var d = document;
var cg = {};
var c = $('#c')[0];
var ctx = c.getContext('2d');
var scene = new RB.Scene(c);
var w = c.width;
var h = c.height;
var fontFamily = "Domestic_Manners, Arial, helvetica";
var pop = new Audio('pop.ogg');
var currentObj = null;
scene.add( scene.rect(w, h, 'white') );
scene.update();
var lib = $('#lib');
var miniUrls = ["fond1.png", "fond2.png", "fond3.png", "fond4.png", "toon01_mini.png", "toon02_mini.png", "toon03_mini.png", "toon04_mini.png", "toon05_mini.png", "toon06_mini.png", "toon07_mini.png", "toon08_mini.png", "toon09_mini.png", "toon10_mini.png", "toon11_mini.png", "ballon1_mini.png", "ballon2_mini.png", "ballon3_mini.png", "ballon4_mini.png", "ballon5_mini.png",];
var toonUrls = ["fond1.png", "fond2.png", "fond3.png", "fond4.png", "toon01.png", "toon02.png", "toon03.png", "toon04.png", "toon05.png", "toon06.png", "toon07.png", "toon08.png", "toon09.png", "toon10.png", "toon11.png", "ballon1.png", "ballon2.png", "ballon3.png", "ballon4.png", "ballon5.png",];
cg.clearScreen = function(){
ctx = c.getContext('2d');
scene = new RB.Scene(c);
w = c.width;
h = c.height;
fontFamily = "Domestic_Manners, Arial, helvetica";
pop = new Audio('pop.ogg');
currentObj = null;
scene.add( scene.rect(w, h, 'white') );
scene.update();
}
$(d).keyup(function(e){
var key = e.keyCode || e.which;
if(key == 46 && currentObj){
scene.remove(currentObj);
scene.update();
RB.destroyCanvas( currentObj.getCanvas().id );
currentObj = null;
}
if( currentObj && (key==37 || key==39) ){
cg.hFlip(currentObj);
}
});
$(d).keydown(function(event){
var key = event.keyCode || event.which;
if(key == 38 && currentObj){
cg.zoomIn(currentObj);
}
if(key == 40 && currentObj){
cg.zoomOut(currentObj);
}
});
d.onmousewheel = function(mw){
if(currentObj && mw.wheelDelta > 0){
cg.zoomIn(currentObj);
} else if (currentObj && mw.wheelDelta < 0){
cg.zoomOut(currentObj);
}
};
cg.buildMinis = function(){
var buffer = '';
var imgString = "";
var link = "";
for(var i=0; i < miniUrls.length; i++){
buffer += link.replace(/IMG_URL/, toonUrls[i]);
buffer += imgString.replace(/IMG_URL/, miniUrls[i]) + '';
}
lib.append(buffer);
//lib.append( $('#textTool').clone() );
$('#menuContainer').append( $('#instructs').clone() );
}
cg.buildMinis();
cg.createImage = function(url){
scene.image(url, function(obj){
obj.draggable = true;
obj.setXY(30, 30);
obj.onmousedown = function(e){
currentObj = obj;
scene.zIndex(obj, 1);
scene.update();
}
scene.add(obj);
currentObj = obj;
scene.update();
pop.play();
});
}
cg.createText = function(){
var txt = prompt("Adicione um texto:");
if(txt){
var obj = scene.text(txt, fontFamily, 26, 'black');
obj.setXY(40, 40);
obj.draggable = true;
obj.onmousedown = function(e){
currentObj = obj;
scene.zIndex(obj, 1);
scene.update();
}
currentObj = obj;
scene.add(obj);
scene.update();
pop.play();
}
}
cg.createTextFromInput = function(e){
var key = e.keyCode || e.which;
var txt = $('#newText').val();
if(key == 13){
var obj = scene.text(txt, fontFamily, 26, 'black');
obj.setXY(40, 40);
obj.draggable = true;
obj.onmousedown = function(e){
currentObj = obj;
scene.zIndex(obj, 1);
scene.update();
}
currentObj = obj;
scene.add(obj);
scene.update();
$('#newText').val('');
pop.play();
}
}
cg.saveImage = function(){
var data = c.toDataURL('png');
var win = window.open();
var b = win.document.body;
var img = new Image();
img.src = data;
b.appendChild(img);
}
cg.zoomOut = function(obj){
var w = obj.w * 0.05;
var h = obj.h * 0.05;
if(obj.w - w > 0 && obj.h - h > 0){
obj.w -= w;
obj.h -= h;
obj.x += (w/2);
obj.y += (h/2);
scene.update();
}
}
cg.zoomIn = function(obj){
var w = obj.w * 0.05;
var h = obj.h * 0.05;
obj.w += w;
obj.h += h;
obj.x -= (w/2);
obj.y -= (h/2);
scene.update();
}
cg.hFlip = function(obj){
var tmpCanvas = $(obj.getCanvas()).clone()[0];
var img = obj.getCanvas();
var tmpCtx = tmpCanvas.getContext('2d');
var w = tmpCanvas.width;
var h = tmpCanvas.height;
//save current size and position
var cW = obj.w, cH = obj.h, cX = obj.x, cY = obj.y;
tmpCtx.translate(w/2, h/2);
tmpCtx.scale(-1, 1);
tmpCtx.drawImage(img, (-1*w/2), (-1*h/2));
tmpCanvas.id = obj.getCanvas().id;
obj.getCanvas().id = 'killme';
RB.destroyCanvas('killme');
d.body.appendChild(tmpCanvas);
obj.setCanvas(tmpCanvas);
obj.x=cX; obj.y=cY; obj.h=cH; obj.w=cW;
scene.update();
}
cg.setScreen = function(w, h){
if(w && h && !isNaN(w) && !isNaN(h)){
//var ok = confirm('All your work will be lost. Continue?');
ok=true;
if(ok){
c.width = w;
c.height = h;
scene.update();
//cg.clearScreen();
}
}
}