%% ``The contents of this file are subject to the Erlang Public License, %% Version 1.1, (the "License"); you may not use this file except in %% compliance with the License. You should have received a copy of the %% Erlang Public License along with this software. If not, it can be %% retrieved via the world wide web at http://www.erlang.org/. %% %% Software distributed under the License is distributed on an "AS IS" %% basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See %% the License for the specific language governing rights and limitations %% under the License. %% %% The Initial Developer of the Original Code is Ericsson Utvecklings AB. %% Portions created by Ericsson are Copyright 1999, Ericsson Utvecklings %% AB. All Rights Reserved.'' %% %% The code has been modified and improved by ProcessOne. %% Copyright 2007-2010, ProcessOne %% %% The change adds the following features: %% - You can send exit(priority_shutdown) to the p1_fsm process to %% terminate immediatetly. If the fsm trap_exit process flag has been %% set to true, the FSM terminate function will called. %% - You can pass the gen_fsm options to control resource usage. %% {max_queue, N} will exit the process with priority_shutdown %% - You can limit the time processing a message (TODO): If the %% message processing does not return in a given period of time, the %% process will be terminated. %% %% $Id$ %% -module(p1_fsm). %%%----------------------------------------------------------------- %%% %%% This state machine is somewhat more pure than state_lib. It is %%% still based on State dispatching (one function per state), but %%% allows a function handle_event to take care of events in all states. %%% It's not that pure anymore :( We also allow synchronized event sending. %%% %%% If the Parent process terminates the Module:terminate/2 %%% function is called. %%% %%% The user module should export: %%% %%% init(Args) %%% ==> {ok, StateName, StateData} %%% {ok, StateName, StateData, Timeout} %%% ignore %%% {stop, Reason} %%% %%% StateName(Msg, StateData) %%% %%% ==> {next_state, NewStateName, NewStateData} %%% {next_state, NewStateName, NewStateData, Timeout} %%% {stop, Reason, NewStateData} %%% Reason = normal | shutdown | Term terminate(State) is called %%% %%% StateName(Msg, From, StateData) %%% %%% ==> {next_state, NewStateName, NewStateData} %%% {next_state, NewStateName, NewStateData, Timeout} %%% {reply, Reply, NewStateName, NewStateData} %%% {reply, Reply, NewStateName, NewStateData, Timeout} %%% {stop, Reason, NewStateData} %%% Reason = normal | shutdown | Term terminate(State) is called %%% %%% handle_event(Msg, StateName, StateData) %%% %%% ==> {next_state, NewStateName, NewStateData} %%% {next_state, NewStateName, NewStateData, Timeout} %%% {stop, Reason, Reply, NewStateData} %%% {stop, Reason, NewStateData} %%% Reason = normal | shutdown | Term terminate(State) is called %%% %%% handle_sync_event(Msg, From, StateName, StateData) %%% %%% ==> {next_state, NewStateName, NewStateData} %%% {next_state, NewStateName, NewStateData, Timeout} %%% {reply, Reply, NewStateName, NewStateData} %%% {reply, Reply, NewStateName, NewStateData, Timeout} %%% {stop, Reason, Reply, NewStateData} %%% {stop, Reason, NewStateData} %%% Reason = normal | shutdown | Term terminate(State) is called %%% %%% handle_info(Info, StateName) (e.g. {'EXIT', P, R}, {nodedown, N}, ... %%% %%% ==> {next_state, NewStateName, NewStateData} %%% {next_state, NewStateName, NewStateData, Timeout} %%% {stop, Reason, NewStateData} %%% Reason = normal | shutdown | Term terminate(State) is called %%% %%% terminate(Reason, StateName, StateData) Let the user module clean up %%% always called when server terminates %%% %%% ==> the return value is ignored %%% %%% %%% The work flow (of the fsm) can be described as follows: %%% %%% User module fsm %%% ----------- ------- %%% start -----> start %%% init <----- . %%% %%% loop %%% StateName <----- . %%% %%% handle_event <----- . %%% %%% handle__sunc_event <----- . %%% %%% handle_info <----- . %%% %%% terminate <----- . %%% %%% %%% --------------------------------------------------- -export([start/3, start/4, start_link/3, start_link/4, send_event/2, sync_send_event/2, sync_send_event/3, send_all_state_event/2, sync_send_all_state_event/2, sync_send_all_state_event/3, reply/2, start_timer/2,send_event_after/2,cancel_timer/1, enter_loop/4, enter_loop/5, enter_loop/6, wake_hib/7]). -export([behaviour_info/1]). %% Internal exports -export([init_it/6, print_event/3, system_continue/3, system_terminate/4, system_code_change/4, format_status/2]). -import(error_logger , [format/2]). %%% Internal gen_fsm state %%% This state is used to defined resource control values: -record(limits, {max_queue}). %%% --------------------------------------------------- %%% Interface functions. %%% --------------------------------------------------- behaviour_info(callbacks) -> [{init,1},{handle_event,3},{handle_sync_event,4},{handle_info,3}, {terminate,3},{code_change,4}]; behaviour_info(_Other) -> undefined. %%% --------------------------------------------------- %%% Starts a generic state machine. %%% start(Mod, Args, Options) %%% start(Name, Mod, Args, Options) %%% start_link(Mod, Args, Options) %%% start_link(Name, Mod, Args, Options) where: %%% Name ::= {local, atom()} | {global, atom()} %%% Mod ::= atom(), callback module implementing the 'real' fsm %%% Args ::= term(), init arguments (to Mod:init/1) %%% Options ::= [{debug, [Flag]}] %%% Flag ::= trace | log | {logfile, File} | statistics | debug %%% (debug == log && statistics) %%% Returns: {ok, Pid} | %%% {error, {already_started, Pid}} | %%% {error, Reason} %%% --------------------------------------------------- start(Mod, Args, Options) -> gen:start(?MODULE, nolink, Mod, Args, Options). start(Name, Mod, Args, Options) -> gen:start(?MODULE, nolink, Name, Mod, Args, Options). start_link(Mod, Args, Options) -> gen:start(?MODULE, link, Mod, Args, Options). start_link(Name, Mod, Args, Options) -> gen:start(?MODULE, link, Name, Mod, Args, Options). send_event({global, Name}, Event) -> catch global:send(Name, {'$gen_event', Event}), ok; send_event(Name, Event) -> Name ! {'$gen_event', Event}, ok. sync_send_event(Name, Event) -> case catch gen:call(Name, '$gen_sync_event', Event) of {ok,Res} -> Res; {'EXIT',Reason} -> exit({Reason, {?MODULE, sync_send_event, [Name, Event]}}) end. sync_send_event(Name, Event, Timeout) -> case catch gen:call(Name, '$gen_sync_event', Event, Timeout) of {ok,Res} -> Res; {'EXIT',Reason} -> exit({Reason, {?MODULE, sync_send_event, [Name, Event, Timeout]}}) end. send_all_state_event({global, Name}, Event) -> catch global:send(Name, {'$gen_all_state_event', Event}), ok; send_all_state_event(Name, Event) -> Name ! {'$gen_all_state_event', Event}, ok. sync_send_all_state_event(Name, Event) -> case catch gen:call(Name, '$gen_sync_all_state_event', Event) of {ok,Res} -> Res; {'EXIT',Reason} -> exit({Reason, {?MODULE, sync_send_all_state_event, [Name, Event]}}) end. sync_send_all_state_event(Name, Event, Timeout) -> case catch gen:call(Name, '$gen_sync_all_state_event', Event, Timeout) of {ok,Res} -> Res; {'EXIT',Reason} -> exit({Reason, {?MODULE, sync_send_all_state_event, [Name, Event, Timeout]}}) end. %% Designed to be only callable within one of the callbacks %% hence using the self() of this instance of the process. %% This is to ensure that timers don't go astray in global %% e.g. when straddling a failover, or turn up in a restarted %% instance of the process. %% Returns Ref, sends event {timeout,Ref,Msg} after Time %% to the (then) current state. start_timer(Time, Msg) -> erlang:start_timer(Time, self(), {'$gen_timer', Msg}). %% Returns Ref, sends Event after Time to the (then) current state. send_event_after(Time, Event) -> erlang:start_timer(Time, self(), {'$gen_event', Event}). %% Returns the remaing time for the timer if Ref referred to %% an active timer/send_event_after, false otherwise. cancel_timer(Ref) -> case erlang:cancel_timer(Ref) of false -> receive {timeout, Ref, _} -> 0 after 0 -> false end; RemainingTime -> RemainingTime end. %% enter_loop/4,5,6 %% Makes an existing process into a gen_fsm. %% The calling process will enter the gen_fsm receive loop and become a %% gen_fsm process. %% The process *must* have been started using one of the start functions %% in proc_lib, see proc_lib(3). %% The user is responsible for any initialization of the process, %% including registering a name for it. enter_loop(Mod, Options, StateName, StateData) -> enter_loop(Mod, Options, StateName, StateData, self(), infinity). enter_loop(Mod, Options, StateName, StateData, ServerName = {_,_}) -> enter_loop(Mod, Options, StateName, StateData, ServerName,infinity); enter_loop(Mod, Options, StateName, StateData, Timeout) -> enter_loop(Mod, Options, StateName, StateData, self(), Timeout). enter_loop(Mod, Options, StateName, StateData, ServerName, Timeout) -> Name = get_proc_name(ServerName), Parent = get_parent(), Debug = gen:debug_options(Options), Limits = limit_options(Options), Queue = queue:new(), QueueLen = 0, loop(Parent, Name, StateName, StateData, Mod, Timeout, Debug, Limits, Queue, QueueLen). get_proc_name(Pid) when is_pid(Pid) -> Pid; get_proc_name({local, Name}) -> case process_info(self(), registered_name) of {registered_name, Name} -> Name; {registered_name, _Name} -> exit(process_not_registered); [] -> exit(process_not_registered) end; get_proc_name({global, Name}) -> case global:safe_whereis_name(Name) of undefined -> exit(process_not_registered_globally); Pid when Pid==self() -> Name; _Pid -> exit(process_not_registered_globally) end. get_parent() -> case get('$ancestors') of [Parent | _] when is_pid(Parent) -> Parent; [Parent | _] when is_atom(Parent) -> name_to_pid(Parent); _ -> exit(process_was_not_started_by_proc_lib) end. name_to_pid(Name) -> case whereis(Name) of undefined -> case global:safe_whereis_name(Name) of undefined -> exit(could_not_find_registerd_name); Pid -> Pid end; Pid -> Pid end. %%% --------------------------------------------------- %%% Initiate the new process. %%% Register the name using the Rfunc function %%% Calls the Mod:init/Args function. %%% Finally an acknowledge is sent to Parent and the main %%% loop is entered. %%% --------------------------------------------------- init_it(Starter, self, Name, Mod, Args, Options) -> init_it(Starter, self(), Name, Mod, Args, Options); init_it(Starter, Parent, Name0, Mod, Args, Options) -> Name = name(Name0), Debug = gen:debug_options(Options), Limits = limit_options(Options), Queue = queue:new(), QueueLen = 0, case catch Mod:init(Args) of {ok, StateName, StateData} -> proc_lib:init_ack(Starter, {ok, self()}), loop(Parent, Name, StateName, StateData, Mod, infinity, Debug, Limits, Queue, QueueLen); {ok, StateName, StateData, Timeout} -> proc_lib:init_ack(Starter, {ok, self()}), loop(Parent, Name, StateName, StateData, Mod, Timeout, Debug, Limits, Queue, QueueLen); {stop, Reason} -> proc_lib:init_ack(Starter, {error, Reason}), exit(Reason); ignore -> proc_lib:init_ack(Starter, ignore), exit(normal); {'EXIT', Reason} -> proc_lib:init_ack(Starter, {error, Reason}), exit(Reason); Else -> Error = {bad_return_value, Else}, proc_lib:init_ack(Starter, {error, Error}), exit(Error) end. name({local,Name}) -> Name; name({global,Name}) -> Name; name(Pid) when is_pid(Pid) -> Pid. %%----------------------------------------------------------------- %% The MAIN loop %%----------------------------------------------------------------- loop(Parent, Name, StateName, StateData, Mod, hibernate, Debug, Limits, Queue, QueueLen) when QueueLen > 0 -> case queue:out(Queue) of {{value, Msg}, Queue1} -> decode_msg(Msg, Parent, Name, StateName, StateData, Mod, hibernate, Debug, Limits, Queue1, QueueLen - 1, false); {empty, _} -> Reason = internal_queue_error, error_info(Reason, Name, hibernate, StateName, StateData, Debug), exit(Reason) end; loop(Parent, Name, StateName, StateData, Mod, hibernate, Debug, Limits, _Queue, _QueueLen) -> proc_lib:hibernate(?MODULE,wake_hib, [Parent, Name, StateName, StateData, Mod, Debug, Limits]); %% First we test if we have reach a defined limit ... loop(Parent, Name, StateName, StateData, Mod, Time, Debug, Limits, Queue, QueueLen) -> try message_queue_len(Limits, QueueLen) %% TODO: We can add more limit checking here... catch {process_limit, Limit} -> Reason = {process_limit, Limit}, Msg = {'EXIT', Parent, {error, {process_limit, Limit}}}, terminate(Reason, Name, Msg, Mod, StateName, StateData, Debug) end, process_message(Parent, Name, StateName, StateData, Mod, Time, Debug, Limits, Queue, QueueLen). %% ... then we can process a new message: process_message(Parent, Name, StateName, StateData, Mod, Time, Debug, Limits, Queue, QueueLen) -> {Msg, Queue1, QueueLen1} = collect_messages(Queue, QueueLen, Time), decode_msg(Msg,Parent, Name, StateName, StateData, Mod, Time, Debug, Limits, Queue1, QueueLen1, false). collect_messages(Queue, QueueLen, Time) -> receive Input -> case Input of {'EXIT', _Parent, priority_shutdown} -> {Input, Queue, QueueLen}; _ -> collect_messages( queue:in(Input, Queue), QueueLen + 1, Time) end after 0 -> case queue:out(Queue) of {{value, Msg}, Queue1} -> {Msg, Queue1, QueueLen - 1}; {empty, _} -> receive Input -> {Input, Queue, QueueLen} after Time -> {{'$gen_event', timeout}, Queue, QueueLen} end end end. wake_hib(Parent, Name, StateName, StateData, Mod, Debug, Limits) -> Msg = receive Input -> Input end, Queue = queue:new(), QueueLen = 0, decode_msg(Msg, Parent, Name, StateName, StateData, Mod, hibernate, Debug, Limits, Queue, QueueLen, true). decode_msg(Msg,Parent, Name, StateName, StateData, Mod, Time, Debug, Limits, Queue, QueueLen, Hib) -> put('$internal_queue_len', QueueLen), case Msg of {system, From, Req} -> sys:handle_system_msg(Req, From, Parent, ?MODULE, Debug, [Name, StateName, StateData, Mod, Time, Limits, Queue, QueueLen], Hib); {'EXIT', Parent, Reason} -> terminate(Reason, Name, Msg, Mod, StateName, StateData, Debug); _Msg when Debug == [] -> handle_msg(Msg, Parent, Name, StateName, StateData, Mod, Time, Limits, Queue, QueueLen); _Msg -> Debug1 = sys:handle_debug(Debug, {?MODULE, print_event}, {Name, StateName}, {in, Msg}), handle_msg(Msg, Parent, Name, StateName, StateData, Mod, Time, Debug1, Limits, Queue, QueueLen) end. %%----------------------------------------------------------------- %% Callback functions for system messages handling. %%----------------------------------------------------------------- system_continue(Parent, Debug, [Name, StateName, StateData, Mod, Time, Limits, Queue, QueueLen]) -> loop(Parent, Name, StateName, StateData, Mod, Time, Debug, Limits, Queue, QueueLen). system_terminate(Reason, _Parent, Debug, [Name, StateName, StateData, Mod, _Time, _Limits]) -> terminate(Reason, Name, [], Mod, StateName, StateData, Debug). system_code_change([Name, StateName, StateData, Mod, Time, Limits, Queue, QueueLen], _Module, OldVsn, Extra) -> case catch Mod:code_change(OldVsn, StateName, StateData, Extra) of {ok, NewStateName, NewStateData} -> {ok, [Name, NewStateName, NewStateData, Mod, Time, Limits, Queue, QueueLen]}; Else -> Else end. %%----------------------------------------------------------------- %% Format debug messages. Print them as the call-back module sees %% them, not as the real erlang messages. Use trace for that. %%----------------------------------------------------------------- print_event(Dev, {in, Msg}, {Name, StateName}) -> case Msg of {'$gen_event', Event} -> io:format(Dev, "*DBG* ~p got event ~p in state ~w~n", [Name, Event, StateName]); {'$gen_all_state_event', Event} -> io:format(Dev, "*DBG* ~p got all_state_event ~p in state ~w~n", [Name, Event, StateName]); {timeout, Ref, {'$gen_timer', Message}} -> io:format(Dev, "*DBG* ~p got timer ~p in state ~w~n", [Name, {timeout, Ref, Message}, StateName]); {timeout, _Ref, {'$gen_event', Event}} -> io:format(Dev, "*DBG* ~p got timer ~p in state ~w~n", [Name, Event, StateName]); _ -> io:format(Dev, "*DBG* ~p got ~p in state ~w~n", [Name, Msg, StateName]) end; print_event(Dev, {out, Msg, To, StateName}, Name) -> io:format(Dev, "*DBG* ~p sent ~p to ~w~n" " and switched to state ~w~n", [Name, Msg, To, StateName]); print_event(Dev, return, {Name, StateName}) -> io:format(Dev, "*DBG* ~p switched to state ~w~n", [Name, StateName]). handle_msg(Msg, Parent, Name, StateName, StateData, Mod, _Time, Limits, Queue, QueueLen) -> %No debug here From = from(Msg), case catch dispatch(Msg, Mod, StateName, StateData) of {next_state, NStateName, NStateData} -> loop(Parent, Name, NStateName, NStateData, Mod, infinity, [], Limits, Queue, QueueLen); {next_state, NStateName, NStateData, Time1} -> loop(Parent, Name, NStateName, NStateData, Mod, Time1, [], Limits, Queue, QueueLen); {reply, Reply, NStateName, NStateData} when From =/= undefined -> reply(From, Reply), loop(Parent, Name, NStateName, NStateData, Mod, infinity, [], Limits, Queue, QueueLen); {reply, Reply, NStateName, NStateData, Time1} when From =/= undefined -> reply(From, Reply), loop(Parent, Name, NStateName, NStateData, Mod, Time1, [], Limits, Queue, QueueLen); {stop, Reason, NStateData} -> terminate(Reason, Name, Msg, Mod, StateName, NStateData, []); {stop, Reason, Reply, NStateData} when From =/= undefined -> {'EXIT', R} = (catch