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Converse.js

Documentation

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Quickstart (to get a demo up and running)

When you download a specific release of Converse.js there will be two minified files inside the zip file.

  • converse.min.js
  • converse.min.css

You can include these two files inside the <head> element of your website via the script and link tags:

<link rel="stylesheet" type="text/css" media="screen" href="converse.min.css">
<script src="converse.min.js"></script>

You need to initialize Converse.js with configuration settings particular to your requirements.

Please refer to the Configuration variables section further below for info on all the available configuration settings.

To do this, put the following inline Javascript code at the bottom of your page (after the closing </body> element).

require(['converse'], function (converse) {
    converse.initialize({
        auto_list_rooms: false,
        auto_subscribe: false,
        bosh_service_url: 'https://bind.conversejs.org', // Please use this connection manager only for testing purposes
        hide_muc_server: false,
        i18n: locales.en, // Refer to ./locale/locales.js to see which locales are supported
        prebind: false,
        show_controlbox_by_default: true,
        xhr_user_search: false
    });
});

Finally, Converse.js requires a special snippet of HTML markup to be included in your page:

<div id="conversejs"></div>

The index.html file inside the Converse.js repository serves as a nice usable example of this.

These minified files provide the same demo-like functionality as is available on the conversejs.org website. Useful for testing or demoing, but not very practical.

You’ll most likely want to implement some kind of single-signon solution for your website, where users authenticate once in your website and then stay logged into their XMPP session upon page reload.

For more info on this, read: Prebinding and Single Session Support.

You might also want to have more fine-grained control of what gets included in the minified Javascript file. Read Configuration and Minification for more info on how to do that.

Introduction

Even though you can connect to public XMPP servers on the conversejs.org website, Converse.js is not really meant to be a “Software-as-a-service” (SaaS) webchat.

Instead, its goal is to provide the means for website owners to add a tightly integrated instant messaging service to their own sites.

As a website owner, you are expected to host Converse.js yourself, and to do some legwork to properly configure and integrate it into your site.

The benefit in doing this, is that your users have a much more streamlined and integrated webchat experience and that you have control over the data. The latter being a requirement for many sites dealing with sensitive information.

You’ll need to set up your own XMPP server and in order to have Session Support (i.e. single-signon functionality whereby users are authenticated once and stay logged in to XMPP upon page reload) you will also have to add some server-side code.

The What you will need section has more information on all these requirements.

What you will need

An XMPP/Jabber server

Converse.js implements XMPP as its messaging protocol, and therefore needs to connect to an XMPP/Jabber server (Jabber is really just a synonym for XMPP).

You can connect to public XMPP servers like jabber.org but if you want to have Session Support you’ll have to set up your own XMPP server.

You can find a list of public XMPP servers/providers on xmpp.net and a list of servers that you can set up yourself on xmpp.org.

Connection Manager

Your website and Converse.js use HTTP as protocol to communicate with the webserver. HTTP connections are stateless and usually shortlived.

XMPP on the other hand, is the protocol that enables instant messaging, and its connections are stateful and usually longer.

To enable a web application like Converse.js to communicate with an XMPP server, we need a proxy in the middle that can act as a bridge between the two protocols.

This is the job of a connection manager. A connection manager can be either a standalone application or part of an XMPP server. ejabberd for example, includes a connection manager (but you have to enable it).

The demo on the Converse.js homepage uses a a connection manager located at https://bind.conversejs.org. This connection manager is for testing purposes only, please don’t use it in production.

Overcoming cross-domain request restrictions

The domain of the Converse.js demo is conversejs.org, but the domain of the connection manager is opkode.im. HTTP requests are made by Converse.js to the connection manager via XmlHttpRequests (XHR). Until recently, it was not possible to make such requests to a different domain than the one currently being served (to prevent XSS attacks).

Luckily there is now a standard called CORS (Cross-origin resource sharing), which enables exactly that. Modern browsers support CORS, but there are problems with Internet Explorer < 10.

IE 8 and 9 partially support CORS via a proprietary implementation called XDomainRequest. There is a Strophe.js plugin which you can use to enable support for XDomainRequest when it is present.

