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Converse.js

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What you will need:

An XMPP/Jabber server

Converse.js implements XMPP as its messaging protocol, and therefore needs to connect to an XMPP/Jabber server (Jabber is really just a synonym for XMPP).

You can either set up your own XMPP server, or use a public one. You can find a list of public XMPP servers/providers on xmpp.net and a list of servers that you can set up yourself on xmpp.org. Personally, I’m partial towards ejabberd.

Session support (i.e. single site login)

It’s possible to enable single-site login, whereby users already authenticated in your website will also automatically be logged in on the chat server, but this will require custom code on your server.

Jack Moffitt has a great blogpost about this and even provides an example Django application to demonstrate it.

Connection Manager

Your website and Converse.js use HTTP as protocol to communicate with the webserver. HTTP connections are stateless and usually shortlived.

XMPP on the other hand, is the protocol that enables instant messaging, and its connections are stateful and usually longer.

To enable a web application like Converse.js to communicate with an XMPP server, we need a proxy in the middle that can act as a bridge between the two protocols.

This is the job of a connection manager. A connection manager can be either a standalone application or part of an XMPP server. ejabberd for example, includes a connection manager (but you have to enable it).

The demo on the Converse.js homepage uses a a connection manager located at https://bind.opkode.im. This connection manager is for testing purposes only, please don’t use it in production.

Overcoming cross-domain request restrictions

The domain of the Converse.js demo is conversejs.org, but the domain of the connection manager is opkode.im. HTTP requests are made by Converse.js to the connection manager via XmlHttpRequests (XHR). Until recently, it was not possible to make such requests to a different domain than the one currently being served (to prevent XSS attacks).

Luckily there is now a standard called CORS (Cross-origin resource sharing), which enables exactly that. Modern browsers support CORS, but there are problems with Internet Explorer < 10.

IE 8 and 9 partially support CORS via a proprietary implementation called XDomainRequest. There is a Strophe.js plugin which you can use to enable support for XDomainRequest when it is present.

In IE < 8, there is no support for CORS.

If you need to support these browsers, you can add a front-end proxy in Apache/Nginx which serves the connection manager under the same domain as your website. This will remove the need for any cross-domain XHR support.

Converse.js Configuration variables:

prebind

Use this option when you want to attach to an existing XMPP connection that was already authenticated (usually on the backend before page load).

This is useful when you don’t want to render the login form on the chat control box with each page load.

When set to true, you’ll need to make sure that the onConnected method is called, and passed to it a Strophe connection object.

Besides requiring the back-end to authenticate you, you’ll also have to write a Javascript snippet to attach to the set up connection:

$.JSON({
    'url': 'mysite.com/xmpp-authenticate',
    'success': function (data) {
        connection = new Strophe.Connection(bosh_service_url);
        connection.attach(data.jid, data.sid, data.rid, converse.onConnected);
    }

The backend must authenticate for you, and then return a SID (session ID) and RID (Request ID), which you use when you attach to the connection.

fullname

If you are using prebinding, you need to specify the fullname of the currently logged in user.

bosh_service_url

Connections to an XMPP server depend on a BOSH connection manager which acts as a middle man between HTTP and XMPP.

See here for more information.

auto_subscribe

If true, the user will automatically subscribe back to any contact requests.

auto_list_rooms

If true, and the XMPP server on which the current user is logged in supports multi-user chat, then a list of rooms on that server will be fetched.

Not recommended for servers with lots of chat rooms.

For each room on the server a query is made to fetch further details (e.g. features, number of occupants etc.), so on servers with many rooms this option will create lots of extra connection traffic.

animate

Show animations, for example when opening and closing chat boxes.