terminate(Reason, Name, Msg, Mod, StateName, NStateData, [])), reply(From, Reply), exit(R); {'EXIT', What} -> terminate(What, Name, Msg, Mod, StateName, StateData, []); Reply -> terminate({bad_return_value, Reply}, Name, Msg, Mod, StateName, StateData, []) end. handle_msg(Msg, Parent, Name, StateName, StateData, Mod, _Time, Debug, Limits, Queue, QueueLen) -> From = from(Msg), case catch dispatch(Msg, Mod, StateName, StateData) of {next_state, NStateName, NStateData} -> Debug1 = sys:handle_debug(Debug, {?MODULE, print_event}, {Name, NStateName}, return), loop(Parent, Name, NStateName, NStateData, Mod, infinity, Debug1, Limits, Queue, QueueLen); {next_state, NStateName, NStateData, Time1} -> Debug1 = sys:handle_debug(Debug, {?MODULE, print_event}, {Name, NStateName}, return), loop(Parent, Name, NStateName, NStateData, Mod, Time1, Debug1, Limits, Queue, QueueLen); {reply, Reply, NStateName, NStateData} when From =/= undefined -> Debug1 = reply(Name, From, Reply, Debug, NStateName), loop(Parent, Name, NStateName, NStateData, Mod, infinity, Debug1, Limits, Queue, QueueLen); {reply, Reply, NStateName, NStateData, Time1} when From =/= undefined -> Debug1 = reply(Name, From, Reply, Debug, NStateName), loop(Parent, Name, NStateName, NStateData, Mod, Time1, Debug1, Limits, Queue, QueueLen); {stop, Reason, NStateData} -> terminate(Reason, Name, Msg, Mod, StateName, NStateData, Debug); {stop, Reason, Reply, NStateData} when From =/= undefined -> {'EXIT', R} = (catch terminate(Reason, Name, Msg, Mod, StateName, NStateData, Debug)), reply(Name, From, Reply, Debug, StateName), exit(R); {'EXIT', What} -> terminate(What, Name, Msg, Mod, StateName, StateData, Debug); Reply -> terminate({bad_return_value, Reply}, Name, Msg, Mod, StateName, StateData, Debug) end. dispatch({'$gen_event', Event}, Mod, StateName, StateData) -> Mod:StateName(Event, StateData); dispatch({'$gen_all_state_event', Event}, Mod, StateName, StateData) -> Mod:handle_event(Event, StateName, StateData); dispatch({'$gen_sync_event', From, Event}, Mod, StateName, StateData) -> Mod:StateName(Event, From, StateData); dispatch({'$gen_sync_all_state_event', From, Event}, Mod, StateName, StateData) -> Mod:handle_sync_event(Event, From, StateName, StateData); dispatch({timeout, Ref, {'$gen_timer', Msg}}, Mod, StateName, StateData) -> Mod:StateName({timeout, Ref, Msg}, StateData); dispatch({timeout, _Ref, {'$gen_event', Event}}, Mod, StateName, StateData) -> Mod:StateName(Event, StateData); dispatch(Info, Mod, StateName, StateData) -> Mod:handle_info(Info, StateName, StateData). from({'$gen_sync_event', From, _Event}) -> From; from({'$gen_sync_all_state_event', From, _Event}) -> From; from(_) -> undefined. %% Send a reply to the client. reply({To, Tag}, Reply) -> catch To ! {Tag, Reply}. reply(Name, {To, Tag}, Reply, Debug, StateName) -> reply({To, Tag}, Reply), sys:handle_debug(Debug, {?MODULE, print_event}, Name, {out, Reply, To, StateName}). %%% --------------------------------------------------- %%% Terminate the server. %%% --------------------------------------------------- terminate(Reason, Name, Msg, Mod, StateName, StateData, Debug) -> case catch Mod:terminate(Reason, StateName, StateData) of {'EXIT', R} -> error_info(R, Name, Msg, StateName, StateData, Debug), exit(R); _ -> case Reason of normal -> exit(normal); shutdown -> exit(shutdown); priority_shutdown -> %% Priority shutdown should be considered as %% shutdown by SASL exit(shutdown); {process_limit, Limit} -> %% Priority