In IE < 8, there is no support for CORS.

Instead of using CORS, you can add a reverse proxy in Apache/Nginx which serves the connection manager under the same domain as your website. This will remove the need for any cross-domain XHR support.

For example:

Assuming your site is accessible on port 80 for the domain mysite.com and your connection manager manager is running at someothersite.com/http-bind.

The bosh_service_url value you want to give Converse.js to overcome the cross-domain restriction is mysite.com/http-bind and not someothersite.com/http-bind.

Your nginx or apache configuration will look as follows:

Nginx

http {
    server {
        listen       80
        server_name  mysite.com;
        location ~ ^/http-bind/ {
            proxy_pass http://someothersite.com;
        }
    }
}

Apache

<VirtualHost *:80>
    ServerName mysite.com
    RewriteEngine On
    RewriteRule ^/http-bind(.*) http://someothersite.com/http-bind$1 [P,L]
</VirtualHost>

Server-side authentication

Prebinding and Single Session Support

It’s possible to enable single-site login, whereby users already authenticated in your website will also automatically be logged in on the chat server,

This session should also persist across page loads. In other words, we don’t want the user to have to give their chat credentials every time they reload the page.

To do this you will require a BOSH server for converse.js to connect to (see the bosh_service_url under Configuration variables) as well as a BOSH client on your own server (written for example in Python, Ruby or PHP) that will do the pre-authentication before the web page loads.

Note

A BOSH server acts as a bridge between HTTP, the protocol of the web, and XMPP, the instant messaging protocol. Converse.js can only communicate via HTTP, but we need to communicate with an XMPP server in order to chat. So the BOSH server acts as a middle man, translating our HTTP requests into XMPP stanzas and vice versa.

Jack Moffitt has a great blogpost about this and even provides an example Django application to demonstrate it.

When you authenticate to the XMPP server on your backend application (for example via a BOSH client in Django), you’ll receive two tokens, RID (request ID) and SID (session ID).

The Session ID (SID) is a unique identifier for the current session. This number stays constant for the entire session.

The Request ID (RID) is a unique identifier for the current request (i.e. page load). Each page load is a new request which requires a new unique RID. The best way to achieve this is to simply increment the RID with each page load.

When you initialize converse.js in your browser, you need to pass it these two tokens. Converse.js will then use them to attach to the session you just created.

You can embed the RID and SID tokens in your HTML markup or you can do an XMLHttpRequest call to your server and ask it to return them for you.

Below is one example of how this could work. An Ajax call is made to the relative URL /prebind and it expects to receive JSON data back.

$.getJSON('/prebind', function (data) {
    converse.initialize({
        prebind: true,
        bosh_service_url: data.bosh_service_url,
        jid: data.jid,
        sid: data.sid,
        rid: data.rid
    });
);

Here’s what’s happening:

The JSON data returned from the Ajax call to example.com/prebind contains the user’s JID (jabber ID), RID, SID and the URL to the BOSH server (also called a connection manager).

These values are then passed to converse.js’s initialize method.

Note

If you want to enable single session support, you need to set prebind: true when calling converse.initialize (see ./index.html). Additionally you need to pass in valid jid, sid, rid and bosh_service_url values.

Example code for server-side prebinding

Setting up a BOSH server

The Movim project wiki has a very thorough page on setting up a BOSH server for a wide variety of standalone or XMPP servers.

http://wiki.movim.eu/manual:bosh_servers

Facebook integration

Note

It should be possible to integrate Converse.js with Facebook chat, and below I’ll provide some tips and documentation on how to achieve this. That said, I don’t have a Facebook account and therefore haven’t tried to do this myself. Feedback and patches from people who have succesfully done this will be appreciated.

Converse.js uses Strophe.js to connect and communicate with the XMPP server. One nice thing about Strophe.js is that it can be extended via plugins.

Here is a plugin for authenticating with facebook.

You will need your own BOSH connection manager to act as a proxy between Converse.js/Strophe.js and Facebook’s XMPP server. That is because Facebook’s XMPP server doesn’t support BOSH natively.

The BOSH connection manager that I make available for testing purposes (at https://bind.conversejs.org) uses Punjab, although there are quite a few other options available as well.

