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Make chat room destroy and create being sync_dirty to limit mnesia overload. (thanks to Mickael Remond)
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@ -308,7 +308,7 @@ handle_info({room_destroyed, RoomHost, Pid}, State) ->
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mnesia:delete_object(#muc_online_room{name_host = RoomHost,
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mnesia:delete_object(#muc_online_room{name_host = RoomHost,
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pid = Pid})
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pid = Pid})
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end,
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end,
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mnesia:async_dirty(F),
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mnesia:sync_dirty(F),
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{noreply, State};
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{noreply, State};
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handle_info(_Info, State) ->
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handle_info(_Info, State) ->
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{noreply, State}.
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{noreply, State}.
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@ -585,7 +585,7 @@ register_room(Host, Room, Pid) when is_binary(Host), is_binary(Room) ->
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mnesia:write(#muc_online_room{name_host = {Room, Host},
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mnesia:write(#muc_online_room{name_host = {Room, Host},
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pid = Pid})
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pid = Pid})
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end,
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end,
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mnesia:async_dirty(F).
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mnesia:sync_dirty(F).
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iq_disco_info(Lang) ->
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iq_disco_info(Lang) ->
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