Merge pull request #559 from m0cs/fix_reconnect_timeout

A cleaner reconnect timeout.
This commit is contained in:
JC Brand 2016-01-25 14:27:55 +01:00
commit 049782651c
2 changed files with 8 additions and 1 deletions

View File

@ -434,6 +434,7 @@
*/
this.send_initial_presence = true;
this.msg_counter = 0;
this.reconnectTimeout = undefined;
// Module-level functions
// ----------------------
@ -605,7 +606,8 @@
this.reconnect = function (condition) {
converse.log('Attempting to reconnect in 5 seconds');
converse.giveFeedback(__('Attempting to reconnect in 5 seconds'), 'error');
setTimeout(function () {
clearTimeout(converse.reconnectTimeout);
converse.reconnectTimeout = setTimeout(function () {
if (converse.authentication !== "prebind") {
this.connection.connect(
this.connection.jid,
@ -638,6 +640,10 @@
// By default we always want to send out an initial presence stanza.
converse.send_initial_presence = true;
delete converse.disconnection_cause;
if (!!converse.reconnectTimeout) {
clearTimeout(converse.reconnectTimeout);
delete converse.reconnectTimeout;
}
if ((typeof reconnect !== 'undefined') && (reconnect)) {
converse.log(status === Strophe.Status.CONNECTED ? 'Reconnected' : 'Reattached');
converse.onReconnected();

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@ -16,6 +16,7 @@
See [include_offline_state](https://conversejs.org/docs/html/configuration.html#include_offline_state) for details. [jcbrand]
- A chatroom invite might come from someone not in your roster list. [ben]
- #487 Empty the resources array when the resource is null [rlanvin]
- #559 Optimize auto_reconnect function. [m0cs]
## 0.10.0 (2015-11-05)