When you configure Converse.js, via its initialize method, you must specify the bosh_service_url value, which is to be your BOSH connection manager.

Please note, to enable Facebook integration, you’ll have to get your hands dirty and modify Converse.js’s code, so that it calls the facebookConnect method of the plugin above.

The plugin above gives the following code example for you to meditate upon:

connection = new Strophe.Connection("http://localhost:5280/bosh");
connection.facebookConnect(
    "12345@chat.facebook.com",
    onConnectFacebook,
    300,
    1,
    '5e64a30272af065bd72258c565a03f2f',
    '8147a27e4a7f9b55ffc85c2683f9529a',
    FB.getSession().session_key
);

The connection is already created inside Converse.js, so the facebookConnect method needs to also be called from there.

If someone submits a sane patch that does the above, I’ll be happy to merge it. Until then, people will have to do this themselves.

Features

Off-the-record encryption

Converse.js supports Off-the-record (OTR) encrypted messaging.

The OTR protocol not only encrypts your messages, it provides ways to verify the identity of the person you are talking to, plausible deniability and perfect forward secrecy by generating new encryption keys for each conversation.

In its current state, Javascript cryptography is fraught with dangers and challenges that make it impossible to reach the same standard of security that is available with native “desktop” software.

This is due to its runtime malleability, the way it is “installed” (e.g. served) and the browser’s lack of cryptographic primitives needed to implement secure crypto.

For harsh but fairly valid criticism of Javascript cryptography, read: Javascript Cryptography Considered Harmful.

To get an idea on how this applies to OTR support in Converse.js, please read my thoughts on it.

For now, suffice to say that although its useful to have OTR support in Converse.js in order to avoid most eavesdroppers, if you need serious communications privacy, then you’re much better off using native software.

Development

If you want to work with the non-minified Javascript and CSS files you’ll soon notice that there are references to a missing components folder. Please follow the instructions below to create this folder and fetch Converse’s 3rd-party dependencies.

Install Node.js and development dependencies

We use development tools (Grunt and Bower) which depend on Node.js and npm (the Node package manager).

If you don’t have Node.js installed, you can download and install the latest version here.

Once you have Node.js installed, run the following command inside the Converse.js directory:

npm install

This will install all the development dependencies for Converse.js. If you are curious to know what these are, take a look at whats under the devDependencies key in package.json.

Install 3rd party dependencies

Make sure you have git installed. Details.

After running npm install, you will now have Grunt and Bower installed.

We use Bower to manage Converse’s front-end dependencies (e.g. Javascript that should get loaded in the browser).

To fetch these dependencies, run:

grunt fetch

If you don’t have grunt installed globally, you need to specify the relative path:

./node_modules/.bin/grunt fetch

This will call Bower in the background to fetch all the front-end dependencies (like backbone.js, strophe.js etc.) and then put them in the components folder.

Without AMD and require.js

Converse.js can also be used without require.js. If you for some reason prefer to use it this way, please refer to non_amd.html for an example of how and in what order all the Javascript files that converse.js depends on need to be loaded.

Before submitting a pull request

Add tests for your bugfix or feature

Add a test for any bug fixed or feature added. We use Jasmine for testing.

Take a look at tests.html and spec/MainSpec.js to see how the tests are implemented.

If you are unsure how to write tests, please contact me and I’ll be happy to help.

Check that the tests pass

Check that the Jasmine tests complete sucessfully. Open tests.html in your browser, and the tests will run automatically.

On the command line you can run:

grunt test

Check your code for errors or bad habits by running JSHint

JSHint will do a static analysis of your code and hightlight potential errors and/or bad habits.

grunt jshint

You can run both the tests and jshint in one go by calling:

grunt check

Minification

Minifying Javascript and CSS

Please make sure to read the section Development and that you have installed all development dependencies (long story short, you can run npm install and then grunt fetch).

We use require.js to keep track of Converse.js and its dependencies and to to bundle them together in a single minified file fit for deployment to a production site.

To minify the Javascript and CSS, run the following command:

grunt minify

Javascript will be bundled and minified with require.js‘s optimization tool, using almond.

