"closured" `_
``_converse`` object, which is normally not exposed in the global variable scope.
The inner ``_converse`` object is made private in order to safely hide and
encapsulate sensitive information and methods which should not be exposed
to any 3rd-party scripts that might be running in the same page.
Loading a plugin module
-----------------------
Converse.js uses the UMD (Universal Modules Definition) as its module syntax.
This makes modules loadable via `require.js`, `webpack` or other module
loaders, but also includable as old-school `