shutdown should be considered as %% shutdown by SASL error_logger:error_msg("FSM limit reached (~p): ~p~n", [self(), Limit]), exit(shutdown); _ -> error_info(Reason, Name, Msg, StateName, StateData, Debug), exit(Reason) end end. error_info(Reason, Name, Msg, StateName, StateData, Debug) -> Reason1 = case Reason of {undef,[{M,F,A}|MFAs]} -> case code:is_loaded(M) of false -> {'module could not be loaded',[{M,F,A}|MFAs]}; _ -> case erlang:function_exported(M, F, length(A)) of true -> Reason; false -> {'function not exported',[{M,F,A}|MFAs]} end end; _ -> Reason end, Str = "** State machine ~p terminating \n" ++ get_msg_str(Msg) ++ "** When State == ~p~n" "** Data == ~p~n" "** Reason for termination = ~n** ~p~n", format(Str, [Name, get_msg(Msg), StateName, StateData, Reason1]), sys:print_log(Debug), ok. get_msg_str({'$gen_event', _Event}) -> "** Last event in was ~p~n"; get_msg_str({'$gen_sync_event', _Event}) -> "** Last sync event in was ~p~n"; get_msg_str({'$gen_all_state_event', _Event}) -> "** Last event in was ~p (for all states)~n"; get_msg_str({'$gen_sync_all_state_event', _Event}) -> "** Last sync event in was ~p (for all states)~n"; get_msg_str({timeout, _Ref, {'$gen_timer', _Msg}}) -> "** Last timer event in was ~p~n"; get_msg_str({timeout, _Ref, {'$gen_event', _Msg}}) -> "** Last timer event in was ~p~n"; get_msg_str(_Msg) -> "** Last message in was ~p~n". get_msg({'$gen_event', Event}) -> Event; get_msg({'$gen_sync_event', Event}) -> Event; get_msg({'$gen_all_state_event', Event}) -> Event; get_msg({'$gen_sync_all_state_event', Event}) -> Event; get_msg({timeout, Ref, {'$gen_timer', Msg}}) -> {timeout, Ref, Msg}; get_msg({timeout, _Ref, {'$gen_event', Event}}) -> Event; get_msg(Msg) -> Msg. %%----------------------------------------------------------------- %% Status information %%----------------------------------------------------------------- format_status(Opt, StatusData) -> [PDict, SysState, Parent, Debug, [Name, StateName, StateData, Mod, _Time]] = StatusData, Header = lists:concat(["Status for state machine ", Name]), Log = sys:get_debug(log, Debug, []), Specfic = case erlang:function_exported(Mod, format_status, 2) of true -> case catch Mod:format_status(Opt,[PDict,StateData]) of {'EXIT', _} -> [{data, [{"StateData", StateData}]}]; Else -> Else end; _ -> [{data, [{"StateData", StateData}]}] end, [{header, Header}, {data, [{"Status", SysState}, {"Parent", Parent}, {"Logged events", Log}, {"StateName", StateName}]} | Specfic]. %%----------------------------------------------------------------- %% Resources limit management %%----------------------------------------------------------------- %% Extract know limit options limit_options(Options) -> limit_options(Options, #limits{}). limit_options([], Limits) -> Limits; %% Maximum number of messages allowed in the process message queue limit_options([{max_queue,N}|Options], Limits) when is_integer(N) -> NewLimits = Limits#limits{max_queue=N}, limit_options(Options, NewLimits); limit_options([_|Options], Limits) -> limit_options(Options, Limits). %% Throw max_queue if we have reach the max queue size %% Returns ok otherwise message_queue_len(#limits{max_queue = undefined}, _QueueLen) -> ok; message_queue_len(#limits{max_queue = MaxQueue}, QueueLen) -> Pid = self(), case process_info(Pid, message_queue_len) of {message_queue_len, N} when N + QueueLen > MaxQueue -> throw({process_limit, {max_queue, N + QueueLen}}); _ -> ok end.