You can read more about require.js’s optimizer here.

CSS is minified via cssmin.

Translations

Note

Translations take up a lot of space and will bloat your minified file. At the time of writing, all the translations add about 50KB of extra data to the minified javascript file. Therefore, make sure to only include those languages that you intend to support and remove from ./locale/locales.js those which you don’t need. Remember to rebuild the minified file afterwards.

The gettext POT file located in ./locale/converse.pot is the template containing all translations and from which for each language an individual PO file is generated.

The POT file contains all translateable strings extracted from converse.js.

To make a user facing string translateable, wrap it in the double underscore helper function like so:

__('This string will be translated at runtime');

After adding the string, you’ll need to regenerate the POT file, like so:

make pot

You can then create or update the PO file for a specific language by doing the following:

msgmerge ./locale/de/LC_MESSAGES/converse.po ./locale/converse.pot -U

To do this for ALL languages, run:

make merge

The resulting PO file is then what gets translated.

If you’ve created a new PO file, please make sure to add the following attributes at the top of the file (under Content-Transfer-Encoding). They are required as configuration settings for Jed, the Javascript translations library that we’re using.

"domain: converse\n"
"lang: de\n"
"plural_forms: nplurals=2; plural=(n != 1);\n"

Unfortunately Jed cannot use the PO files directly. We have to generate from it a file in JSON format and then put that in a .js file for the specific language.

To generate JSON from a PO file, you’ll need po2json for node.js. Run the following command to install it (npm being the node.js package manager):

npm install po2json

You can then convert the translations into JSON format:

po2json locale/de/LC_MESSAGES/converse.po locale/de/LC_MESSAGES/converse.json

Now from converse.json paste the data as a value for the “locale_data” key in the object in the language’s .js file.

So, if you are for example translating into German (language code ‘de’), you’ll create or update the file ./locale/LC_MESSAGES/de.js with the following code:

(function (root, factory) {
    define("de", ['jed'], function () {
        return factory(new Jed({
            "domain": "converse",
            "locale_data": {
                // Paste the JSON data from converse.json here
            }
        })
    }
}(this, function (i18n) {
    return i18n;
}));

making sure to also paste the JSON data as value to the “locale_data” key.

Note

If you are adding translations for a new language that is not already supported, you’ll have to make one more edit in ./locale/locales.js to make sure the language is loaded by require.js.

Congratulations, you’ve now succesfully added your translations. Sorry for all those hoops you had to jump through.

Troubleshooting

Conflicts with other Javascript libraries

Problem:

You are using other Javascript libraries (like JQuery plugins), and get errors like these in your browser console:

Uncaught TypeError: Object [object Object] has no method 'xxx' from example.js

Solution:

First, find out which object is referred to by Object [object Object].

It will probably be the jQuery object $ or perhaps the underscore.js object _.

For the purpose of demonstration, I’m going to assume its $, but the same rules apply if its something else.

The bundled and minified default build of converse.js, converse.min.js includes within it all of converse.js’s dependencies, which include for example jQuery.

If you are having conflicts where attributes or methods aren’t available on the jQuery object, you are probably loading converse.min.js (which includes jQuery) as well as your own jQuery version separately.

What then happens is that there are two $ objects (one from converse.js and one from the jQuery version you included manually) and only one of them has been extended to have the methods or attributes you require.

Which jQuery object you get depends on the order in which you load the libraries.

There are multiple ways to solve this issue.

Firstly, make sure whether you really need to include a separate version of jQuery. Chances are that you don’t. If you can remove the separate version, your problem should be solved, as long as your libraries are loaded in the right order.

Either case, whether you need to keep two versions or not, the solution depends on whether you’ll use require.js to manage your libraries or whether you’ll load them manually.

With require.js

Instead of using converse.min.js, manage all the libraries in your project (i.e. converse.js and its dependencies plus all other libraries you use) as one require.js project, making sure everything is loaded in the correct order.

Then, before deployment, you make your own custom minified build that bundles everything you need.

With <script> tags

Take a look at non_amd.html in the converse.js repo.

It shows in which order the libraries must be loaded via <script> tags. Add your own libraries, making sure that they are loaded in the correct order (e.g. jQuery plugins must load after jQuery).

Events

Converse.js emits events to which you can subscribe from your own Javascript.

Concerning events, the following methods are available:

Event Methods

  • on(eventName, callback):

    Calling the on method allows you to subscribe to an event. Every time the event fires, the callback method specified by callback will be called.

    Parameters:

    • eventName is the event name as a string.
    • callback is the callback method to be called when the event is emitted.

    For example:

    converse.on('onMessage', function (messageXML) { ... });
  • once(eventName, callback):

    Calling the once method allows you to listen to an event exactly once.

    Parameters:

    • eventName is the event name as a string.
    • callback is the callback method to be called when the event is emitted.

    For example:

    converse.once('onMessage', function (messageXML) { ... });
  • off(eventName, callback)

    To stop listening to an event, you can use the off method.

    Parameters:

    • eventName is the event name as a string.
    • callback refers to the function that is to be no longer executed.

Event Types

Here are the different events that are emitted:

  • onInitialized

    converse.on('onInitialized', function () { ... });

    Triggered once converse.js has been initialized.

  • onReady

    Triggered after a connection has been established and converse.js has got all its ducks in a row.

    converse.on('onReady', function () { ... });

  • onMessage

    converse.on('onMessage', function (messageXML) { ... });

    Triggered when a message is received.

  • onMessageSend

    converse.on('onMessageSend', function (messageText) { ... });

    Triggered when a message will be sent out.

  • onRoster

    converse.on('onRoster', function (items) { ... });

    Triggered when the roster is updated.

  • onRosterViewUpdated

    converse.on('onRosterViewUpdated', function (items) { ... });

    Triggered whenever the roster view (i.e. the rendered HTML) has changed.

  • onChatBoxFocused

    converse.on('onChatBoxFocused', function (chatbox) { ... });

    Triggered when the focus has been moved to a chat box.

  • onChatBoxOpened

    converse.on('onChatBoxOpened', function (chatbox) { ... });

    Triggered when a chat box has been opened.

  • onChatBoxClosed

    converse.on('onChatBoxClosed', function (chatbox) { ... });

    Triggered when a chat box has been closed.

  • onStatusChanged

    converse.on('onStatusChanged', function (status) { ... });

    Triggered when own chat status has changed.

  • onStatusMessageChanged

    converse.on('onStatusMessageChanged', function (message) { ... });

    Triggered when own custom status message has changed.

  • onBuddyStatusChanged

    converse.on('onBuddyStatusChanged', function (buddy, status) { ... });

    Triggered when a chat buddy’s chat status has changed.

  • onBuddyStatusMessageChanged

    converse.on('onBuddyStatusMessageChanged', function (buddy, messageText) { ... });

    Triggered when a chat buddy’s custom status message has changed.

Configuration

The included minified JS and CSS files can be used for demoing or testing, but you’ll want to configure Converse.js to suit your needs before you deploy it on your website.

Converse.js is passed its configuration settings when you call its initialize method.

You’ll most likely want to call the initialize method in your HTML page. For an example of how this is done, please see the bottom of the ./index.html page.

Please refer to the Configuration variables section below for info on all the available configuration settings.

After you have configured Converse.js, you’ll have to regenerate the minified JS file so that it will include the new settings. Please refer to the Minification section for more info on how to do this.

Configuration variables

allow_contact_requests

Default = true

Allow users to add one another as contacts. If this is set to false, the Add a contact widget, Contact Requests and Pending Contacts roster sections will all not appear. Additionally, all incoming contact requests will be ignored.

allow_muc

Default = true

Allow multi-user chat (muc) in chatrooms. Setting this to false will remove the Chatrooms tab from the control box.

animate

Default = true

Show animations, for example when opening and closing chat boxes.

auto_list_rooms

Default = false

If true, and the XMPP server on which the current user is logged in supports multi-user chat, then a list of rooms on that server will be fetched.

Not recommended for servers with lots of chat rooms.

For each room on the server a query is made to fetch further details (e.g. features, number of occupants etc.), so on servers with many rooms this option will create lots of extra connection traffic.

auto_reconnect

Default = true

Automatically reconnect to the XMPP server if the connection drops unexpectedly.

auto_subscribe

Default = false

If true, the user will automatically subscribe back to any contact requests.

bosh_service_url

Connections to an XMPP server depend on a BOSH connection manager which acts as a middle man between HTTP and XMPP.

See here for more information.

cache_otr_key

Default = false

Let the OTR (Off-the-record encryption) private key be cached in your browser’s session storage.

The browser’s session storage persists across page loads but is deleted once the tab or window is closed.

If this option is set to false, a new OTR private key will be generated for each page load. While more inconvenient, this is a much more secure option.

This setting can only be used together with allow_otr = true.

Note

A browser window’s session storage is accessible by all javascript that is served from the same domain. So if there is malicious javascript served by the same server (or somehow injected via an attacker), then they will be able to retrieve your private key and read your all the chat messages in your current session. Previous sessions however cannot be decrypted.

debug

Default = false

If set to true, debugging output will be logged to the browser console.

expose_rid_and_sid

Allow the prebind tokens, RID (request ID) and SID (session ID), to be exposed globally via the API. This allows other scripts served on the same page to use these values.

Beware: a malicious script could use these tokens to assume your identity and inject fake chat messages.

fullname

If you are using prebinding, can specify the fullname of the currently logged in user, otherwise the user’s vCard will be fetched.

hide_muc_server

Default = false

Hide the server input field of the form inside the Room panel of the controlbox. Useful if you want to restrict users to a specific XMPP server of your choosing.

i18n

Specify the locale/language. The language must be in the locales object. Refer to ./locale/locales.js to see which locales are supported.

prebind

Default = false

Use this option when you want to attach to an existing XMPP connection that was already authenticated (usually on the backend before page load).

This is useful when you don’t want to render the login form on the chat control box with each page load.

For prebinding to work, your backend server must authenticate for you, and then return a JID (jabber ID), SID (session ID) and RID (Request ID).

If you set prebind to true, you have to make sure to also pass in these values as jid, sid, rid.

Additionally, you have to specify bosh_service_url.

show_controlbox_by_default

Default = false

The “controlbox” refers to the special chatbox containing your contacts roster, status widget, chatrooms and other controls.

By default this box is hidden and can be toggled by clicking on any element in the page with class toggle-online-users.

If this options is set to true, the controlbox will by default be shown upon page load.

show_call_button

Default = false

Enable to display a call button on the chatbox toolbar.

When the call button is pressed, it will emit an event that can be used by a third-party library to initiate a call.

converse.on('onCallButtonClicked', function(event, data) {
    console.log('Call button was clicked.');
    console.log('Strophe connection is', data.connection);
    console.log('Bare buddy JID is', data.model.get('jid'));

    // ... Third-party library code ...
});

show_only_online_users

Default = false

If set to true, only online users will be shown in the contacts roster. Users with any other status (e.g. away, busy etc.) will not be shown.

use_otr_by_default

Default = false

If set to true, Converse.js will automatically try to initiate an OTR (off-the-record) encrypted chat session every time you open a chat box.

use_vcards

Default = true

Determines whether the XMPP server will be queried for roster contacts’ VCards or not. VCards contain extra personal information such as your fullname and avatar image.

xhr_custom_status

Default = false

Note

XHR stands for XMLHTTPRequest, and is meant here in the AJAX sense (Asynchronous Javascript and XML).

This option will let converse.js make an AJAX POST with your changed custom chat status to a remote server.

xhr_custom_status_url

Note

XHR stands for XMLHTTPRequest, and is meant here in the AJAX sense (Asynchronous Javascript and XML).

Default = Empty string

Used only in conjunction with xhr_custom_status.

This is the URL to which the AJAX POST request to set the user’s custom status message will be made.

The message itself is sent in the request under the key msg.

xhr_user_search_url

Note

XHR stands for XMLHTTPRequest, and is meant here in the AJAX sense (Asynchronous Javascript and XML).

Default = Empty string

Used only in conjunction with xhr_user_search.

This is the URL to which an AJAX GET request will be made to fetch user data from your remote server. The query string will be included in the request with q as its key.